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Made in us
Regular Dakkanaut





miami, fl

6' x 4' table.
about 9 hills. Each is worth 1 VP per end of game turn.
First Blood, Line Breaker 1 VP each.
Eldar won roll for 1st turn, so they deployed first. Necrons seized...

The Eldar Forces
Spoiler:

Warlord - Asurmen (Warlord traits #3,4,5)

Seer Council-
Farseer w/ Spear (Telepathy #1 (Dominate), 3 (Terrify), 5 (Invisibility) and P (Psychic Shriek))
Farseer w/ Spear (Runes of Fate #1 (Executioner), 4 (Fortune), 6 (Eldritch Storm), and P (Guide))
Council (5) w/ Spears (Runes of Battle #3 (Enhance/Drain), 6 (Empower / Ennervate))

Autarch, Jetbike, Lance, Banshee Mask
Farseer w/ Spear (Telepathy, #1 (Dominate), 4 (Shroud), 6 (Hallucination), and P (Psychic Shriek))
Farseer w/ Spear (Divination, #2 (Forewarning), 3 (Perfect Timing), 6 (Scriers Gaze), and P (Guide or whatever its called))
Farseer w/ Spear (Santic, #2 (Hammerhand), 3 (Sanctuary), 5 (Cleansing Flame), and P (Banishment))
Windriders x5 with Scat Lasers
Avengers x10 with Exarch and Shimmer Shield
Avengers x6
Wraithguard x5
Waverserpent w/ Lances (for the 10x Avengers)
Wavererpent w/ Lances (for the Wraithguard)
Crimson Hunter Exarch
Hemlock (Telepathy, #1 (Dominate), 6 (Hallucination), P (Psyhic Shriek))
Falcon w/ Bright Lance (Empty)
Fire Prism x2
Wraithlord w/ 2x Bright Lances
Wraithknight w/ Sword

Archon w/ Webway Portal, Armour of Misery, Phantasm Grenade Launcher
Kabalite Warriors x5, Blaster
Kabalite Warriors x10, Blaster & Dark Lance
Raider w/ Night Shields (Seer Council Bomb)
Venom w/ Cannon (Kabalites x5)
Venom w/ Cannon (Avengers x6)
Reaver x12, 4x Blaster, 4x Caltrops
Reaver x9, 3x Blaster, 3x Caltrop

Combat drugs rolled #6..... +1 Ld... yuck








The Necron Forces
Spoiler:

I'm not super Fam with cron's so i'm gonna post what i know. For sure he used Decurion with Living Tomb, Destroyer Cult, Deathbringer Flight, Conclave of the Burning One, Annihilation Nexus, and Reclamation Legion.
Obelisk
2x Monolith
Nightbringer
Deceiver
Destroyer Lord w/ War Scythe
Destoyers Squads x3 (each with 2x Gauss Cannon and 1 Hvy Gauss Cannon)
Doom Scythe x2
Transcendant Ctan
Cryptek
Cryptek
Doomsday Ark
2x Annihilation Barge
Overlord w/ War Scythe
Immortals x5
Night Scythe
Warriors x10
Night Scythe
Warriors x10
Ghost Ark
Tomb Blades x3
Monolith






Deployment
Spoiler:

Summary: Most of each army was held in reserves.
Eldar started with all the grav tanks, wraith lord, and both venoms on the board. rest in reserves. 2 farseers attached to the wraithguard guard.
Necrons started with deceiver, night bringer, ghost ark, doomsday ark, and 2x Annihilation Barges on the table.




Turn 1
Spoiler:

Summary: Turn one was pretty tame. Wraith guard wave serpent was brought down by annihilation barges (first blood). Venoms moved up and unloaded crew. 3 wounds dealt to Deceiver from Dark Eldar Poison. Some misc damage spread out (wraithlord comes to mind).







