womprat49 wrote:mixed units of Elites "Death Star Two" in a Scouting Chimera. About 10 models.
I don't follow. Mixed unit
s? I'm assuming that you mean mixed models.
The -1 toughness came from Rad grenades. Making your
INIT 1... hmm. The grenades that do will only work against your psycher, not any of your other models.
womprat49 wrote: Tactically the game was here nor there, it was just a matter of not dying to
AP 2 Ordinance every turn.
The named character - Inquisitor Karamazov, sitting on his fancy throne of judgement - can call in an orbital strike each turn. He's got a choice of 3 different types, 2 of which are:
D3 ordnance (large blast). However, it's s6 AP4. Not
AP 2.
S10, AP1, lance attack. However, it's Heavy, not ordnance. It's also a small blast.
He gets a warlord trait that allows him to fire a S10, AP1, large blast ordnance.
Once per game.
In all of those cases, though, it's horribly inaccurate (he doesn't reduce the scatter by his ballistic skill). The only exception (for 2 of the 3) is when the target is in close combat with one of your units, in which case it would mince both. I'm surprised he did so much damage.
womprat49 wrote:Vindicator did manage to come into the battle from reserves and kill one of his Storm Shield guys after making 4x re-rolling Invul saves beforehand. I managed to kill about 4 or 5 of his models total after the game tally.
The inquisition has two different ways to re-roll saves:
Rolling "Precognition". It targets the psycher, so will only allow those storm shield guys to re-roll saves through a creative (but
technically RAW) interpretation of "psycher".
Battle Hymns. The priest would have had to pass an
LD check (
LD 7)... and it only works in the assault phase. So, it couldn't have been that.