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[STAW] New to the game and am looking at organising tournies for the local store  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Missionary On A Mission





Australia

Evening all,

Just starting out with attack wing but I'm enthusiastic about it and i would like to expand it at our local store. So i have a question in regards to the ship's from different era's and tournies. Has anyone put restrictions on the era of ships used in tournies to try and get other people to plan different ship's and style's? I ask because i would like to use the NX ship's but i imagine that people would instantly go for the newer bigger ships for the advantages in a tournament setting .

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

 captain bloody fists wrote:
Evening all,

Just starting out with attack wing but I'm enthusiastic about it and i would like to expand it at our local store. So i have a question in regards to the ship's from different era's and tournies. Has anyone put restrictions on the era of ships used in tournies to try and get other people to plan different ship's and style's? I ask because i would like to use the NX ship's but i imagine that people would instantly go for the newer bigger ships for the advantages in a tournament setting .


Well we have done era specific play and open play. Era specific is nice as long as you allow crew from any era (someone similar may have existed at that time...). for both play styles my suggestion is that each ship in a players fleet should be faction pure at least until you and the others get used to the game. once you start mixing factions things start breaking down.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in au
Missionary On A Mission





Australia

You've pretty much summed up what i was thinking. There is about 10-12 players locally so i imagine that for the meantime just do free plays until like you said everyone becomes skilled at it.
How bad does it break down in mixed fleet game's just out of curiosity?

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Stubborn Prosecutor





USA

The game isn't bad when you mix factions, just a very different animal. The game loses the Trek feel when you start mixing, it very much becomes the blue captain on the black ship with green upgrades. Even in the 50 point limit mixing allows for some really powerful ships that make most of the smaller ships unplayable. At lesst in ship pure metas most have a nitch they can fill somewhere. The big factions all have a tone of stuff and have a good balance. Yes Feds have the most options, but you can't take them all in 100-120 points and Romulans, Dominion, Borg, and Klingons can still hold their own. The smaller factions do exactly what the did on the show, support/harass the bigger ones.

The closest thing I can equate faction mixing to is MTG where someone is playing with lands with all 5 colors on them and a deck of all the best stuff. Another good example would be unbound 40k where units still capture objectives and can use each others stuff. This isn't necessarily bad but very difficult and very unfun for some that is trying to play by a theme, like bringing a knife to a gun fight.

This message was edited 1 time. Last update was at 2015/06/13 13:58:17


It's time to go full Skeletor  
   
 
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