Switch Theme:

[1850] - Daemons/Tyranids - Tyrants and Blight (REWORK)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Unrelenting Rubric Terminator of Tzeentch





Hello there. I've been running this list for a little while now and I thought I'd report back with some results and thoughts on how it performs. So far I've taken on several incarnations of Wolfstars, 4 Knights + Vulture and Wyverns, CentStar, Aspect-heavy Footdar and Skyhammer: the Bzzz-Bzzz of so many beating wings has overcome each. While I'm sure the army is not perfect, I think it's pretty damn good. Ground presence can be problematic at times, but smart summons and good placement of the Plague Star goes a long way to mitigate that. Overall the army is pretty durable, but the Horrors and Tz'eralds were the obvious chink in it's armor. At times I found myself making moves with the Plague Star that I would not have made otherwise to protect the horrors because they had so many warp charges between the two squads. A truly nasty alpha strike list that gets the jump on me could also make the original incarnation of the list have a bad day. To those ends, I've shuffled a few things around and added a VSG to the new list. I haven't tested it yet, but it plays pretty much the same so I think it would be solid.

Old List
Spoiler:

Daemon CAD

Fatey

Herald of Tz'eentch: ML3
Herald of Tz'eentch: ML3
Herald of Nurgle: ML2, Exalted Locus of Fecundity, Exalted Reward
Herald of Nurgle: ML2, Greater Reward

3x Nurglings
11x Pink Horrors
11x Pink Horrors

6x Plague Drones: Venom Sting

Leviathan Detachment

Flyrant: 2x TL Devs, EGrubs
Flyrant: 2x TL Devs, EGrubs

Venomthrope

Mucolid
Mucolid
Mucolid



New List

Daemon CAD

Fatey
Herald of Nurgle: ML2, Exalted Locus of Fecundity, Exalted Reward
Herald of Nurgle: ML2, Greater Reward, Lesser Reward
Herald of Nurgle: ML2, Greater Reward, Lesser Reward


11x Pink Horrors
11x Pink Horrors

6x Plague Drones: Venom Sting

Void Shield Generator: 2x Extra Shields

Leviathan Detachment

Flyrant: 2x TL Devs, EGrubs
Flyrant: 2x TL Devs, EGrubs

Venomthrope

Mucolid
Mucolid
Mucolid


So all in all the list loses 4 warp charges, and a unit of ObSec nurglings, but gains a good bit in the durability department and makes the Plague Star killier, which I quite like. Having the third Nurgle Herald in the star adds a little more guaranteed AP2 (which they need), and ups the odds that one of them gets either Iron Arm, Warp Speed or Endurance. Endurance makes them extremely hard to remove, and a Nurgle Herald with either a Balesword and Iron Arm, or Warp Speed and a Greater Aetherblade is no joke. 5 S8 I5 AP2 attacks with Poison 4+ and Instant Death or 8 S6 AP2 I8 attacks respectively. Woe is the unit that gets charged if a Herald has Iron Arm, Warp Speed and a Balesword (8 S8 I8 AP2 Poison 4+ Instant Death attacks). Mass MSU ObSec, hard hitting skyfire, extremely mobile armies, and probably other strong Daemon armies are all tough match ups, but I believe this list has the tools to deal with them in a hybrid Eternal War/Maelstrom mission pack.

This message was edited 2 times. Last update was at 2015/07/13 05:55:01


"Backfield? I have no backfield." 
   
Made in us
Rough Rider with Boomstick




USA

Look, problem is you don't have a lot of supporting ground units. I run 2 units of hounds and 2 of screamers, I can just tar pit the drone star with a unit of hounds, the rest of my army will be assaulting your 2 horror squads and venom T2. 2 flyrants in the air can only offer so much fire support.
   
Made in gb
Discriminating Deathmark Assassin






I think it rocks.

Was playing with something similar in my head, but I like this a lot.
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Bump for list edit

"Backfield? I have no backfield." 
   
Made in ie
Nurgle Predator Driver with an Infestation





Calixis sector / Screaming Vortex

I like it, but how do you manage AV 14 and Wraith units?

This message was edited 1 time. Last update was at 2015/07/13 09:42:11


CSM
Militarum Tempestus
Dark Angels (Deathwing)
Inquisition 
   
Made in us
Dakka Veteran





What missions did you build this list for? Also I experimented with a daemon bug list before and I found the warp storm table can hurt much more then it helps. I would go bugs primary and drop fateweaver for another flyrant honestly. What do you need his reroll for in this game?

 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Talon of Anathrax wrote:I like it, but how do you manage AV 14 and Wraith units?


As for AV14, just like any other daemons lists that don't have a D Thirster: play around it, get lucky or die trying. Fortunately most AV 14 stuff can be played around.

Wraiths could be problematic, but getting to the spyder (they're not that scary without RP) would obviously be paramount.

krootman. wrote:What missions did you build this list for? Also I experimented with a daemon bug list before and I found the warp storm table can hurt much more then it helps. I would go bugs primary and drop fateweaver for another flyrant honestly. What do you need his reroll for in this game?


I didn't really design it for any mission pack specifically, but I guess ITC if anything. That's what I usually play. Or straight up Maelstrom games.

I always forget that forgoing the warp storm table entirely is possible, but might be worth it. I'd have to switch the warlord over to a flyrant to do so though, which feels like having a much squishier warlord in certain circumstances, as well as making target priority easier for my opponent.

