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![[Post New]](/s/i/i.gif) 2015/04/14 19:21:05
Subject: waaagh turbo boost
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Regular Dakkanaut
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If you declare a waaagh can your bikers move,turbo boost and charge?
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2500 |
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![[Post New]](/s/i/i.gif) 2015/04/14 19:23:06
Subject: waaagh turbo boost
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Longtime Dakkanaut
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No, the Waaagh only applies to Running.
But hey, you can move 12" and Turbo-boost another 12" for a 3+ Jink (2+ with Night-fighting) and be literally 1" away from your opponent for the charge next turn!
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/04/14 19:33:25
Subject: waaagh turbo boost
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Regular Dakkanaut
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Awww sad face, if you stop that close to your opponent they will charge you first if they know whats good for them lol
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![[Post New]](/s/i/i.gif) 2015/04/15 11:28:56
Subject: Re:waaagh turbo boost
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Land Raider Pilot on Cruise Control
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RAW, no.
But, this also allows bikes to turbo-boost with the relic in hand, for what it's worth.
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If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you. |
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![[Post New]](/s/i/i.gif) 2015/04/15 11:39:32
Subject: waaagh turbo boost
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Longtime Dakkanaut
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theemporerprotectsnone wrote:Awww sad face, if you stop that close to your opponent they will charge you first if they know whats good for them lol
Yeah but Overwatching Bikes is quite good, with a unit of six (my min unit thesedays) thats 18 S5 hits that are TL. You dont have to move right up either, you can move 13 inches away, so during your turn you move up 12 to be within 1" and then charge.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/04/15 13:10:30
Subject: waaagh turbo boost
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Krazed Killa Kan
Homestead, FL
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Im hoping they change that rule, make bikes a bit more broken for us :-P
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/04/15 13:13:19
Subject: waaagh turbo boost
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Nasty Nob
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Shh..
(It works with stormboyz)
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2015/04/15 19:34:30
Subject: waaagh turbo boost
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Mutilatin' Mad Dok
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Frozocrone wrote:No, the Waaagh only applies to Running.
But hey, you can move 12" and Turbo-boost another 12" for a 3+ Jink (2+ with Night-fighting) and be literally 1" away from your opponent for the charge next turn!
Wait, is that still a thing? I thought turbo-boosting for a bonus to jink went away in 7th...
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![[Post New]](/s/i/i.gif) 2015/04/15 20:06:06
Subject: waaagh turbo boost
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Nasty Nob on Warbike with Klaw
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Jambles wrote: Frozocrone wrote:No, the Waaagh only applies to Running.
But hey, you can move 12" and Turbo-boost another 12" for a 3+ Jink (2+ with Night-fighting) and be literally 1" away from your opponent for the charge next turn!
Wait, is that still a thing? I thought turbo-boosting for a bonus to jink went away in 7th...
It's an Ork Warbike thing, not a general thing
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![[Post New]](/s/i/i.gif) 2015/04/17 20:51:20
Subject: waaagh turbo boost
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Flashy Flashgitz
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Yeah, but I'd rather is have our constant 4+ back. Or get the Necron upgrade for 3pts that makes jink 3+ all the time... But sure.
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Warboss Troil
"Less chat, more splat!" |
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