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Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

My wife had bought a Wraithknight, Farseer, Spiritseer, 5 Wraithguard, 5 Wraithblades, Wraithlord, 5 Warp Spiders, 3 Jetbikes, Crimson Hunter, and a Fire Prism. She was planning on using the Iyanden supplement. With the new codex, will a list like this still be viable? Thanks!

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Pestilent Plague Marine with Blight Grenade





Chicago

I think so! Rumors say the Wraithknight is getting buffed, as well as the wraithguard.

Jetbikes are also getting huge changes (youll be able to equip cannon and scatter laser to all jetbikes in a squad, but scatter laser no longer has laser lock)

Haven't heard anything about the rest though.

 
   
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Storming Storm Guardian




Nailsworth (gloucester)

there has been no mention on the iyanden codex and where it stands, it has been off the store for a while, so I assume the iyanden codex isn't going usable when the craftworld codex drops.

but you can still play wraith army but you can no longer turn wraithguard into troops by taking a spiritseer in your army.

I could be wrong though
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Hmm so it would have to take maybe two minimum size units of guardians if I wanted to stick to a wraith themed army... bah!

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Made in ca
Executing Exarch






I own a all wraithguard army and have the new book its pretty difficult to pull it off.

If you just make your primary the wraithhost you cap out a certain point, or choose to walk (which is a terrible idea)
You can use a CAD but then you are burning points in troops and you are still limited to 3. Plus for me it depends on tournaments allowing wraithknights, there is a ton of butt hurt people that already didn't like Eldar.






Automatically Appended Next Post:
 RED EYE JEDI wrote:
there has been no mention on the iyanden codex and where it stands, it has been off the store for a while, so I assume the iyanden codex isn't going usable when the craftworld codex drops.

but you can still play wraith army but you can no longer turn wraithguard into troops by taking a spiritseer in your army.

I could be wrong though


Iyanden is still good, nothing in the Iyanden book made wraithguard troops, that was the spirit seer rule. The only thing Iyanden did was:

- Add the shadow council
- optional warlord traits
-optional no mix matching relics
- Conceal became voice of twilight
- Warlord can be a wraithknight or lord.

That's it. Its still full compatible. Im still going to use it until told otherwise. It just means I need to add some guardians as troops, and any Iyanden player worth his salt in experience has some other units.

This message was edited 1 time. Last update was at 2015/04/22 14:02:29


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Furious Fire Dragon





There is a FORMATION you can take that requires: 1 Spirit Seer, 3 units of Wraith Guard (or Wraith Blades), 1 Wraith Lord and 1 Wraith Knight. The Formation Bonus is: Battle Focus AND reroll to hit rolls (shooting AND close combat) vs targets within 18" of the Spirit Seer.

So, you can take a Combined Arms Detachment for the elements that aren't part of this formation, and then take this. Should be good. Wraith Guard/Blades still have option to take Wave Serpents as transports.
   
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Agile Revenant Titan




Florida

Do you still get the bonuses of that formation even if you are not taking one of the Guardian type formations? I thought that was the only way to actually get the special rules .

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in ca
Executing Exarch






 Sarigar wrote:
Do you still get the bonuses of that formation even if you are not taking one of the Guardian type formations? I thought that was the only way to actually get the special rules .


The spirit host gives you battle focus, and reroll hits to all enemy units within 18" of the spiritseer.

The Warhost gives you reroll warlord trait and automatic 6 for your run moves. Which for say Dscythes with an archon with WWP is pretty friggin huge.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
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Ancient Venerable Dark Angels Dreadnought





so if you take this detachment, and then add a normal CAD to get some troop obsec can you get a spiritseer as the HQ of the CAD? If so, would he count for the 18" reroll rule or is it just the spiritseer from the warhost?
I'm not sure if this is the way I'm going to go or just add the detachment to some harlequins

Just looking at the Iyanden Codex, I'm not sure if you can use it with the new book as it specifically states it can be used with Codex: Eldar , but the new codex is Codex: Eldar Craftworlds. so not sure on that one.