HIs reroll is definitely needed for the Plague Star. Sometimes they need the Grimoire, sometimes they don't, but when you're up against some nasty ignores cover shooting or a nasty assault deathstar, they definitely need the Grimoire. To that end Fatey is indispensable to the list. He's also not bad at hunting down MSU elements of opposing armies and he can generate a lot of utility powers and 4 Warp Charges.


"Backfield? I have no backfield." 
   
Made in us
Dakka Veteran





 astro_nomicon wrote:
Talon of Anathrax wrote:I like it, but how do you manage AV 14 and Wraith units?


As for AV14, just like any other daemons lists that don't have a D Thirster: play around it, get lucky or die trying. Fortunately most AV 14 stuff can be played around.

Wraiths could be problematic, but getting to the spyder (they're not that scary without RP) would obviously be paramount.

krootman. wrote:What missions did you build this list for? Also I experimented with a daemon bug list before and I found the warp storm table can hurt much more then it helps. I would go bugs primary and drop fateweaver for another flyrant honestly. What do you need his reroll for in this game?


I didn't really design it for any mission pack specifically, but I guess ITC if anything. That's what I usually play. Or straight up Maelstrom games.

I always forget that forgoing the warp storm table entirely is possible, but might be worth it. I'd have to switch the warlord over to a flyrant to do so though, which feels like having a much squishier warlord in certain circumstances, as well as making target priority easier for my opponent.

HIs reroll is definitely needed for the Plague Star. Sometimes they need the Grimoire, sometimes they don't, but when you're up against some nasty ignores cover shooting or a nasty assault deathstar, they definitely need the Grimoire. To that end Fatey is indispensable to the list. He's also not bad at hunting down MSU elements of opposing armies and he can generate a lot of utility powers and 4 Warp Charges.


You lose an entire flyrant+ for fateweaver, in missions where your opponent ignores cover, you still have a 5 plus 4 plus most of the time, and the only match up (tau) where that is most likely to happen you just bum rush them and you should be fine. The other army that doesn't allow cover is grav spam but to be honest you really dont care about them because you are daemons.

Plus if you are playing itc rules you can slingshot your drone star off the voidshields so you cant be targeted, also you should drop a horror unit down to nurglings and use the points you saved with that and fateweaver to buff the drones and add a champ with a greater reward for another bale sword.

 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 krootman. wrote:
 astro_nomicon wrote:
Talon of Anathrax wrote:I like it, but how do you manage AV 14 and Wraith units?


As for AV14, just like any other daemons lists that don't have a D Thirster: play around it, get lucky or die trying. Fortunately most AV 14 stuff can be played around.

Wraiths could be problematic, but getting to the spyder (they're not that scary without RP) would obviously be paramount.

krootman. wrote:What missions did you build this list for? Also I experimented with a daemon bug list before and I found the warp storm table can hurt much more then it helps. I would go bugs primary and drop fateweaver for another flyrant honestly. What do you need his reroll for in this game?


I didn't really design it for any mission pack specifically, but I guess ITC if anything. That's what I usually play. Or straight up Maelstrom games.

I always forget that forgoing the warp storm table entirely is possible, but might be worth it. I'd have to switch the warlord over to a flyrant to do so though, which feels like having a much squishier warlord in certain circumstances, as well as making target priority easier for my opponent.

HIs reroll is definitely needed for the Plague Star. Sometimes they need the Grimoire, sometimes they don't, but when you're up against some nasty ignores cover shooting or a nasty assault deathstar, they definitely need the Grimoire. To that end Fatey is indispensable to the list. He's also not bad at hunting down MSU elements of opposing armies and he can generate a lot of utility powers and 4 Warp Charges.


You lose an entire flyrant+ for fateweaver, in missions where your opponent ignores cover, you still have a 5 plus 4 plus most of the time, and the only match up (tau) where that is most likely to happen you just bum rush them and you should be fine. The other army that doesn't allow cover is grav spam but to be honest you really dont care about them because you are daemons.

Plus if you are playing itc rules you can slingshot your drone star off the voidshields so you cant be targeted, also you should drop a horror unit down to nurglings and use the points you saved with that and fateweaver to buff the drones and add a champ with a greater reward for another bale sword.


Without out Fatey, taking the Grimoire is pretty much null and void. There is no way to make a unit/list/army/deathstar that relies on the Grimoire without taking Fateweaver. 1/9 times failing the Grimoire roll is HUGE compared to 1/3 times failing the Grimoire roll. Trust me. And without the Grimoire buffing the Plague Star to a 3++ in addition to other buffs, there's no way it will be viable against certain, not-so-uncommon matchups. With no Grimoire the Plague Star would fold easily, in a matter of a couple of combat phases, to a WolfStar build. An additional Flyrant won't matter at ALL in that matchup if the Plague Star cant hold up to it in combat.

All the Flyrants are there to do is to deal with enemy MSU scoring units. If they accomplish more, well, hurrah! Fateweaver contributes to this role too. Dropping Fatey drastically changes the dynamic of the list. It would cost 2 Warp Charges to swap him to a Tyrant that are valuable for summoning etc. not to mention all the useful powers he can generate. I think dropping a unit of horrors down to a unit of nurglings in order to upgrade a plague drone to a champ w/ aetherblade could be a good idea, I just don't see the list working without Fateweaver though.

"Backfield? I have no backfield." 
   
 
Forum Index » 40K Army Lists
Go to: