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Made in gb
Ork-Hunting Inquisitorial Xenokiller





Hello! Im planning to go to invasion in september and wanted to play my phr. Im incerdibly fond of the Hades so thought I would try making a list with 2 of them. What do you think?

Standard Army
Clash: 1499/1500 points
Standard Army
PHR Standard Roster [1499/1500 pts]
Hand of the Sphere [534 pts]
Mercury Drones: 4x Mercury, 2x Triton A2(+Stealth Missiles, +RN-5 Skyhammer) [116 pts]
Sirens: 2x Sirens, Triton A1 [129 pts]
Command Squad: Zeus(Battle Vizier), 2x Hyperion [289 pts]
Battle Pantheon [126 pts]
Battle Squad: 2x Phobos [126 pts]
Battle Pantheon [126 pts]
Battle Squad: 2x Phobos [126 pts]
Immortals [303 pts]
Immortals: 2x Immortals, Triton A1 [101 pts]
Immortals: 2x Immortals, Triton A1 [101 pts]
Immortals: 2x Immortals, Triton A1 [101 pts]
Heavy Pantheon [205 pts]
Hades: Hades [205 pts]
Heavy Pantheon [205 pts]
Hades: Hades [205 pts]


This message was edited 2 times. Last update was at 2015/04/13 08:27:16


 
   
Made in us
Huge Hierodule





land of 10k taxes

You need dropships. You army looks fun to play, but will lose w/ so many walk ons.

How about this?

Standard Army
Clash: 1500/1500 points
Standard Army
PHR Standard Roster [1500/1500 pts]
Hand of the Sphere [402 pts]
Command Squad: Zeus(Battle Vizier), Hyperion, Neptune [270 pts]
Sirens: 2x Sirens, Triton A1(+Miniguns) [132 pts]
Battle Pantheon [166 pts]
Battle Squad: 2x Phobos, Neptune [166 pts]
Battle Pantheon [126 pts]
Battle Squad: Phobos [63 pts]
Battle Squad: Phobos [63 pts]
Immortals [326 pts]
Immortals: 2x Immortals, Triton A1(+Stealth Missiles) [111 pts]
Immortals: 2x Immortals, Triton A1(+Stealth Missiles) [111 pts]
Immortals: 2x Immortals, Triton A1(+Miniguns) [104 pts]
Heavy Pantheon [275 pts]
Hades: Hades, Poseidon [275 pts]
Heavy Pantheon [205 pts]
Hades: Hades [205 pts]


This message was edited 1 time. Last update was at 2015/04/17 06:40:07


was censored by the ministry of truth 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





In my experience, a Poseidon on a hades is rather pointless. Its range is large enough to not care, its movement on roads is fast enough to get it to a focal point, meaning the dropship simply means it takes longer to to start shooting. Unsure if you agree with that, but I don't see it as worth it. However, I do agree with the other units you have given dropships, but a hyperion in a neptune seems pointless as well, If I go with that change Ill just take an Odin and go crazy.
   
Made in au
Regular Dakkanaut







Split those immortals into two battlegroups, at the minimum - more activations is almost always better
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





So I've fiddled around with the list, most notably with my AA selection. Scrapped the mercury group to pay for it.

Standard Army
Clash: 1498/1500 points
Standard Army
PHR Standard Roster [1498/1500 pts]
Hand of the Sphere [451 pts]
Command Squad: Zeus(Grand Vizier), 2x Hyperion [319 pts]
Sirens: 2x Sirens, Triton A1(+Miniguns) [132 pts]
Battle Pantheon [168 pts]
Battle Squad: 2x Phobos, Ares [168 pts]
Immortals [205 pts]
Immortals: 2x Immortals, Triton A1 [101 pts]
Immortals: 2x Immortals, Triton A1(+Miniguns) [104 pts]
Immortals [264 pts]
Helios Squad: 2x Helios, Neptune [160 pts]
Immortals: 2x Immortals, Triton A1(+Miniguns) [104 pts]
Heavy Pantheon [205 pts]
Hades: Hades [205 pts]
Heavy Pantheon [205 pts]
Hades: Hades [205 pts]


   
Made in us
Longtime Dakkanaut




If your Hades is using the road bonus, it's not shooting. Remember your MF on all of your weapons is only 4", same as its normal movement. Moving on roads does NOT increase your MF values.

As far as focal points go, there are several missions where the focal points you want to get to are well across from where you come in (either in the center of the map, in enemy quarters, or in quarters well away from your deployment). In that case your Hades will spend all game running towards them without shooting.

   
 
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