This message was edited 1 time. Last update was at 2015/04/22 14:59:08


 
   
Made in ca
Executing Exarch






bullyboy wrote:
so if you take this detachment, and then add a normal CAD to get some troop obsec can you get a spiritseer as the HQ of the CAD? If so, would he count for the 18" reroll rule or is it just the spiritseer from the warhost?
I'm not sure if this is the way I'm going to go or just add the detachment to some harlequins


No, all the formations special rules are limited to those in the formation.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Agile Revenant Titan




Florida

Wow. This definitely has opened up a ton of options. Thanks for the clarification.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
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Ancient Venerable Dark Angels Dreadnought





not sure if you saw this after my edit...

"Just looking at the Iyanden Codex, I'm not sure if you can use it with the new book as it specifically states it can be used with Codex: Eldar , but the new codex is Codex: Eldar Craftworlds. so not sure on that one."

the book name is different so I do wonder if you can still use Iyanden? I hope so.
   
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Longtime Dakkanaut



Orlando

So they removed the ability that let spirit seers take wraithguard as troops?

Otherwise you should be able to take a standard Force org and play the same as before. Knight having been moved to LoW means something but with only one to start with it shouldn't be an issue. You just don't get any of the benefits of the new formations.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Executing Exarch






Col. Dash wrote:
So they removed the ability that let spirit seers take wraithguard as troops?

Otherwise you should be able to take a standard Force org and play the same as before. Knight having been moved to LoW means something but with only one to start with it shouldn't be an issue. You just don't get any of the benefits of the new formations.


And you have to fill out the other stuff as troops.

Here's my new list for a tournament coming up that uses comp:

Astro 2015

ELDAR 1500pts

HQ
Spiritseer – 70pts

TROOPS
3 Jetbikes – 71pts
- 2 scatterlasers

3 jetbikes – 61pts
- 1 scatterlaser

FAST
Wave serpent – 115pts
- Twin linked Scatterlaser

The Wraith Host:
HQ
Spirit seer – 70pts

ELITES
5 Wraithguard – 160pts
- Wraithcannons

5 wraithguard – 160pts
- Wraithcannons

8 Wraithguard – 256pts
- Wraithcannons

DEDICATED TRANSPORT
Wave serpent – 115pts
- Twin linked Scatterlaser

HEAVY
Wraithlord – 125pts
- Ghostglaive
- 2 flamers

LORD OF WAR
Wraithknight – 295pts
- 2 heavy wraithcannons


HQ: 140pts (No deductions)
ELITES: 576pts (-3 comp)
TROOPS: 132pts (No deductions)
FAST: 115pts (No deductions)
HEAVY: 125pts (No deductions)
LORD OF WAR: 295pts (-2 comp)

TOTAL: 1498pts 15/20 comp

I should probably add an autarch for deployment options and maybe make the 8 man wraithguard into axes or swords (and give the autarch a banshee mask for no overwatch) or a farseer for the psychic rerolls. I tried to fit in a hemlock but I lose too much mobility.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Longtime Dakkanaut



Orlando

You do not have to take a formation though. This is especially true if they did not remove the rule that allows spirit seers can take wraithguards as troops. I haven't been able to see if there has been confirmation on this yet.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Executing Exarch






Col. Dash wrote:
You do not have to take a formation though. This is especially true if they did not remove the rule that allows spirit seers can take wraithguards as troops. I haven't been able to see if there has been confirmation on this yet.


I have the book, wraithguard as troops is gone.

And the formation gives you battle focus and rerolls to hit enemy units within 18" of the seer. So its worth the 125pt dumptylord.

This message was edited 1 time. Last update was at 2015/04/22 17:40:48


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Sadly, you cannot take the Wraithhost formation without one of the 3 Guardian Hosts. The codex lists these formations as 1-12 per guardian host being the limitation.

So you would have to take one of the 3 Guardian Hosts in order to be able to add a Wraithhost formation.

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Longtime Dakkanaut





Noctem wrote:
Sadly, you cannot take the Wraithhost formation without one of the 3 Guardian Hosts. The codex lists these formations as 1-12 per guardian host being the limitation.

So you would have to take one of the 3 Guardian Hosts in order to be able to add a Wraithhost formation.


