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![[Post New]](/s/i/i.gif) 2015/05/11 15:56:27
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Dakka Veteran
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So this is my anti super friends list. Very limited mobility. Marker lights less neccessary due to twin linkage and networked on sky rays. In fact I only really will be using them for the occasional missile and to toss ignore cover on something
HQ:
1xetheral
[b]50pts
Troops: 2x10man Kroot squad
120pts
Fast Attack[u]
1x4man pathfinders
44pts
Devilfish
80pts
Heavy Support:[u] 2x Skyray w/sms instead of drones
230pts
Now for the good stuff
2x Fire base support[u]
2x riptide with IA and FnP, sms as secondary 2x ATS
446pts
1x3man broadisdes all missiles 3xVelocity track
255 pts
1x3man broadisdes all missiles
205pts 2x TL, 1x ATS
1x3man broadisdes all missiles
205ts 2x TL, 1x ATS
1x3man Broadsides all missiles
205pts 2x TL, 1x ATS
Protect the ethereal and give the broadsides the morale bump along with the 6up FnP for free
All broadsides and riptides have preferred enemy (every kind of space marine) and tank hunter
Automatically Appended Next Post:
Is it that bad or rudely cheesy?
so 1849
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This message was edited 8 times. Last update was at 2015/05/12 03:23:03
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![[Post New]](/s/i/i.gif) 2015/05/11 19:00:26
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Shas'la with Pulse Carbine
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jakejackjake wrote:So this is my anti super friends list. Very limited mobility. Marker lights less neccessary due to twin linkage and networked on sky rays. In fact I only really will be using them for the occasional missile and to toss ignore cover on something HQ: 1xetheral [b]50pts Troops: 2x10man Kroot squad 120pts Fast Attack[u] 1x4man pathfinders 44pts Devilfish 80pts Heavy Support:[u] 3x Skyray w/ sms instead of drones 345pts Now for the good stuff 2x Fire base support[u] 2x riptide with IA and FnP, sms as secondary 440pts 2x broadisdes all missiles 1x DC, 1x TL, 3x ML Drones, 2x Velocity tracker and interceptor 229 pts 1x2man broadisdes all missiles 1x DC, 1x TL, 3 ML Drones, 2x velocity tracker and interceptor 229pts 1x2man broadisdes all missiles 130ts 1x2man Broadsides all missiles 130pts Aegis 50 pts So this is what I came up with to combat all these space marine armies. It's not too many models but a lot of shots with lots of range and lots of ignore cover. Something like 50 shots that don't need line of sight Pretty obvious how I plan to run the list. Protect the ethereal and give the broadsides the morale bump along with the 6up FnP for free All broadsides and riptides have preferred enemy (every kind of space marine) and tank hunter I'm going to start the game just spread out enough and using the marker light drones as a way to make it so all 8 or as many as possible broadsides can overwatch each other. That way no units are getting into assault. I'm wording on 3's or 2's with every single shot I have and rerolling 1's with all but the kroot, pathfinders and devilfish. Going reserves with the kroot and just hiding the pathfindes for the first turn or two. Dun drones will detach at some point and branch to claim objectives. Devilfish will start as either LoS blocker behind aegis for the ethereal or with the ethereal inside Automatically Appended Next Post: Is it that bad or rudely cheesy? I feel pretty solid that Broadsides can only take one item each from the Signature Systems list. You'll have to shave off some of their equipment. You have two too many Broadsides in your FBSC and you have one too many Riptides as well. Pathfinders are not a good choice for Markerlight support. If your local meta is FW friendly, look into getting some Tetras. If not, you may want to run a Mark'o with Drone Squadron or additional suits with Marker Drones. I'm always iffy about Kroot as I've never used them with much success, but, if they work for you, cool.
