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TBMC - Collective Consultation Ep 05 - Opening a Game Store with Clark  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Dakka Veteran




Canada

Hey guys for today's video we have a interview with Clark who just opened his own game store. We discuss hurdles he had to get over, and difficulties, as well as how he plans to move forward. Please see the link below for his store, and make sure you are entered into the current giveaway, I suspect it will be over end of the week.


This message was edited 1 time. Last update was at 2015/05/05 16:53:17


(60) Successful Trades With: coffinofstone (x2), Mike94656, kungfujew, LOS Not Needed, Uriels_Flame (x3), redthirst, Lehnsherr, VostroyanFirstClass (x4), midget_overlord, Timofeo, Makutsu, Eclipseone (x2), Krug001, JHall, Neomagicwarrior, Vygoth, Eldarain (x5), Green is Best!, Acardia, Exalbaru, ephrael, MadCowCrazy, pretre, kusanagi68, Theevilone, bd1085, wreeper007, Soccerlfb6, bagelboy71, Masakik, xghostmakerx, Mecha_buddha, Grimwulfe, saleen302 (2), thormar, manvas, iStompya, Farboozle, GearheadXII (x2), Spartan289, marcus.iscariat, Sannaga, Spikes, Gamerely, Catfiish, Physh, skavenmatt

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Made in us
Fixture of Dakka






Clark seems like good people.

You going to continue on with more in a series on running the shop? First show didn't have any pictures, figures, or discussion on startup. What's your plan? Any special events? What sells, what do you do to pick the games you stock? How do you handle cards? do you do trades? How do you handle ... unpleasant customers? How much of a say does the community have in how the stores day to day activities go? etc.etc....


I was pretty interested to see that you started up and have your additional job, do you do both work out of the same area? How much overhead are we looking at for the startup?

Starting cost, how do you get products, do you have a discussion on distributo9rs, what and how do you get to sell in the store, and how much of a say so does the distributor have in what is in stock? What about independent games, do you contact the producers directly, or do you have some other way to deal with that?


Great podcast, though. good stuff!!!



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