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Made in us
Lone Wolf Sentinel Pilot





Columbus, GA

All right, I need you guys to rip this list up and make me think. It's Imperial Fists.

One Battle Demi-company with:
Captain w/ Artificer Armour, Power Fist, Plasma Pistol, Digital Weapons
Tac Squad 1 w/ 5 extra marines, vet sgt w/ power weapon (fluff reasons,) grav gun, heavy bolter
Tac Squad 2 w/ 5 extra marines, flamer, combi-flamer, heavy bolter
Tac Squad 3 w/ 5 extra marines, melta gun, heavy bolter
Bike Squad w/ 3 extra bikes, 2 melta guns, combi-melta, attack bike w/ multi-melta
Devastator Squad w/ 5 extra marines, armorium cherub, 4 lascannons, Razorback w/ twin-linked

CAD with:
Librarian (lvl2 Mastery)
Scout Squad w/ heavy bolter and hellfire rounds, camo cloaks
Scout Squad w/ Camo cloaks, sniper rifles (x5), Land Speeder Storm
Predator w/ twin-linked Lascannon and lascannon sponsons
Centurions with grav cannons and grav-amps, omniscope

1849 points.

DaddyWarcrimes: "Playing IG means never having to use the end of a screwdriver to pound a nail because you always have the points to bring the hammer."
Valhalla130's Hobby Progress thread: Valhallans, 'Nids and Fists
 
   
Made in us
Stalwart Space Marine




New Jersey, USA

Where are the Librarian and the Captain going? With the Cents?

- 12,000 Points
- 6,000 Points
- 2,500 Points
- 2,000 Points

 
   
Made in gb
Perturbed Blood Angel Tactical Marine





For Imperial Fists, I'd go Gladius and make the most of Bolter Drill and get 550 free points worth of Razorbacks, fill them up with a few points on AssCannons and Las/Plas and storm bolters and start rerolling! Add a couple of squads of Lascannon Devs to make the most of IFs Tank Hunter (with cherubs) too, to knock out his heavies turn 1.

This message was edited 1 time. Last update was at 2015/06/24 14:20:29


 
   
Made in us
Dakka Veteran




Agree with above, for imperial fist chapter tactics you could do a lot more to maximize on bolter drill. Take heavy Bolters wherever you can.
   
Made in us
Dakka Veteran




How do you think it would fair against a

FE CAD

with a HBC riptide with ECPA stimms

5 crisispods
4 crisis rifles

A skyray (sometimes snipers)

5 tetras

and the Firebase with EWO all around and stimms on the the riptide with the ion accelerator?


Which I'd consider a decent Tau list

This message was edited 3 times. Last update was at 2015/06/24 16:06:54


 
   
Made in us
Battlewagon Driver with Charged Engine





Philadelphia

Take advantage of your massing of objective secured and free transports. Take a Gladius, master MSU, and watch your Tau opponent spin his wheels as he can't kill 5 units/turn.

Rule #1 is Look Cool.  
   
Made in us
Frenzied Juggernaut





Alaska

Tai would mop this up with a paper towel. There are way to many points in hq, tac squads a complete Las pred and many many other point sinks.


Automatically Appended Next Post:
Tai would mop this up with a paper towel. There are way to many points in hq, tac squads a complete Las pred and many many other point sinks.

This message was edited 1 time. Last update was at 2015/06/24 17:42:12


37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

10,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Lone Wolf Sentinel Pilot





Columbus, GA

Okay, all the tac squads have heavy bolters, and to the guy who said I have too many tac squads as point sinks, that's what a battle demi-company, part of the Gladius Strike Force, requires.

DaddyWarcrimes: "Playing IG means never having to use the end of a screwdriver to pound a nail because you always have the points to bring the hammer."
Valhalla130's Hobby Progress thread: Valhallans, 'Nids and Fists
 
   
Made in us
Using Object Source Lighting





Portland

But full tac squads are kinda' bad. You've got all those heavy bolters in squads that should be moving; you've got anti-armor and assault components with light heavy weapons; you've got camo cloaks on a squad that's supposed to be in a transport; where's that pricey captain supposed to fight, etc...

I feel there are a ton of contradictory things in that list.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in ca
Dakka Veteran





Tanks don't get doctrines
   
Made in gb
Lurking Gaunt





UK

You should consider upgrading the Captain to a Chapter Master for 40pts, it gives you an extra Attack and Wound and increased Leadership, and an Orbital Strike (S10 AP1 Ordnance, Orbital, One Use Only, Barrage).

Also, you aren't fulfilling the requirements for the Gladius Strike Force with this list. You need to include an 'Auxiliary choice' formation from the codex. These include the Armoured Task Force, the 1st Company Task Force, the Anti-Air Defence Force, the 10th Company Task Force, the Storm Wing, the Supression Force, the Centurion Seigebreaker Cohort and finally, the Land Raider Spearhead.


Automatically Appended Next Post:
Then you can use each of the 3 doctrines (once per game).

This message was edited 1 time. Last update was at 2015/06/25 16:14:15


Used to play Crimson Fists back in the day. Now a new Tyranids player after a long break. 
   
 
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