Leadbeltchers are great, because they no longer fire every other turn. Plus, all of the shots they can put out. Ogres are awesome, at least when I've played against them. They're a ton of fun against, they seem reasonably competitive, and they have a lot of character with a lot of models, like the female maneater. They're also cheaper to get into then most armies, and that's always a plus.
1) Out of stuff I've seen, Ironguts, Bulls, Leadbeltchers, individual Sabertusks to disrupt and hunt wamachines. I see 1-2 taken just to annoy warmachines and get in the way. Stuff I've seen that are duds are the yeti looking dudes. They're flamable, and have magic weapons, but they aren't worth it. Hunters aren't great, they have the weird issue of being half decent characters, but they can't join any units except the Sabertusks, for some stupid reason. The only other 'duds' are really the named characters for the most part, but that's pretty common at this point. Though, I know Goldfang Maneater can be really fun, because if I remember right, you roll for how many points he can spend on magic items and such before you start the game. More fun then great though.
2) As far as monsters, I see Mournfangs brought, as well as the Ironblasters. The other ones seem to fall under the category of "Too many points for what they do."
3) Usually a Gutstar with a Slaughtermaster (Level 4 mage) possibly another mage, sometimes BSB, Ironblasters seem common, but not 100% sure of them.
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