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![[Post New]](/s/i/i.gif) 2015/05/26 10:39:48
Subject: [1850] - Eldar - MSU Footdar help
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Been Around the Block
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This is for a local tournament I'm wanting to participate in. Most aren't the super competitive kind of people, only 2 really play at competitive levels. I also don't want to run a jetbike list, and mostly wanting to experiment with this. I asking here because will not be able to test this against other players because work going to get in the way, so have to ask here.
What would you change and why?
Craftworld warhost detachment
2 identical guardian battlehosts
Farseer
3x10 guadian defenders with warlock and weapon platform (2 starcannons 1 EML)
2 Vypers Bright Lances
2 War Walkers 2x Scatter Lasers
3 Vaul's Wrath support battery with warlock and Distort Cannons
Squad of rangers to finish detachment requirements
These 3 formations come out exactly at 1850.
So far only a few have actually used flyers in the previous tournaments, and very few are using allies but that is slowly changing.
Armies I know of is 1 person running pure IK, 2 Dark Eldar, Dark Angels, Iron Hands, Space Wolves, Nurgle deamons/CSM, Necrons, 2 Tyranids, 1 other Eldar who is a competitive player, 1 Ork, 1 Tau, and the other competitive player who I don't know what he runs.
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![[Post New]](/s/i/i.gif) 2015/05/26 14:06:13
Subject: [1850] - Eldar - MSU Footdar help
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Discriminating Deathmark Assassin
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If I was running footdar, I would just spam the hell out of aspect hosts. The buffs make the shooty units super awesome. I think you lack shooting in an army that is all about shooting. If you don't want to take Jetbikes, you can still make very Nasty lists. But footdar should be swooping Hawks, dark reapers, fire dragons. All with WS/bs 5. Automatically Appended Next Post: Oh. And warp spiders of course!
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This message was edited 1 time. Last update was at 2015/05/26 14:06:34
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![[Post New]](/s/i/i.gif) 2015/05/26 16:21:03
Subject: Re:[1850] - Eldar - MSU Footdar help
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Screaming Shining Spear
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I think that this list could definitely work, but there are some problems with it:
The Warlock Conclave is not fulfilled by having Warlock upgrades to units. They have to be a single separate unit (Hint: join them with your Farseers).
Drop the Rangers. You'll already have six troop squads, which is more than enough for taking objectives. With the two Guardian Battlehosts, you won't get the command benefit of the Warhost, but you still have enough bodies and firepower to compensate.
Vypers are better off with Scatter Lasers. Put the Bright Lances on the War Walkers. You probably need more Anti-Tank, so consider grabbing Bright Lances on the Guardian platforms as well.
If the tournament is as casual and friendly as you make it out to be, I would drop the D-Cannons for Shadow Weavers. Nobody likes ranged D, and it will get some extra points for needed upgrades.
I really do like this list and think it could work well, but it needs some tweaking to be legal and effective.
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/05/26 17:03:02
Subject: Re:[1850] - Eldar - MSU Footdar help
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Regular Dakkanaut
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TheNewBlood wrote:I think that this list could definitely work, but there are some problems with it:
The Warlock Conclave is not fulfilled by having Warlock upgrades to units. They have to be a single separate unit (Hint: join them with your Farseers).
Drop the Rangers. You'll already have six troop squads, which is more than enough for taking objectives. With the two Guardian Battlehosts, you won't get the command benefit of the Warhost, but you still have enough bodies and firepower to compensate.
Vypers are better off with Scatter Lasers. Put the Bright Lances on the War Walkers. You probably need more Anti-Tank, so consider grabbing Bright Lances on the Guardian platforms as well.
If the tournament is as casual and friendly as you make it out to be, I would drop the D-Cannons for Shadow Weavers. Nobody likes ranged D, and it will get some extra points for needed upgrades.
I really do like this list and think it could work well, but it needs some tweaking to be legal and effective.
Only the windrider host requires a warlock conclave, so his Guardian hosts are fine.
I feel this list doesn't have enough punch, due to lack of Aspects or other heavy hitters. It doesn't have enough effective shooting, specially at longer range. I think the fact that you are running two guardian hosts is soaking up too many points. In fact, I would just run a CAD instead as the 6" run bonus isn't going to be that useful to the units you're using.
