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![[Post New]](/s/i/i.gif) 2015/05/14 23:39:36
Subject: [1000] - astra militaurm
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Guardsman with Flashlight
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Hey everyone! i usaly play tau  but I really want to talk a brake and start somthing new, so id actualy really like to try Mech Astra militaurm  . so heres my list, feel free to tell me what you think, and please tell me what i could improve Astra Militaurm 1000 points HQ Tank commander (565 points) punnisher with heavy bolters and a dozer blade 2 Executioners with plasma cannons TROOPS Vetran squad (145 points) with forward sentries, 1 melta gun and a chimeria with a doser blade Vetran squad (145 points) with forward sentries, 1 melta gun and a chimeria with a doser blade HEAVY SUPPORT leman russ squad (145 points) 1 vanquisher with lascannon
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This message was edited 1 time. Last update was at 2015/05/14 23:40:48
1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/15 00:14:39
Subject: [1000] - astra militaurm
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Boosting Black Templar Biker
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Your Vanquisher would work better as your tank commander, but I understand you're going for a mobile squadron so I guess you could switch the vanquisher for the regular battle tank
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![[Post New]](/s/i/i.gif) 2015/05/15 00:16:04
Subject: Re:[1000] - astra militaurm
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Veteran Knight Baron in a Crusader
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Some People really like to mix and match the Leman Russ they have in squadrons, personally I like to have all of one type in a squad. Also, smaller squadrons are advantageous as you can engage more targets and waste fewer dice.
I'd go with a Tank Commander Executioner and one other Executioner in his squadron. Then have two Leman Russ in Heavy Support as separate squadrons and equip them as you like.
I like the Mech-Vets.
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3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)
2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)
Wargaming's no fun when you have a plan! |
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![[Post New]](/s/i/i.gif) 2015/05/15 00:54:15
Subject: Re:[1000] - astra militaurm
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Guardsman with Flashlight
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ah ok thaks for the advice everyone, here is the updated the list, but before what leman russes would you recomend?
HQ
tank commander (400 points)
two Executioner with plasma cannons
TROOPS
Vetran squad (145 points)
with forward sentries, 1 melta gun and a chimeria with a doser blade
Vetran squad (145 points)
with forward sentries, 1 melta gun and a chimeria with a doser blade
Heavy support
Leman russ squad (145 points)
vanquisher with lascannon
Leman russ squad (155 points)
exstermenator with heavy bolters
ten points left, dunno where to put it
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1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/16 14:31:48
Subject: Re:[1000] - astra militaurm
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Drop Trooper with Demo Charge
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I would prefer grenadiers over forward sentries as they are going to be moving around more, list looks good overall.
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![[Post New]](/s/i/i.gif) 2015/05/16 16:17:15
Subject: [1000] - astra militaurm
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Regular Dakkanaut
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Forward Sentries is a good doctrine for gunline vets, spending all game in ruins or ADL. Mech vets need grenadiers doctrine. Drop the dozer blade and add another melta gun to each.
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Imperial Guard |
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![[Post New]](/s/i/i.gif) 2015/05/16 17:06:12
Subject: [1000] - astra militaurm
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Stalwart Dark Angels Space Marine
England, UK
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Your chimera vets should take the grenadier doctrine instead, forward sentries are for camping in cover (camo cloaks are useless inside a tank). They are also going to require at least one more meltagun for each squad, If you intend to use them for tank busting as I assume.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/05/17 09:39:58
Subject: Re:[1000] - astra militaurm
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Guardsman with Flashlight
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ah ok thanks, now that i look at it that looks alot better, im thinking of changing the exstermenator for the punisher, is this a good idea?
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1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/17 12:30:55
Subject: [1000] - astra militaurm
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Stalwart Dark Angels Space Marine
England, UK
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So your commander is in an executioner tank with plasma cannon sponsons? If this is the case I would keep the exterminator leman russ as every army needs a good source of multiple strength 6/7 shots to target heavy infantry/light tanks. Also you have no anti air, so an exterminator gives you a chance at shooting down fliers provided they aren't too heavily armoured;(4 twin linked shots).
IF you add more meltaguns to the veteran squads, the two squads will provide adequate anti tank at 1000 points alongside a leman russ battle tank (which you should swap for the one shot unreliable vanquisher). The leman russ battle tank will let you throw pie plates and multiple heavy bolter shots (take sponsons) to put some damage out on infantry (which is what the punisher aims to do)and take out marines also (ap3)
Now I think this is good advice, though I appreciate you have a points limit to work with
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This message was edited 1 time. Last update was at 2015/05/17 12:42:54
"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/05/18 00:32:24
Subject: [1000] - astra militaurm
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Guardsman with Flashlight
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Ustis wrote:So your commander is in an executioner tank with plasma cannon sponsons? If this is the case I would keep the exterminator leman russ as every army needs a good source of multiple strength 6/7 shots to target heavy infantry/light tanks. Also you have no anti air, so an exterminator gives you a chance at shooting down fliers provided they aren't too heavily armoured;(4 twin linked shots).
