Meant to counter Tau and Eldar primarily.
-The Bloodthirster is there to kill their Riptides/Wraithknights/Vehicles. It hides for the first few turns while the rest of the army clears markerlight units/suits/jetbikes, swooping if need be. Flies to the rescue to finish the big boys.
-The Juggerlords and Flesh Hounds do most of the work. I hope 13 is enough. Scouting OP!
-The Soul Grinders kill Crisis Suits/Markerlight units/Jetbikes. Or at least tries. Also anti-air.
-The Heldrake is the heldrake. It is the flexible option that can clean up the mess.
-The Havocs kill medium tanks (devilfish, wave serpents), one shot broadsides, maybe put a wound on a riptide if need be.
-The Maulerfiend is another target that can tie up monstrous creatures and destroy any vehicle. He's mostly a distraction unit as he'll probably die. Maybe replace him for autocannon havocs?
Comments and Criticism welcome.
2000 points
PRIMARY - DAEMONKIN
---------------------------------------
Bloodthirster of Insensate Raep
Chaos Lord (Juggernaut, Kor'lath, Sigil)
Bloodletters (8)
Bloodletters (8)
Bloodletters (8)
Hounds (13)
Hounds (13)
Heldrake [baleflamer]
Soul Grinder [phlegm bombardment]
Soul Grinder [phlegm bombardment]
Mauler Fiend
---------------------------
ALLIED CSM
---------------------------
Chaos Lord [MoK, Juggernaut, Sigil of Corruption, Axe of Blind Fury]
Cultists(10)
Havocs (5), 4 lascannons
|