Turn 2
Spoiler:

Summary: Turn two was a slaughter. Necrons slapped the Eldar around like the little fairy space elfs they are. Almost all of the Necrons came in from Reserves. Venoms, Kabalites, Avengers, Wraithguard, and Wraithlord were massacred. Grav Tanks were all forced to jink, and most damaged. Eldar support came in end of 2nd phase, only to find most of there brethren dead. Seer council and eldar jet bikes decided to hang out in the web way / not on the battlefield. A few hull points and a couple destroyers killed here and there. Hemlock gave a monolith the "D". This is where 'Seize the Initiative' was felt the most.















Turn 3
Spoiler:

Summary: Hope is not lost. The Necrons continue there pummeling, but the first true wrath of the Eldar is felt. C'tan charges into Asurmen, dealing a single wound. Top of round 3, C'tan fails an invuln to Asurmen, and then rolls a 12 for Ld test. The soul of a god is destroyed by the blade, and the C'tan is banished from the Real Space. Seer council makes it in. Invisibility, Fortune, and Sanctuary all successful. A few spears here, a few psychics there, and the Deceiver and some immortals find themselves no longer existing. Hemlock blows the Doomsday ark a mile high. Wraith knight damages a monolith and stomps all over some warriors. The reavers are relentlessly gunned down by the 'crons, leaving only 7 of 21 alive. Wind riders and Destroyers duke it out in melee, where they will remain for the rest of the game. Destroyer Lord slays the two remaining farseers from the wraithguard guard squad.








Turn 4
Spoiler:

Summary: This fight is tooth and nail.

Raider is blown sky high. Hundreds of gauss round are shot at the seer council, but invisibility and good fortune keep them alive. Seer council terrifies the tomb blades, who fail their leadership. The night bringer and seer council duke it out. An archon and several warlocks are slain, but in the end the night bringer falls to a flurry of spears. Autarch and a few reavers are slain by the destroyer lord, but the destroyers are slain as well, and the lord has but one wound left. Three reavers break off and assault an overlord, cryptic and immortal squad. All of the immortals are killed, but the reavers are no match for the Living Metal Heros. Asurmens avengers are all gunned down, and he finds his way into combat with a few destroyers. He slowly dwindles them down. Wraithknight finds his way across the battle in contact with the obelisk. Double 6's on the D Chart, Double 6's again. 24 Hull points to the obelisk. Smallest titanic explosion ever, none are hurt.






Turn 5
Spoiler:

Summary: The Necrons outnumber the Eldar by many. The seer council is brought down to two wounded Farseers. Two singing spears, and an annihilation barge is brought down. One lone farseer is slain by a Necron Overlord and Cryptek in hand-to-hand combat. Necron flyers zoom off the board to return next turn. Hemlock makes it back in after flying off, and fails to destroy his monolith target. Wraith knight absorbs large volleys of fire before destroying a ghost ark. The Necrons scatter to capture hills; the Eldar are too few to contest them all.






Rolled random game length; the result was a 2. Game Over.

Score Board
Spoiler:

Turn 1 (Necrons First Blood 1, 1 Hill) (Eldar Hills 4)
Turn 2 (Necrons Hills 4) (Eldar Hills 4)
Turn 3 (Necrons Hills 3) (Eldar Hills 2)
Turn 4 (Necrons Hill 1) (Eldar Hill 1)
Turn 5 (Necrons Hills 4, Line Breaker 1) (Eldar Hill 1)
Final Score (Necrons 15) (Eldar 12)



That's most of it. I'm sure I missed a lot. Oh well. Stay frosty Miami.
-DB

This message was edited 12 times. Last update was at 2015/06/07 19:58:51


 
   
Made in us
Longtime Dakkanaut





Eye of Terror

Sounds like a really fun time !

My blog... http://greenblowfly.blogspot.com

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DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in fr
Regular Dakkanaut




Thanks a lot for this battle report

This message was edited 1 time. Last update was at 2015/06/10 12:02:54


 
   
 
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