Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/04/09 16:58:34
Subject: Instant Death against Walkers
|
 |
Road-Raging Blood Angel Biker
|
Hey all,
Wonder if I can get some opinion on something my opponent and I couldn't 100% get our heads around in the last game we played.
We recently played a game (Blood Angels vs CSM/Daemons) where my Librarian Dreadnought was locked in combat with my opponent's Bloodthirster. One rule (decapitating blow or something it was called) for the Bloodthirster in the current 40k Daemons codex states that if a 6 is rolled, it means instant death if that wound is not saved. My opponent rolled a 6 against my librarian dreadnought after he had rolled to hit and we could not find anything in the rule book about instant death being applied against walkers with the whole roll to hit and then roll to penetrate being different to roll to wound.
In the end, because I had already won the game points/objective wise and it was getting late, we mutually just agreed to treat it as a penetrating hit and do the usual vehicle damage thing. Did we do the right thing here by thinking instant death in combat is only against infantry or did we get it completely wrong? The librarian dreadnought then went on to kill the Bloodthirster and thus remove my opponent's last unit from the table. Killing my HQ librarian dreadnought at the time would have given him some flicker of joy in defeat instead of being completely tabled.
Many thanks in advance
|
This message was edited 2 times. Last update was at 2015/04/09 16:59:10
"For The Emperor and Sanguinius!"
My Armies:
Blood Angels, Ultramarines,
Astra Militarum,
Mechanicus |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 17:00:29
Subject: Instant Death against Walkers
|
 |
Longtime Dakkanaut
|
Instant death does not affect walkers or any other vehicles
|
This message was edited 1 time. Last update was at 2015/04/09 17:00:52
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 17:07:33
Subject: Instant Death against Walkers
|
 |
Legendary Master of the Chapter
|
ID is for wounds which Walkers dont have
No effect.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 17:09:51
Subject: Instant Death against Walkers
|
 |
Rampaging Khorne Dreadnought
|
Walkers, and for that that matter, vehicles, do not have wounds. They have hull points.
Also, you do not roll to wound against them. You make armour penetration rolls instead.
It's got nothing to do with wounding at all. So you can't suffer an unsaved wound on a vehicle. Instant death and similar rules don't apply against vehicles
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 17:39:50
Subject: Instant Death against Walkers
|
 |
Road-Raging Blood Angel Biker
|
Thanks guys, much appreciated, that's what we thought but wanted to double check :-)
|
"For The Emperor and Sanguinius!"
My Armies:
Blood Angels, Ultramarines,
Astra Militarum,
Mechanicus |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/09 18:03:41
Subject: Instant Death against Walkers
|
 |
Lone Wolf Sentinel Pilot
|
Yeah, it's actually the case with the majority of psychic powers. Except for the handful with profiles strong enough to hurt a tank, most of them have no effect. Any witchfires that cause wounds like psychic shriek do nothing.
The ones that I'm not certain about are maledictions that reduce WS/BS, not sure if those can be applied to a tank.
|
|
 |
 |
|