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Made in th
Sister Oh-So Repentia





Hi Guys,

I have been through most 7th edition codex, and felt that they all manage to make your think that this faction is way better than the others (at the exception of AS, which is straight forward and clearly highlight good/bad units - I am an AS player btw).

In addition, I am playing a small tournament soon and tried to sum up all armies match up by summarizing they straight, weakness and tried to provide a score for each category (from 1 to 10) CC - Close Combat, Shoot - Shooting, Speed - Mobility, Management - How easy it is to manage all model with their specific rules etc, Army Size - How many model can you field:

PS: this is my very personal opinion and it is not exhaustive. In addition, I am not English-Native speaker so please forgive the mistake

Space Marine:

+ Plus +
- Versatile units polyvalent in both CC and Shooting
- Versatile tanks with a while range of possibility (from land raider to Razor Back)
- Good armor with 3+ as army standard, BS 4, WS 4, T 4, S 4, I 4… only good stuff
- ATSKNF of course

- Minus -
- Damn expensive units.
- Lack of model in a regular army list. Average SM would field between 20 to 30 models while other would be closer to 60 (in a 1500 pts list - From my experience)
- Rely way to much on upgrade. A naked vanilla marine is pretty useless

Sum up CC: 5 Shoot: 6 Speed: 4 Management: 8 Army Size: 4
Total: 27/50

IG
+ plus +
- Tanks, lots of tank
- Number of model/tanks per army
- Leman Russ and Chimera - Prahhhhh the Emperahhhhh

- Minus -
- Objective games. Troop choice are very weak, a single flamer can get rid of a full troop
- Bad BS (I know vet are better)
- rely way to much on ADL and cover
- Suck at CC. Don't get me wrong, Ogryn and Bullgryn are ok but no match again any other CC focus units.

Sum up: CC: 3 Shoot: 7 Speed: 6 Management: 3 Army size: 9
Total: 28/50

Blood Angel

+ Plus +
- Mobility
- Versatile units
- All other stuff from SM

- Minus -
- So so at shooting
- Expensive Units
- No match agains real CC armies (i.e. ork/tyranids…)

Sum up CC: 7 shoot: 5 speed: 6 Management: 8 Army Size: 3
Total: 29/50

Space Wolf

+ plus +
- Storm shield every where making them damn resilient
- More versatile than other marines
- DN every where

- Minus -
- Super super expensive. I sometime play agains them and always surprise to see only 20 models in a 1850 army list
- Lack of Dakka Dakka
- too dependent on wolf and DTs

Sum up: CC: 7 Shoot 5 Speed : 6 Management: 9 Army size: 2
Total: 29/50

Grey Knight

+ Plus +
- Dread Knight - What a beast
- Psychic everywhere
- Power weapon every where
- Deep strike every where

- Minus -
- Worst than Space Wolf looking at the number of models - Easily table out
- Worst than Space Wolf looking at the units cost
- Cheese, Super Cheese
- Lack long range shooting

Sum up: CC: 8 Shoot: 4 Speed: 8 (Thanks to deep strike) Management: 10 Army Size: 1
Total: 31/50

Eldar

+ Plus+
- Super Mobile
- Versatile choice from the codex
- Good/Cheap troop choice
- Lance rules

- Minus -
- Not as good as they look like in CC
- Weak units. A good salvo of anything will usually get rid of any units
- Weak Vehicle. Even with Jink, no need for immo spam to take down a fully motorize elder list

Sum up: CC: 3 Shoot: 8 Speed: 9 Management: 5 Army Size: 7
Total: 32/50

Dark Eldar

+ plus +
- Very versatile in general. Have access to very good cc units as well as very good shooting units
- Very, Very mobile
- Lance rule
- Good/Cheap troop choice

- Minus -
- Weak units
- Weak Vehicles
- Many units can be categorize as useless

Sum up: CC: 6 Shoot: 7 Speed: 9 Management: 4 Army Size: 7
Total: 33/50

Necrons

+ Plus +
- Resilient Units thanks to RP
- Every unit are a threat to vehicles
- Excellent at medium range

- Minus -
- Suck at CC
- Troop choice slow and very limited
- Very slow army. Dependent on DPs and teleportation

Sum up: CC: 3 Shooting: 6 Speed: 3 Management: 6 Army Size: 5
Total 23/50

Tyranids
+ plus +
- Damn good at CC
- The Blob. Models every where
- Cheap troops. Can focus point on something else
- Not bad at all in shooting

- Minus -
- Get rid of the big one and your win (sorry forgot the name of this specific rule)
- No match again an "hold the line" strategy frequently apply by Tau/Eldar/IG player. Most of the army would be dead but the time you make it to CC
- No real defense again flyers

Sum up: CC: 10 Shoot: 4 Speed: 6 Management: 2 Army size: 8
Total: 30/50

Orks
+ Plus +
- CC beast. A regular boys will strike 3 attacks
- Cheap as hell
- Huge Armies
- Super fun to play with/agains

- Minus -
- Inconsistent
- Lots of Dakka but rarely hit
- Fall back too easily

Sum up: CC: 8 Shoot: 2 Speed: 5 Management: 3 Army Size: 10
Total: 28/50

Tau
+ Plus +
- Shooting of course
- Mobility
- Blast, Blast every where

- Minus -
- Make it to CC and you basically win the game
- Troop choice such
- Cheese, Super Cheese
- Very week again deep strike armies

Sum Up: CC: 1 Shoot: 10 Speed: 6 Management: 5 Army Size: 5
Total: 27/50

AS
+ Plus +
- Celestine
- Melta / Flammer Spam
- Access to DCA/Crusader/AF

- Minus -
- A lot of useless units
- Army list predictable
- No assault vehicle

Sum up: cc: 4 Shooting: 5 Speed: 5 Management: 4 Amry Size: 6
total: 24/50

Rank:

1st: Dark Eldar - 33/50
2nd: Eldar - 32/50
3rd: Grey Knight - 31/50
4th: Tyranids - 30/50
5th/6th: BA/SW - 29/50
7th/8th: IG/Orks - 28/50
9th/10th: Space Marine/Tau - 27/50
11th: AS - 24/50
12th: Necrons - 23/50


I did not mention the CSM and Chaos Demon as my knowledge of those army is very limited. In addition, Inquisition, IK and new army are more allies rather than faction itself to my opinion.

Please let me know what your think and please keep in mind that this is my very personal opinion.


Prahhhhhh the Emperahhhhh

+ 13/1/1 
   
Made in gb
Guardsman with Flashlight






I think this is a bit too subjective (you even say based on your opinion, I know ). You're going to get a lot of different opinions on this so I'm struggling to see how this is going to help your view overall?
And any list that has D.E rated higher than their Craftworld brethren is going to attract some shtick :/

"Drive me closer! I want to hit them with my sword!" 
   
Made in gb
Shas'ui with Bonding Knife




How are Necrons bottom? They should be 2nd
How are Dark Eldar top? Eldar should be top
How are Space Marines 9th or 10th? They should be 3rd.
How are IG and Orks above Tau? Switch those around.

Everything else is fairly correct (IMO)
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Wraiths, Lychguard, flayed ones, overlords, even scarabs....how do necrons suck in CC?

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
 
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