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Gladius:
CORE:
Captain - Chapter Master, Shield Eternal, Bike, Power Fist, Artificer Armor - 245
Tactical Squad - Razorback w/ TL Lascannon, 5 Men, Plasma Gun, Sergeant w/ Combi Plasma - 170
Tactical Squad - Razorback w/ TL Lascannon, 5 Men, Plasma Gun, Sergeant w/ Combi Plasma - 170
Tactical Squad - Rhino, 5men, Meltagun - 115
Bike Squad - 2x Meltagun - 125
Centurion Devastators - 4 Centurions, Grav Cannons + Amp, Missile Launchers, Sergeant has Omniscope - 370
COMMAND:
Librarius Conclave - Tigurius, Librarian Level 2 w/ Force Sword, Librarian Level 2 w/ Force Sword - 345
Stormwing:
Stormtalon - Skyhammer Launcher - 115
Stormtalon - Skyhammer Launcher - 115
Storm Raven - Hurricane Bolters, TL-Assault Cannon, TL-Multi-Melta - 230
Total: 2000
You've got your beatstick Chapter Master, your flyers that also pulverise lightly armored infantry, your Centurion Devastators, and your seven levels of Psychic Might that can cast on a 2+, and Tigurius makes invisibility near guaranteed.
The only real thing that could scare this list, imo, is Imperial Knights - And the Imperial Knights greatest Strength can be beaten by spreading out on the second level of a ruin.
Suggestions? This is my first go at a Gladius list, and I'm sure there is room for improvement. It denies a lot of flexibility, to be sure, but Combat Doctrines every turn is tempting...
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