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![[Post New]](/s/i/i.gif) 2015/05/27 00:57:01
Subject: Re:[1850] - Eldar - MSU Footdar help
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Been Around the Block
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 Yea half way through writing this reply I find my list is indeed illegal and not for any reason mentioned. The reason its illegal is I have 2 core choices but not the minimum needed Auxiliary choices. Now if I hadn't gone back to double check the spelling on auxiliary I wouldn't have reread the minimum requirements and caught my error.
Yea I kinda miss my aspects but I am wanting to make a much more radical change that my opponents haven't seen from me before, plus I haven't run a guardian centric list since 3rd edition.
partninja wrote:It doesn't have enough effective shooting, specially at longer range. In fact, I would just run a CAD instead as the 6" run bonus isn't going to be that useful to the units you're using.
The tables they have they tend to slightly overstocked on terrain it and no one has complained about it. So the guaranteed 6" run can help mitigate the chances of a unit getting stuck out in the open and relying purely on the warlocks conceal and their armor. Wish I had thought about the tables in initial post, but posting right before sleep has certain disadvantages.
TheNewBlood wrote:
Drop the Rangers.
Vypers are better off with Scatter Lasers. Put the Bright Lances on the War Walkers. You probably need more Anti-Tank, so consider grabbing Bright Lances on the Guardian platforms as well.
If the tournament is as casual and friendly as you make it out to be, I would drop the D-Cannons for Shadow Weavers. Nobody likes ranged D, and it will get some extra points for needed upgrades.
The rangers in the list posted are one of the mandatory auxiliary choices for a legal warhost. They also have never truly let me down in earning me at least 1 victory point. People tend to forget about them, even myself much to my embarrassment.
i wasn't to sure what to place on the platforms be it 4 Star Cannon, SL, or BL, but I can see the logic of 4 BL and 2 EML. Now as to the vypers and war walkers are you meaning putting 4 BL on the walkers or 2 BL and 2 SL and 2 SL on the vypers?
version 2.0
Craftworld warhost detachment
2 identical guardian battlehosts
Farseer
3x10 guadian defenders with warlock and weapon platform (2 BL, 1 EML)
2 Vypers with SL
2 War Walkers 2x BL
3 Vaul's Wrath support battery with warlock
Squad of rangers
Night Spinner with SC
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![[Post New]](/s/i/i.gif) 2015/05/27 05:16:30
Subject: Re:[1850] - Eldar - MSU Footdar help
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Screaming Shining Spear
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Miradorm wrote:i wasn't to sure what to place on the platforms be it 4 Star Cannon, SL, or BL, but I can see the logic of 4 BL and 2 EML. Now as to the vypers and war walkers are you meaning putting 4 BL on the walkers or 2 BL and 2 SL and 2 SL on the vypers?
version 2.0
Craftworld warhost detachment
2 identical guardian battlehosts
Farseer
3x10 guadian defenders with warlock and weapon platform (2 BL, 1 EML)
2 Vypers with SL
2 War Walkers 2x BL
3 Vaul's Wrath support battery with warlock
Squad of rangers
Night Spinner with SC
Revision looks better. I caught the 0-1 on the Warlock Conclave; it's one of the few in-formation options we have.
War Walkers should have dual BL. I run them with BL+ EML for flak, but that's a personal preference. You should have enough S6 to handle flyers with proper support and maneuvering. Vypers should have the SL and Cannon, Holo-Fields if you can afford them.
If you aren't taking a Warlock Conclave, I don't see the need for Warlock upgrades. They're just points poorly spent IMO.
Night Spinners are much better than Rangers; put one for each Battlehost if you can instead of the Rangers. They may be cheap scoring troops, but you already have enough of them between the two Battlehosts. Also, drop the Cannons on them; play them right and they won't be close enough to use them. Opt for Holo-Fields instead.
This list keeps improving, and I like your idea for it. It just needs a few minor tweaks to bring out its full potential.
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~3000 (Fully Painted)
Coming Soon!
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