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Venomthropes and Measuring distance. My opponent claimed that they create a cylinder of shrouded.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User




I was a tournament organizer in a FLGS tournament this weekend and ended up playing to make the number of players.

My buddy whom I ended up playing brought venomthropes, effectively dropped them on a giant mountain/hill and claimed the squads below him, because they were within 6" of him horizontally, benefited from the the venomthropes shrouded aura.

I told him no, they do not but I couldn't find anything in the rulebook that states you must measure vertically and horizontally.

This message was edited 1 time. Last update was at 2015/06/15 20:35:23


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

Simple answer is that if it says within 6" then it means within 6".

The onus should be upon your buddy to show where 'within 6"' actually means 'a cylinder of infinite height and 6" radius'

This message was edited 1 time. Last update was at 2015/06/15 20:38:04


 
   
Made in us
Longtime Dakkanaut





Eye of Terror

It is only horizontal if in open terrain - it is not a cone.

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Made in gb
Dakka Veteran





Actually he is correct, you measure distance always overhead. It is a silly but "unmessy" rule.

You see it alluded to in 3 ways: firstly, it is especially prevalent with large blasts over multiple levels in a building.

It also alluded to in movement. It is always 3 inches to go up no matter how high it is so long as it is not impassible. It is possible to travel 12 inches up a "ladder" and move 3 more inches up top.

You also do this when calculating if something is "in range"

This message was edited 1 time. Last update was at 2015/06/15 21:57:30


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

ConanMan wrote:
Actually he is correct, you measure distance always overhead. It is a silly but "unmessy" rule.

You see it alluded to in 2 ways: firstly, it is especially prevalent with large blasts over multiple levels in a building.

It also alluded to in movement. It is always 3 inches to go up no matter how high it is so long as it is not impassible. It is possible to travel 12 inches up a "ladder" and move 3 more inches up top.


This is incorrect.

Check out the rules for 'Measuring Distances' under 'General Principles':

"Distances between models and all other objects are always measured from the closest point on one base to the closest point on the other base."

No mention of only horizontal distance being counted.

Additionally, from memory, the example diagram of a unit's movement in the Movement Phase rules gives a 3" horizontal movement followed by a 3" vertical movement counting as the model's full 6" movement.

This message was edited 2 times. Last update was at 2015/06/15 21:59:02


 
   
Made in gb
Land Raider Pilot on Cruise Control





Englandia

ConanMan wrote:
Actually he is correct, you measure distance always overhead. It is a silly but "unmessy" rule.

You see it alluded to in 3 ways: firstly, it is especially prevalent with large blasts over multiple levels in a building.

It also alluded to in movement. It is always 3 inches to go up no matter how high it is so long as it is not impassible. It is possible to travel 12 inches up a "ladder" and move 3 more inches up top.

You also do this when calculating if something is "in range"


You might want to check again.
You measure from base to base, even at different levels, and distance between levels (at least in ruins) is the actual distance between floors.

If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you. 
   
Made in gb
Dakka Veteran





That rule you cited delibertatly talks about the specific context of how unit models within unitsare meant to interact. Go to page 20


Automatically Appended Next Post:
Ond Angel wrote:
You measure from base to base, even at different levels, and distance between levels (at least in ruins) is the actual distance between floors.


That is not true, gw manufacture to a standard height of 6" and yet they have a citation of 3" going up.

But movement is not the only paradigm look at how blasts work.

This message was edited 1 time. Last update was at 2015/06/15 22:04:28


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

ConanMan wrote:
But movement is not the only paradigm look at how blasts work.


Movement and Blast rules are Movement and Blast rules. They are not measuring distance from one unit to another to check the range for an effect or ability.

If an ability requires a model to be within 6" of the model granting the ability, how are we told to measure that 6" range?

From the closest point on one base to the closest point on the other base. Not the overhead horizontal distance, but from actual base to base.

This message was edited 1 time. Last update was at 2015/06/15 22:08:01


 
   
Made in gb
Dakka Veteran





Page 158 says "take a good look from above", and says the diameter of the blast. I am not saying it is an ideal parallel but I think it is the strongest in the rules, the "general principles" thing is to do with knowin ghow to handle models in a unit shooting or engaging other units

This message was edited 1 time. Last update was at 2015/06/15 22:13:09


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

ConanMan wrote:
Page 158 says "take a good look from above", and says the diameter of the blast. I am not saying it is an ideal parallel but I think it is the strongest in the rules, the "general principles" thing is to do with knowin ghow to handle models in a unit shooting or engaging other units


Those are the rules for blast weapons, which are compeltely different from measuring ranges for the purpose of whether a Venomthrope gives Shrouded to another model or unit.

The rules given in general principles are exactly that - general principles. In this case, the general way to measure ranges between units or models, for general purposes. You're simply incorrect in your assumption.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I've always treated distance measurement as a 'bubble' involving a model - giving the distance for special rules and such, if necessary. For example, Venomthrope's aura goes up to a 6" bubble around him.

Strangely, his special rule is Shrouded, so if at least one model with that rule is in a unit, the entire unit gets it as well,

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Made in gb
Tough Tyrant Guard





SHE-FI-ELD

You measure from base to base, whether its horizontal, vertical, diagonal, rules don't care nor specify.


If the bases are within 6 inch of each other by measuring tape, then the model is within 6.

This message was edited 4 times. Last update was at 2015/06/16 09:10:42


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