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![[Post New]](/s/i/i.gif) 2015/04/25 21:22:50
Subject: [1850] - Craftworld - MSU combat.
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Ultramarine Chaplain with Hate to Spare
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So avoiding the obvious Knights&Bikes build to try something different. This is a combat focussed Aspect Heavy list. It won't stand up to the top Eldar list and probably can't handle ThunderKnight star. But otherwise I think this does quite well.
Farseer: Jetbike 115
Warlock: Jetbike 50
Jetbikes: Cannons 81
Jetbikes: Cannons 81
Jetbikes: Cannons 81
Avatar 195
Wraithknight 295
Autarch: wings, Banshee mask, Shard 130
Wraithlord: sword 125
Wraithlord: sword 125
Aspect Host (+1Ws)
5 Banshees: Exarch, Executioner 85
5 Banshee: Exarch, Executioner 85
5 Scorpions: Exarch, claw 125
Aspect Host (+1Ws)
5 Banshees: Exarch, Executioner 85
5 Banshee: Exarch, Executioner 85
5 Scorpions: Exarch, claw 125
So turn 1 Scorpions finish 6" from enemy, Banshees banzai 15" forward and everything else moves 12", Autarch tries to charge something near the edge of opponents deployment zone. Turn 2 charge with as much as possible. I was thinking of swapping the Avatar for Jain Zar. She seems ridiculous with Strikubg Scorpions for that 9 attack Exarch and herself can nail pretty much any combat character as long as they don't have innate Ap2. Though the Avatar offers an obvious threat to draw fire from the Lords and Knight. And will absorb more firepower than Jain. What do you think?
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![[Post New]](/s/i/i.gif) 2015/04/25 21:55:51
Subject: [1850] - Craftworld - MSU combat.
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Agile Revenant Titan
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Unless something changed, I still see wraithlords being too slow to make a difference in the game.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2015/04/25 22:01:29
Subject: [1850] - Craftworld - MSU combat.
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Ultramarine Chaplain with Hate to Spare
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Auto run 6" helps the Wraithlord have a shot at getting there turn 2 and near guarantee of turn 3. At worst it is great area denial to get an early game VP lead.
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![[Post New]](/s/i/i.gif) 2015/04/25 22:04:30
Subject: [1850] - Craftworld - MSU combat.
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Regular Dakkanaut
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I don't think Jain Zar would be a good choice with Scorpions, because you wouldn't get the shrouded bonus due to not being able to infiltrate, and when you did charge you opponent can just deny they challenge. They lose one model worth of attacks that probably wouldn't get to attack anyway and you lose 5 attacks. You would probably still wipe the unit but Kanandras would fit better with Scorpions as Jain Zar with banshees.
Also your list is 1868 points, and you don't have a Warhost for the auto 6 inch run. The Windrider Host needs a vyper squadron to be legal.
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This message was edited 1 time. Last update was at 2015/04/25 22:06:25
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![[Post New]](/s/i/i.gif) 2015/04/25 22:14:25
Subject: [1850] - Craftworld - MSU combat.
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Ultramarine Chaplain with Hate to Spare
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Missed out the Viper  must have been one of my 1875 lists... Will rework. Automatically Appended Next Post: Farseer: Jetbike 115
Warlock: Jetbike 50
Jetbikes: Cannons 81
Jetbikes: Cannons 81
Jetbikes: Cannons 81
2 Vipers: Star cannons & cannons 110
Avatar 195
Wraithknight 295
Wraithlord: sword 125
Wraithlord: sword 125
Aspect Host (+1Ws)
5 Banshees: Exarch, Executioner 85
5 Banshee: Exarch, Executioner 85
5 Scorpions: Exarch, claw 125
Aspect Host (+1Ws)
5 Banshees: Exarch, Executioner 85
5 Banshee: Exarch, Executioner 85
5 Scorpions: Exarch, claw 125
Not convinced Jain Zar stops them from gaining shrouded as she would not be in the unit when it infiltrated and thus triggered the rule. But yes the challenge denial stops the trick but in itself can be a benefit. Though Jain in a 5 man unit even with 2+ cover becomes an expensive soft target.
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This message was edited 1 time. Last update was at 2015/04/25 22:22:44
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![[Post New]](/s/i/i.gif) 2015/04/25 23:14:30
Subject: [1850] - Craftworld - MSU combat.
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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The Avatar is worth it, the difference he makes to Banshees is ridiculous.
Normal, unbuffed Banshes. 3 Ws 4 Str 3 Ap 3 attacks on the charge.
Your Banshees. 4 Ws 5 Str 4 Ap 3 attacks on the charge.
May not seem like a huge difference, but as an avid Harlequin player i can attest to Str 4 being a massive leap from Str 3, especially when carrying a power sword.
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![[Post New]](/s/i/i.gif) 2015/04/25 23:23:04
Subject: [1850] - Craftworld - MSU combat.
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Ultramarine Chaplain with Hate to Spare
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Vs Marines 4 Banshees kill:
Unbuffed 2 marines
Buffed 5.33 marines
So not far off triple the damage output... If the Avatar is still alive when the Banshees charge and that is a big if.
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![[Post New]](/s/i/i.gif) 2015/04/25 23:32:19
Subject: [1850] - Craftworld - MSU combat.
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Role on telepathy and prey for Shrouding or Invisibility? At any rate, it's not like 5 T 6 3+/5++ wounds are fragile.
Consider you army like Genestealers and you can't go far wrong.
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