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Barrages, and indeed, all Blast markers, are tools to determine the number of hits the attack generates, and do not limit what models are hit.
This is most obvious with a non-Barrage Blast, as it could hit three models at the back of a 10-man unit, but the ones removed as casualties are the three at the front.
Barrages are less "realism breaking", but still follow wound allocation rules - with the exception of coming from the center of the blast instead of the firing unit.
Taking the Apocalyptic Barrage (the clover-shaped one), say you had a unit of ten models, with three under the center portion of the marker and three under marker number 2. If you only ever rolled to hit marker 2, the first casualties would still be those in the center portion regardless of whether they are in the circle marked "2".
The pose-able one is slightly more complicated - it's rules were written for 6th edition, where each marker is treated individually, something that was removed from 7th's multiple Barrages to prevent the massive note-taking required to resolve it. Even then it is possible (though more unlikely) to wound a model not covered by any blast marker.
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