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Made in us
Regular Dakkanaut






Just thinking up a roleplay and how to include Orks in it (including one Ork character I'm trying to carry over from a previous campaign).

I'm thinking the answer is yes, but I feel like being sure. Would it be possible for Ork weirdboyz to enter Eldar webway gates if they happened across one, with all their insanity and powers?

It isn't "fluff" - it's lore.  
   
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Master Shaper




Gargant Hunting

They should be able to, if there isn't any eldar in the area to stop them from entering, of course, because I would assume an eldar would fight tooth and nail to prevent that. If one does make it in, how long they last will be another story, as I'd aging harlequins would hunt the ork down. (I could be wrong about this though, haven't touched up on eldar fluff in a decent bit of time)

This message was edited 1 time. Last update was at 2015/05/30 03:58:40


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Veteran Knight Baron in a Crusader






At my desk

As 2BlackJack1 said, it says anything with psychic powers and knowledge can open the webway, but there are Harlequins. And the defenders of the webway are described as being "terrifying beyond belief" by the inquisition. So, if one did, he'd have to be bloody quick about it!

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Longtime Dakkanaut




Well these days the necrons can use the webway, and the harlequins haven't done anything about it. I'm sure a lucky ork would be ok.

DFTT 
   
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Hallowed Canoness





Between

Captyn_Bob wrote:
Well these days the necrons can use the webway, and the harlequins haven't done anything about it. I'm sure a lucky ork would be ok.


Actually, thats been dropped Dolmen Gates are door-to-point teleporters now.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
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 Netsurfer733 wrote:
Just thinking up a roleplay and how to include Orks in it (including one Ork character I'm trying to carry over from a previous campaign).

I'm thinking the answer is yes, but I feel like being sure. Would it be possible for Ork weirdboyz to enter Eldar webway gates if they happened across one, with all their insanity and powers?


They'd probably be lacking in skill and knowledge to open the webway up, but if a gate had been left open then there's nothing stopping them.

 Furyou Miko wrote:
Captyn_Bob wrote:
Well these days the necrons can use the webway, and the harlequins haven't done anything about it. I'm sure a lucky ork would be ok.


Actually, thats been dropped Dolmen Gates are door-to-point teleporters now.


Where did this happen?
   
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Hallowed Canoness





Between

7th edition Necron codex. Only mention in the entire book of a Dolmen Gate is as part of a description of a Monolith deep striking.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Regular Dakkanaut






Awesome responses so far all, ty.

Animus wrote:
 Netsurfer733 wrote:
Just thinking up a roleplay and how to include Orks in it (including one Ork character I'm trying to carry over from a previous campaign).

I'm thinking the answer is yes, but I feel like being sure. Would it be possible for Ork weirdboyz to enter Eldar webway gates if they happened across one, with all their insanity and powers?


They'd probably be lacking in skill and knowledge to open the webway up, but if a gate had been left open then there's nothing stopping them.

 Furyou Miko wrote:
Captyn_Bob wrote:
Well these days the necrons can use the webway, and the harlequins haven't done anything about it. I'm sure a lucky ork would be ok.


Actually, thats been dropped Dolmen Gates are door-to-point teleporters now.


Where did this happen?


Ahh, that's a distinction I wasn't aware of, with them having to be 'open' first. So Eldar lock webways behind them when they leave is what you basically mean, right? Do they have to be in close proximity to do this? (I'm not sure how rare a thing that might be...)

Furyou Miko wrote:7th edition Necron codex. Only mention in the entire book of a Dolmen Gate is as part of a description of a Monolith deep striking.


I had no idea. I suppose it is worth checking out the Necron 7th edition codex after all. Here's hoping it's an improvement over the 5th edition if they made any additions to the lore.

It isn't "fluff" - it's lore.  
   
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Dakka Veteran





 Furyou Miko wrote:
7th edition Necron codex. Only mention in the entire book of a Dolmen Gate is as part of a description of a Monolith deep striking.


It has a bunch emerging from a Dolmen Gate, I don't see how that changes anything to be honest.
There's another mention of the Dolmen Gates of Mandragora being restored.

 Netsurfer733 wrote:

Ahh, that's a distinction I wasn't aware of, with them having to be 'open' first. So Eldar lock webways behind them when they leave is what you basically mean, right? Do they have to be in close proximity to do this? (I'm not sure how rare a thing that might be...)


Yes, the Webway is generally kept locked by the Eldar until they need to use it and they lock it down again.
They'd probably have to be fairly close to do it.