IF you add more meltaguns to the veteran squads, the two squads will provide adequate anti tank at 1000 points alongside a leman russ battle tank (which you should swap for the one shot unreliable vanquisher). The leman russ battle tank will let you throw pie plates and multiple heavy bolter shots (take sponsons) to put some damage out on infantry (which is what the punisher aims to do)and take out marines also (ap3)
Now I think this is good advice, though I appreciate you have a points limit to work with
ah ok thanks for the advice, i re-did my list and i can only fit in one melta gun per squad
heres the list
HQ
tank commander (400 points)
2 exsicutioners with plasma cannons
Troops
veterans (150 points)
with one chimrera and one melta gun
grenadiers
veterans (150 points)
with one chimrera and one melta gun
grenadiers
Heavy support
Leman russ (170 points)
With heavy bolters
Leman russ exstermenatior (130 points)
Maybe it would be better to take a hydra instead?
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1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/18 20:21:37
Subject: Re:[1000] - astra militaurm
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Stalwart Dark Angels Space Marine
England, UK
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Possibly.
However if you are looking to free up points, two leman russ executioners maybe too much ap2, especially at 1000 points and them being one of the most expensive leman russes. I suggest changing the type of leman russ accompanying your commander to free up some points.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/05/19 00:15:44
Subject: Re:[1000] - astra militaurm
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Guardsman with Flashlight
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Ustis wrote:Possibly.
However if you are looking to free up points, two leman russ executioners maybe too much ap2, especially at 1000 points and them being one of the most expensive leman russes. I suggest changing the type of leman russ accompanying your commander to free up some points.
what leman russ would you suggest, i mean i rarely see flyers used, is the eradicator worth it, at base 120 points it looks pretty decent
and with the hydra idea, later on im thinking of making the formation steel host (the one with all the leman russ battle tanks)
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1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/19 16:30:13
Subject: [1000] - astra militaurm
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Stalwart Dark Angels Space Marine
England, UK
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Well if no one you play uses flyers much, then yes disregard hydras and vehicles of that irk. In my opinion the eradicator is an excellent tank especially for its points. It can be extremely useful with its ignore cover by doing things like wiping out pesky pathfinders or those necrons on an objective, so yes I would recommend it.
Automatically Appended Next Post: You seem to have a lot of ideas going on- which is good!
However, as has been shown they cannot all be put into practise in a 1000 point list.
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This message was edited 1 time. Last update was at 2015/05/19 16:37:46
"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/05/19 23:08:56
Subject: Re:[1000] - astra militaurm
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Guardsman with Flashlight
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thanks for the advice, my list looks great
this is what it looks like
HQ
tank commander (400 points)
2 exsicutioners with plasma cannons
Troops
veterans (150 points)
with one chimrera and one melta gun
grenadiers
veterans (150 points)
with one chimrera and one melta gun
grenadiers
Heavy support
Leman russ (170 points)
With heavy bolters
leman russ eradicatior (120 points)
with ten points left, not sure where to put them, should i remove the grenadiers and add more melta guns?
thank you for your help by the way.
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1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/05/20 15:27:37
Subject: Re:[1000] - astra militaurm
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Stalwart Dark Angels Space Marine
England, UK
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I would say yes, remove the grenadier doctrines for the meltaguns. With only one meltagun, the squads are prone to unlucky rolls against armour. With two or three, you drastically reduce this risk. Besides, the 4+ armour save granted by grenadier doctrine may be better than 5+ flak armour, but they are still most likely going to get shot to pieces after their singles rounds of shooting after disembarking from their chimeras. With the extra meltaguns, the squads will have at least destroyed their points cost in vehicles etc first.
As for your list, I would say it looks much better than your initial version. You have an answer to almost everything; you have plenty of ap2, anti tank weaponry, and some anti infantry firepower. The only obvious weakness is the lack of anti air but as you have said your regular players don't use flyers.
As for the help, don't mention it.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/05/20 16:07:07
Subject: [1000] - astra militaurm
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Rookie Pilot
Ohiowa
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I think you are coming along well.
A few suggestions:
1) More melta guns in vets OR swap to a heavy weapon for tank busting.
2) Your LRBT can't use its heavy bolters and battle canon. I would suggest swapping it out for erradicators with heavy bolter sponsons, since the eradicator canon is not an ordnance weapon.
3) Don't forget that your tank commander has a 66% chance to get either preferred enemy (useful for gets hot) or Outflank on d3 units, which could be both of your vet squads.
Over all, light on anti-tank, bad at assault, light on anti-cover, good at AP 2, good mobility, tough against shooting.
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![[Post New]](/s/i/i.gif) 2015/05/21 00:51:08
Subject: [1000] - astra militaurm
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Guardsman with Flashlight
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ah thanks everyone, I forgot about warlord traits, iv updated my list, you know what it is, all iv changed is, 3 melta guns instead of greneders on the vets, no more LRBT, it has been replaced with a Eradicator, now there is two, but they are separate so they are more versitile and they both have heavy bolters, would it be worth maybe getting a lascanon on a Leman russ, i mean less anti-infantry for a posible destroyed tank? oh and i still have ten points spare and what shoud I equipt my chemerias with, main turret wise?
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This message was edited 1 time. Last update was at 2015/05/21 00:54:14
1500 points tau
1000 point Astra militaurm
Hope is the first step on the road to disappointment. |
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