^This, probably would be easier to pay the cheap Troop Tax of Guardians and then fill the rest out with Wraith Stuff.

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Shas'la with Pulse Carbine



Los Angeles, CA

That's what I'm thinking gmaleron, either that or jetbikes.

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Noctem wrote:
Sadly, you cannot take the Wraithhost formation without one of the 3 Guardian Hosts. The codex lists these formations as 1-12 per guardian host being the limitation.

So you would have to take one of the 3 Guardian Hosts in order to be able to add a Wraithhost formation.


That's not correct, you can take any formation as your primary, it is its own formation.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Longtime Dakkanaut





 Ravenous D wrote:
Noctem wrote:
Sadly, you cannot take the Wraithhost formation without one of the 3 Guardian Hosts. The codex lists these formations as 1-12 per guardian host being the limitation.

So you would have to take one of the 3 Guardian Hosts in order to be able to add a Wraithhost formation.


That's not correct, you can take any formation as your primary, it is its own formation.


Not according to the White Dwarf, unless the Codex changed that it says that the Wraithhost is an Auxiliary option and you would need Guardian host as a primary.

19th Krieg Siege Army 7500pts.
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Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in ca
Executing Exarch






 gmaleron wrote:
 Ravenous D wrote:
Noctem wrote:
Sadly, you cannot take the Wraithhost formation without one of the 3 Guardian Hosts. The codex lists these formations as 1-12 per guardian host being the limitation.

So you would have to take one of the 3 Guardian Hosts in order to be able to add a Wraithhost formation.


That's not correct, you can take any formation as your primary, it is its own formation.


Not according to the White Dwarf, unless the Codex changed that it says that the Wraithhost is an Auxiliary option and you would need Guardian host as a primary.


Wraithhost is in there as a formation

My army is going to be CAD + Wraithhost. I think you are talking about wraith constructs, which is AUX and not a formation, that's when you need the Core formations

This message was edited 1 time. Last update was at 2015/04/23 02:37:16


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

"1-12 per guardian host is the limitation" seems pretty clear to me that you have to take a guardian host core detachment first.

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Hellish Haemonculus






Boskydell, IL

She should be pretty set to smash faces hard.

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Executing Exarch






Noctem wrote:
"1-12 per guardian host is the limitation" seems pretty clear to me that you have to take a guardian host core detachment first.


That only applies to the Warhost. Formations can be taken on their own.

For example you can take the Warhost detachment which is made up of all the formations in there.

Or I can take a eldar or dark eldar CAD and pick out any of the formations listed, so you can have Dark eldar primary with an aspect host or seer council. Hell you have marines with seer counicls and aspect hosts.

This message was edited 1 time. Last update was at 2015/04/23 02:39:28


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Why would they put that limitation in the wording at all then? It's implied that you would get the guardian host's bonuses if you used that as your primary and wraithhost as secondary. Right?

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Hellish Haemonculus






Boskydell, IL

A couple of reasons. Belonging to the meta-formation has its own bonuses, yes? The regular formation wouldn't get those. Dang...I had another but forgot it.

This is one of those issues though, were I want the book in front of me before I commit one way or the other.

This message was edited 1 time. Last update was at 2015/04/23 02:42:58


Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Furious Fire Dragon





If you take the warhost, then EVERYTHING gets the 6" run (and the warlord gets to reroll the warlord trait).

Later in the codex, where it lists formations, the wraith formation is listed as I described above. It comes with its own perk, but will not get an automatic 6" run, nor will the warlord (if the spirit seer is your warlord) get to reroll on the warlord trait table.
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Well it's pointless for me to argue, and I don't have the codex in front of me. Just seeing it say 1-12 per guardian host makes me hesitant. I do hope you can take the Wraithhost on it's own though!

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Noctem wrote:
Why would they put that limitation in the wording at all then? It's implied that you would get the guardian host's bonuses if you used that as your primary and wraithhost as secondary. Right?


Your getting confused and stuck on the Warhost. That is just one way to take an army. Or you take a CAD + any number of formations. Or unbound.

If you take the War host you must take 1-3 core formations and for each of those you can take a command formation, and 1-12 auxiliary formations



Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
 
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