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This message was edited 1 time. Last update was at 2015/05/11 19:01:17
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![[Post New]](/s/i/i.gif) 2015/05/11 19:25:25
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Sure Space Wolves Land Raider Pilot
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You are playing with 6% troops? You should be very disappointed in yourself. All you have is an army that sits there and rolls dice all game. No strategy, no fun for you or your opponent. Just stay at home and roll die by yourself. I loath players like yourself
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![[Post New]](/s/i/i.gif) 2015/05/11 20:19:41
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Discriminating Deathmark Assassin
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thefallenjackal wrote:You are playing with 6% troops? You should be very disappointed in yourself. All you have is an army that sits there and rolls dice all game. No strategy, no fun for you or your opponent. Just stay at home and roll die by yourself. I loath players like yourself
just mean
we all have fun different ways
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![[Post New]](/s/i/i.gif) 2015/05/11 20:59:24
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Monster-Slaying Daemonhunter
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Yeah, it seems like you do have too much equipment on your Broadsides. Each model can take one system.
The way I like running my FBSC is 2 3-man Missilesides; in each squad two have Interceptor and one has Target Lock. This effectively gives me four targets to shoot at each turn, instead of two. When facing a lot of light vehicles, like Rhinos, Raiders, or Devilfish; or when facing a lot of light infantry, like Daemons Eldar, this gives me greater flexibility in target priorities.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2015/05/11 21:41:24
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Shas'la with Pulse Carbine
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Elric Greywolf wrote:Yeah, it seems like you do have too much equipment on your Broadsides. Each model can take one system.
The way I like running my FBSC is 2 3-man Missilesides; in each squad two have Interceptor and one has Target Lock. This effectively gives me four targets to shoot at each turn, instead of two. When facing a lot of light vehicles, like Rhinos, Raiders, or Devilfish; or when facing a lot of light infantry, like Daemons Eldar, this gives me greater flexibility in target priorities.
That, sir, is a brilliant idea.
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![[Post New]](/s/i/i.gif) 2015/05/11 22:34:21
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Hurr! Ogryn Bone 'Ead!
WA, USA
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thefallenjackal wrote:You are playing with 6% troops? You should be very disappointed in yourself. All you have is an army that sits there and rolls dice all game. No strategy, no fun for you or your opponent. Just stay at home and roll die by yourself. I loath players like yourself
All armies just roll dice all game, when you actually think about it. There is plenty of strategy in a list like this - utilizing cover, target selection, taking objectives, etc.
Some people like tough games against min/maxed armies, some people like to forge a narrative... Wherever your preference lies, don't be a hater.
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"A wizard who reads a thousand books is powerful. A wizard who memorizes a thousand books is insane." |
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![[Post New]](/s/i/i.gif) 2015/05/11 22:41:36
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Ultramarine Chaplain with Hate to Spare
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As pointed out too much gear on Broadsides also FBSC forces 2x3 man Broadside teams. Where's all the EWO? It is basically amandatory upgrade on sides & tides.
DDouble FBSC is strong in a shooting match, but you'll struggle to win games against decent players in 7th where mobility and MSU are king
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![[Post New]](/s/i/i.gif) 2015/05/11 22:57:42
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Shas'la with Pulse Carbine
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FlingitNow wrote:As pointed out too much gear on Broadsides also FBSC forces 2x3 man Broadside teams. Where's all the EWO? It is basically amandatory upgrade on sides & tides.
DDouble FBSC is strong in a shooting match, but you'll struggle to win games against decent players in 7th where mobility and MSU are king
And, if you were going to run double FBSC, you'd need another 4 Broadsides.
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![[Post New]](/s/i/i.gif) 2015/05/12 00:58:20
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Dakka Veteran
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FlingitNow wrote:As pointed out too much gear on Broadsides also FBSC forces 2x3 man Broadside teams. Where's all the EWO? It is basically amandatory upgrade on sides & tides.
DDouble FBSC is strong in a shooting match, but you'll struggle to win games against decent players in 7th where mobility and MSU are king
. In my experience these lists "with the target locks(split fire) I added" crush the MSU armies even more. It's over 110 twin linked shots a turn. 56 strength five not needing line of site and 56 strength 7. Not counting the pie plates and other things. Rerolling 1's to wound and to hit against any type of marine.
Automatically Appended Next Post:
the_kraken wrote: FlingitNow wrote:As pointed out too much gear on Broadsides also FBSC forces 2x3 man Broadside teams. Where's all the EWO? It is basically amandatory upgrade on sides & tides.