This message was edited 1 time. Last update was at 2015/05/30 17:36:51


 
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

I don't see why not. I also wouldn't so easily dismiss the Orks as not knowledgable or skillfull enough to open one up. The average boy isn't so smart but it gets more complicated when it comes to the various oddboyz and even boyz who get big enough to become warbosses of exceptional size. Ghazzy is an increadible genius by human standards capable confounding and outmaneuvering the top tactical minds of the Imperium. Orkimedes is now introducing tek to the galaxy that will put Orks ahead of all the races when it comes to galactic travel. He's already perfected teleportation that doesn't use the warp and makes travel intantaneous in a range within a star system and is currently working on getting it to teleport Orks anywhere galaxy wide somehow bypassing the Warp and real space to do it in an instant. I've actually came across the fluff that weidboyz can steer Ork ships in the Warp similar to astropaths of the Imperium however they lack the light of the astronomican to use as a reference point but will be able hone in on a waaaaagh! signal (I'll have to refind that piece. They have Doks and Meks working together to fuse Orks into dreads neurally to their spines and brains. They have this odd traktor technology from small field traktor cannons to huge ones on Roks to slow their decent or to even pull em down, no clue how they work, no other race does that, I doubt they understand how it works either. The point is that it's incredible wrong to consider the whole race as stupid and unskilled based on the average choppa boy. Orks are a genetically engineered race and part of that engineering includes that 1 Ork out a certain huge bunch will be some kind of genius savant capable of intellectual insights and feats that come naturally and instinctively without the need for education. A trait that should be the envy of all other races. Considering that the Ork race is also extremely ancient beyond belief and along with the Eldar pretty much predate all the other races and were travelling the galaxy long before Terra's aquatic life evolved to take it's first step on land it's probably safe to assume that during all that time and due to the sheer number of Orks there have been multiple weirdboyz over the eons that had the knowledge and skill to enter the webway. I wouldn't be surprised if multiple failed waaaaaaghs have occured from time to time. The darn Orks can be found near everywhere and if not there it's a safe bet they will be arriving later on, there is fluff also the details how big thinkers theorize how it is the Orks make these migrations into the oddest and most inhospitable places, none are sure but it's know that the Orks do have some way of figuring out how. An Eldar philosopher wrote something to the effect that the Ork race is actually a highly successful and advanced race, more advanced then the Eldar and Humans and yet we judge them as primitive and crude. The Orks succeed where others falter because unlike the other races they aren't vexed with the need to go finding answers to questions they don't even bother asking.

Now, though, do the Orks even need the webway? It would be handy atm for them but as soon as Orkimedes figures out how to make his tellyportas work on a galactic range then after that the Orks will have no need for either the Warp or the Webway. In fact their their tellyportas will provide them with the most advanced travel system of all the races and make their moves instantaneously. This will be on par with the Old Ones ability to move around the galaxy at a whim and primitive methods like the Eldar Webway and Human Warp Travel will be redundant, restrictive, risky and outdated.
   
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Zagstruk and his warband tracked an Eldar warhost across an entire sub-sector and entered a webway-portal at one point to do so.

If Zagstruk can do it, I imagine any ork can, assuming he has the right tools (which he will, cuz orks are always ready!)

This message was edited 1 time. Last update was at 2015/05/31 23:24:52


 
   
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This will be on par with the Old Ones ability to move around the galaxy at a whim and primitive methods like the Eldar Webway and Human Warp Travel will be redundant, restrictive, risky and outdated.


Well, somehow I doubt that as advanced as it technically is, Tellyportas are easily as dangerous as warp travel. The Orks simply don't care is a percentage of transports end up in the middle of a planet, or a sun... or in the bodies of their opponents.



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According to the Lexicanum, the 5th edition of Dark Eldar codex cites the Warboss Zoggit (implied to also be a Wierdboy) managed to not only enter the webway but even emerge into Comorragh with a large army and started a good ruckus with the Dark Eldar.
   
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Kapuskasing, ON

 AegisGrimm wrote:
This will be on par with the Old Ones ability to move around the galaxy at a whim and primitive methods like the Eldar Webway and Human Warp Travel will be redundant, restrictive, risky and outdated.


Well, somehow I doubt that as advanced as it technically is, Tellyportas are easily as dangerous as warp travel. The Orks simply don't care is a percentage of transports end up in the middle of a planet, or a sun... or in the bodies of their opponents.


I haven't found a single instance of this so far yet I find many instance in which the Tellyporta worked as intended. Like any other piece of Ork junk to us humans none of it should even work at all, yet it does work. There is more at play here then human logic which is always the case with Orks. I'm not sure even Ghazzy and Orkimedes can explain how they can Tellyport Ghazzy and his bullyboyz blindly and correctly into the command bridge right beside the warboss he intends to clobber into joining his Waaaaagh! let alone humans being able to explain how. Their belief that it will work as intended was strong enough at that moment will actually suffice as far as Orks are concerned. The fluff was very specific too, the tellyporta is intended to make him appear beside his lootenants across the galaxy in an instant. Sounds like their belief in it is already strong which is really all it takes when it comes to Orks, it's just that these particular Orks are the first to have such big picture plans (at least first in a very long time).

Edit add: I'm mistaken. Quite a bit of fluff shows that Ghazzy is consciously aware of Waaaagh! energy and what it does for not just Orks but also for their personification in the Warp known as Gork and Mork. His mission is to jump from Waaaaaaaagh! to Waaaaaaaagh! and escalate their Waaaaaaaagh! energy to unprecedented and self perpetuating heights as well as teaching and training the leaders along the way. He's not just strengthening the race wherever he goes, he's literally trying to raise the Waaaaaaagh! in the galaxy high enough that both Gork and Mork will tear themselves out of the Warp and into realspace and begin Ragnarork which I bet will be the racial responce to the incoming Tyranids. Instinctively fullfilling their predesigned role to protect the galaxy.

This message was edited 1 time. Last update was at 2015/06/04 19:29:10


 
   
 
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