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Made in us
Flashy Flashgitz





St Louis

Just to be sure i understand only 1 bomb can ever be dropped per turn?

just curious since several bombers have 6+ bombs which means you have way more bombs than you can ever use. which seems odd

Orks! ~28000
Chaos Dwarfs ~9000
Slaanesh ~14700

Gaming Mayhem on YouTube: https://www.youtube.com/user/MovieMayhem6

Ork P&M Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/625538.page#7400396

 
   
Made in ca
Longtime Dakkanaut





 tenebre wrote:
Just to be sure i understand only 1 bomb can ever be dropped per turn?

just curious since several bombers have 6+ bombs which means you have way more bombs than you can ever use. which seems odd


I don't have the rule in front of me, but I'm pretty sure if you check the rules it says to drop "a" bomb over "a" unit that you passed over - which implies singular usage per turn.

Also, having 6 bombs means that if you enter the battlefield turn 2, you'd be out of bombs on turn 7 - the longest most games go. However, just because the missions listed are all "ends at the end of turn 7", doesn't mean that all your missions must end then! You can have games that go on many more turns if you so wish.

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Made in us
Flashy Flashgitz





St Louis

 Yarium wrote:
 tenebre wrote:
Just to be sure i understand only 1 bomb can ever be dropped per turn?

just curious since several bombers have 6+ bombs which means you have way more bombs than you can ever use. which seems odd


I don't have the rule in front of me, but I'm pretty sure if you check the rules it says to drop "a" bomb over "a" unit that you passed over - which implies singular usage per turn.

Also, having 6 bombs means that if you enter the battlefield turn 2, you'd be out of bombs on turn 7 - the longest most games go. However, just because the missions listed are all "ends at the end of turn 7", doesn't mean that all your missions must end then! You can have games that go on many more turns if you so wish.


yeah i figured that but some stuff like ork bombers end up off the board a couple times and their bug boy has 22 bombs

Orks! ~28000
Chaos Dwarfs ~9000
Slaanesh ~14700

Gaming Mayhem on YouTube: https://www.youtube.com/user/MovieMayhem6

Ork P&M Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/625538.page#7400396

 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Vehicles with bombs can only drop them once per turn. So yes, some bombers will never run out of ammo

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 Unit1126PLL wrote:
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"Name one where it did that."
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 Shadenuat wrote:
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Made in us
Lord Commander in a Plush Chair






The rule is quite specific: "a model can only drop one Bomb in its movement phase."

So, yeah having 6 or more bombs is completely pointless without either additional rules that allow extra bombs dropped or multiple different bombs(for versatility).

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Made in us
Dakka Veteran





Netherlands

Do, why is an Ork bommer able to take up to 16 bombs? Or is a super-heavy flyer able to drop more then one bomb a turn?

   
Made in gb
Confessor Of Sins





Newton Aycliffe

Singleton Mosby wrote:
Do, why is an Ork bommer able to take up to 16 bombs? Or is a super-heavy flyer able to drop more then one bomb a turn?


Yes, this is probably a left-over intention from Forgeworld and the old Apocalypse book, before 6th and 7th Editions came out.

If using Super-heavies from Forgeworld, the best would be to email them and find out, the responses are usually very good.

This message was edited 1 time. Last update was at 2015/06/08 14:47:25


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Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

The Forge world bombers have different bomb rules than the 40k ones. FW allows the player to drop as many bombs during a single bomb run as the bomber is equipped with. 40k is just 1. It used to be that your bomber had to have a special rule for it. Then FW basically said its all their bombers. I'm away from my library so I can provide you with a page reference for the rules, but if I had to guess its most likely in the airplane book from FW.


Automatically Appended Next Post:
 Glitcha wrote:
The Forge world bombers have different bomb rules than the 40k ones. FW allows the player to drop as many bombs during a single bomb run as the bomber is equipped with. 40k is just 1. It used to be that your bomber had to have a special rule for it. Then FW basically said its all their bombers. I'm away from my library so I can provide you with a page reference for the rules, but if I had to guess its most likely in the airplane book from FW.


According to my battle scirbe should be pages 41-42 of the Aeronautica book for the orks.

This message was edited 1 time. Last update was at 2015/06/08 14:57:24


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Made in gb
Confessor Of Sins





Newton Aycliffe

 Glitcha wrote:
The Forge world bombers have different bomb rules than the 40k ones. FW allows the player to drop as many bombs during a single bomb run as the bomber is equipped with. 40k is just 1. It used to be that your bomber had to have a special rule for it. Then FW basically said its all their bombers. I'm away from my library so I can provide you with a page reference for the rules, but if I had to guess its most likely in the airplane book from FW.


The Ork bombers are in Volume 8, but i don't think that has the "Multiple bombs per Turn" Rule you're referring to ?

It'd be nice to know when you find it


Automatically Appended Next Post:
 Glitcha wrote:
According to my battle scirbe should be pages 41-42 of the Aeronautica book for the orks.


Ah thanks, and that's in addition to "standard" 40k Rules?

I mean: It starts off with something like "These Rules replace the BrB" or something similar?

This message was edited 1 time. Last update was at 2015/06/08 14:59:33


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Douglas Bader






 Glitcha wrote:
FW allows the player to drop as many bombs during a single bomb run as the bomber is equipped with.


No such rule exists. Some FW units have bombs with a special rule that says "you can drop more than one as a multiple-shot barrage" and essentially treats the multiple one-shot weapons as a single bomb with multiple templates, but that only applies to the bombs with that rule. Any FW bomb without the special rule is limited to one per turn just like every other bomb.

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Made in nl
Dakka Veteran





Netherlands

 Peregrine wrote:

No such rule exists. Some FW units have bombs with a special rule that says "you can drop more than one as a multiple-shot barrage" and essentially treats the multiple one-shot weapons as a single bomb with multiple templates, but that only applies to the bombs with that rule. Any FW bomb without the special rule is limited to one per turn just like every other bomb.


Like the Marauder Heavy bomber. That would make the Ork Bommer kinda useless with its 16 bombs. Luckily mine is a Blasta bomber and will fit it out with 4 regular and two grot-bombs.

   
Made in us
Flashy Flashgitz





St Louis

So we agreed on house ruling if its barrage you can drop X number of bombs in a run creating it to be barrage x






Orks! ~28000
Chaos Dwarfs ~9000
Slaanesh ~14700

Gaming Mayhem on YouTube: https://www.youtube.com/user/MovieMayhem6

Ork P&M Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/625538.page#7400396

 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

The marauder bomber has 2 types of bombs. heavy and hellstorm. it has 12 heavy bombs, and 2 hellstorm. On turn one you can drop 1 to 12 heavy bombs, and only 1 hellstorm bomb.

 
   
Made in us
Dakka Veteran





Netherlands

All good and we'll, but that still does not allow the Ork Bommer to drop more then one of its (potentially) 16 bombs.
How will it work if I take the load out with 4 bombs and 2 grot bombs. Does this allow me to drop a bomb and 'shoot' the two grot bombs during the same turn? Or is it one of either the grot bombs or normal bombs?

Here's a link to my Ork Bommer. I've made the model but am not exactly certain how to use it.

This message was edited 1 time. Last update was at 2015/06/13 15:42:13


   
 
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