DDouble FBSC is strong in a shooting match, but you'll struggle to win games against decent players in 7th where mobility and MSU are king
And, if you were going to run double FBSC, you'd need another 4 Broadsides.
A broaside team can be 1 broadside. I've reread the FBSC and it does say you have to take two teams of three so i'll fix that.
Automatically Appended Next Post:
thefallenjackal wrote:You are playing with 6% troops? You should be very disappointed in yourself. All you have is an army that sits there and rolls dice all game. No strategy, no fun for you or your opponent. Just stay at home and roll die by yourself. I loath players like yourself
Oh okay sorry. I didn't realize I should run all of the units I have that suck just to make it more interesting for you. Guess I'll go Double Force org so I can get six fast attacks now. It's not my job to balance the game. Wait I've got it. I'll ally with eldar run all broadsides and riptides and than the windrider formations. Would you like that more? Lots of moving then. http://www.dakkadakka.com/dakkaforum/posts/list/640065.page. So many troops! . You almost went for 8 broadsides with 350 less points so really similar thought process huh?
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This message was edited 22 times. Last update was at 2015/05/12 03:25:32
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![[Post New]](/s/i/i.gif) 2015/05/12 03:27:15
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Warwick Kinrade
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jakejackjake wrote: Gun drones will detach at some point and branch to claim objectives
Sorry, but drones can't score.
Is it that bad or rudely cheesy?
Cheddar of the highest order, but it can be Stilton if you try a bit harder
Ethereal 50pts
Kroot x10, Hound 65pts
Kroot x10, Hound 65pts
Pathfinders x4 44pts
Pathfinders x4 44pts
Pathfinders x4 44pts
_Devilfish, 80
Skyray, Blacksun filter, 116
Skyray, Blacksun filter, 116
FSBC_1
Riptide, IA, TL Plasma, EWO, ATS 190pts
Broadsides x3, TL HYMP, TL SMS, EWO 210
Broadsides x3, TL HYMP, TL SMS, EWO 210
FSBC_1
Riptide, IA, TL Plasma, EWO, ATS 190pts
Broadsides x3, TL HYMP, TL SMS, EWO 210
Broadsides x3, TL HYMP, TL SMS, EWO 210
ADL 50pts
1850
Dropped a Skyray (two will be enough for most things) for more pathfinders to mix into the gunline - all that supporting fire over watching with ML goodness will increase salty tear flow by about 20-25% amongst opponents foolish enough to charge, or they can help out with TL pulse carbines and of course use MLs at range (which make the profusion of TL weapons godlike). Kroot with hounds can then outflank where you want to give you list a bit of late game mobility. Everything else just as planned in original post.
jakejackjake wrote:Oh okay sorry. I didn't realize I should run all of the units I have that suck just to make it more interesting for you. Guess I'll go Double Force org so I can get six fast attacks now. It's not my job to balance the game. Wait I've got it. I'll ally with eldar run all broadsides and riptides and than the windrider formations. Would you like that more? Lots of moving then. http://www.dakkadakka.com/dakkaforum/posts/list/640065.page. So many troops! . You almost went for 8 broadsides with 350 less points so really similar thought process huh?
Ha ha ha, Buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuurned!
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![[Post New]](/s/i/i.gif) 2015/05/12 07:47:18
Subject: [1850] - Tau (3 detachments) - Smurf crusha
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Ultramarine Chaplain with Hate to Spare
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. In my experience these lists "with the target locks(split fire) I added" crush the MSU armies even more. It's over 110 twin linked shots a turn. 56 strength five not needing line of site and 56 strength 7. Not counting the pie plates and other things. Rerolling 1's to wound and to hit against any type of marine.
Against good players you won't table them, if you don't table you don't win. That is the issue with the list. My advice is swap the TE CAD for a FE CAD and get lots of solo crisis suits instead of the Pathfinder's pointless Devilfish and Kroot. That nets you 200 points, 6 one man teams of crisis us 138 points leaving 62 points to get them some weapons. Given the list I'd go double melta on 2 and keep the rest naked to help against AV14.
Also sort out your Broadsides, currently an EldAIR list ruins you. Whilst a DP heavy list could also end the game for you quickly. Iapedus' version of the list is much stronger.
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