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Made in us
Fixture of Dakka




Temple Prime

If you've ever read 1d4chan's warhammer homebrew section you're likely aware that one of our projects is the creation of a Squat fandex. However, this project has languished in the shadow of the Knights Inductor, Tyranid reboot, and Covenant fandexes and so has to this day, remained only partially complete. Thus, I'd like to crowdsource the completion of the codex to the rest of you guys.

http://1d4chan.org/wiki/Codex_-_Squats

What's missing?

Lords of War, Special Characters, Fliers, more Unit options (the codex is currently roughly around the Skitarii vanguard in terms of options) and potentially anything from the old book that we might have missed.

Second opinions on what we've created would also be good.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Longtime Dakkanaut






Sapper Team- 70 pts

"First ones in, last ones out. Smash fortifications with ease, let the pillars fall upon the hated foe. A axe marks our presence- and we move on to the next."

-Berett Markov, Sapper Veteran of the League of Norygr.

Specialized in the art of combat engineering, Sappers are the vanguard of most Squat forces. A foe may be standing in a position of strength one moment with a variety of fortifications to shield him from appears to be a outnumbered assault one moment, only to discover his shield has been cracked the next.

Sappers are typically armed to the teeth in order to survive their mission, and one of their number almost always carries a Assault Drill to bore through the walls of their targets.

Unit Type
Infantry. Sapper Veteran is Infantry (Character).

Unit Composition
6 Sappers

Special Rules
-Bitter Hatred
-Hardy Souls for Hardy Men
-League Affiliation

Wargear
-Flak Armor
-Shot Pistol (Veteran Only)
-Hand Flamer
-CCW
-Krak Grenades

Stats
-Sappers
WS 4
BS 3
S 3
T 4
W 2
I 2
A 1
LD 9
SV +5
-Sapper Veteran
WS 4
BS 3
S 3
T 4
W 2
I 2
A 2
LD 10
SV +5

Options
-You may add up to 15 sappers for 13 pts each.

-One Sapper may be upgraded to a Sapper Veteran, 14 pts.

-One Sapper may replace his Shot Pistol and CCW with a Assault Drill, 8 pts.

-May select a Rhino as a Dedicated Transport.

This message was edited 2 times. Last update was at 2015/05/18 21:40:55


The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in us
Fixture of Dakka




Temple Prime

 RaptorusRex wrote:
Sapper Team- 70 pts

"First ones in, last ones out. Smash fortifications with ease, let the pillars fall upon the hated foe. A axe marks our presence- and we move on to the next."

-Berett Markov, Sapper Veteran of the League of Norygr.

Specialized in the art of combat engineering, Sappers are the vanguard of most Squat forces. A foe may be standing in a position of strength one moment with a variety of fortifications to shield him from appears to be a outnumbered assault one moment, only to discover his shield has been cracked the next.

Sappers are typically armed to the teeth in order to survive their mission, and one of their number almost always carries a Assault Drill to bore through the walls of their targets.

Unit Type
Infantry. Sapper Veteran is Infantry (Character).

Unit Composition
6 Sappers

Special Rules
-Bitter Hatred
-Hardy Souls for Hardy Men
-League Affiliation

Wargear
-Flak Armor
-Shot Pistol (Veteran Only)
-Hand Flamer
-CCW
-Krak Grenades

Stats
-Sappers
WS 4
BS 3
S 3
T 4
W 2
I 2
A 1
LD 9
SV +5
-Sapper Veteran
WS 4
BS 3
S 3
T 4
W 2
I 2
A 2
LD 10
SV +5

Options
-You may add up to 15 sappers for 13 pts each.

-One Sapper may be upgraded to a Sapper Veteran, 14 pts.

-One Sapper may replace his Shot Pistol and CCW with a Assault Drill, 8 pts.

-May select a Rhino as a Dedicated Transport.

I was actually thinking for the longest time on sapper rules and I always got stuck on if they should deep strike or not. Thanks for that!

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Longtime Dakkanaut






As a small note, the Cyclops is conspicuous by it's absence.

EDIT: The Mastiff appears to be identical in role.

This message was edited 1 time. Last update was at 2015/05/20 01:57:17


The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in za
Fixture of Dakka




Temple Prime

Is it?

Thanks for pointing that out.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
 
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