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Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

So I'm hosting a for fun maga game at my FLGS so I made some changes with DS9. We're trying to gain more interest in the game locally. Below I've put up the build for DS9 and the Defiant. I'll Post more as I get time to build it. Trying to keep as close to fluffy feel as can be with the DS9 Build, After all it is a Cardassian built Bajorian outpost.

Don't worry Mr. Baldrick I'll take pictures

ALL FLEETS ARE MADE FOR FUN AND PURPOSELY NOT OVERLY MIN/MAXED

DS9[b] [color=red](split in 4 different ships)
may use Bajorian and Federation captians, admirils, crew
May use Cardassian Bajorian, and Federation tech and weapons
when an idivdual section is reduced to 0 hull it is crippled and plays no part in the game, after all 4 sections have been reduced to 0 hull the stations is abanoned as escape transporters kick in ans evacuation is ordered [color=red][b]


Spoiler:

Simplified manuvers
No movement green
90 turn white
180 turn red
forward, back or sideways move of 1" red

Command Center (center portion)
Power 5
Evade 0
Hull 8
Shields 8

LO, Scan, BS

Special Rules:
Action: Brace for Impact convert all criticals to hits and reduce hits by one
OR
Action: Activate any pylon to immediatly fire at closest enemy ship, even if pylon has been "crippled"
Or
Action remove all Disabled tokens and reducce captain skill by -2 this turn

Sisko Skill 7
Jaro Esca (Admiril)
Indy Klingon Fleet Captian
The Needs of the many
Fire At Will! (Free)
Mile O'Brian (Defiant)
Worf (Ent-D)
Anara
Li Nalis
Julian Bashir
Anti-Proton Scan
Systems Upgrade
Tactical Station
Photon Torpedoes (BS version)
Forward Weapons Grid

Pylons (3 in total)
Power 4
Evade 0
Hull 6
Shields 5

LO, BS, Scan

Special Rules:
Captian skill is -2 of the current command center skill
Action: Brace for Impact convert all criticals to hits and reduce hits by one

Bajorian Militia
Anti-proton Scan
Photon Torpedoes (BS version)
Forward Weapon Grid

USS Defiant
Keira (lock-on version)
Blockade
Jadzia Dax
Janice Rand
System Upgrade
Bio-Neural Circutry
Type 8 Phaser array
Quantum Torpedoes

2 Federation attack squadrons

296 point build


Martok's Task Force
Spoiler:

Master Stragist Tokens
Maht-H'A
Martok
Gorkon
Bukah
Alexander
Trituum Intermix

Vor'cha
Kor
Klag
Kerla

Vor'cha
Koloth

Pagh
Kargen Drex

Ch'Tang
Gowron

Korinar
Krell
PSF

Koraga
Worf
N'Garen

ning-tao
Chang

B'Moth
Nu'daq
PSF

299



8th Fleet commanded by Picard or was it the 6th fleet in the show?
Spoiler:
5 Federation attack Fighters

ENT-D
Picard
Fleet Captian Indy Federation
Sulu
Quantum Torpedoes

Voyager
Janeway
Tom Paris
Quantum Torpedoes

Yeager
Spock
Type 8 Phaser Array
Photon Torpedoes

Sutherland
Clark Terrel
Riker
Eric Motz
Enhanced Hull Plating
Multi-adaptive shields
Dorsal Phaser Array

Equinox
Data
Quantum Torpedoes

300

The guy running the feds said he wanted to see how long he can get Terrel to survive. we shall see!


Romulan Task Force
Spoiler:

Haakona
Salatrel
Romulan Helmsman
Advanced Cloaking

Khazara
Toreth
Advanced Cloaking Disrupter Beams

Aj'Rmr
Donatra
Mendak
Interphase
Disrupter Beams

Valdore
Valdore
fleet captian INDY Dom
Romulan Helmsman
advanced Cloaking
Interphase
Disruptor Beams

Valdore class
Rekar
Romulan Helmsman
Disruptor Pulse

Borged D'Deridex
Lentant
Disruptor Pulse

Borged D'Deridex
Mirok
Interphase
Disruptor Pulse

300



Breen
Spoiler:
High Yield torpedoes

Gor Portas
Thot Gor
Energy Disapator
Photon Torpedoesr (range 1-3)

Rav Laerst
Thot Pran
Invaluable Advice
Energy Disapator
Photon Torpedoesr (range 1-3)

Breen Battle Cruiser
Sar
Energy Disapator
Photon Torpedoesr (range 1-3)

Breen Battle Cruiser
Sar
Energy Disapator
Photon Torpedoesr (range 1-3)

Breen Battle Cruiser
Sar
Energy Disapator
Photon Torpedoesr (range 1-3)

199


Dominion
Spoiler:
4th Division Battle Cruiser
Weyoun
Fleet Captian Indy Fed
Unnecessary Bloodshed
Omlet
IX
Volley of torpedoes
Photon Torpedoes (+2 Power)

2nd Division Cruiser
Gelnon
Remata
Ikat
Shroud
Phased Polaron Beam 4 power

3rd Wing attack Ship
Luaran
Lamata
Amat
Shroud
Phased Polorn beam 3 power

5th Wing Patrol Ship
Keevan
Phased Polorn beam 3 power

Attack Ship
Suicide Attack

Attack Ship
Suicide Attack

Attack Ship
Suicide Attack

254


Cardassian
Spoiler:
8 Hideki Squadrons

Kraxon
Gul Ocett
Anti Proton Scan
Aft Weapons Array

Reklar
Gul Danar
AntiProton Scan
Aft Weapons Array

Treger
Gul Macet
Truce
Glinn Daro
Forwards Weapon Grid
Aft Weapons array

Galor class
Gul damar
AntiProton Scan
Aft Weapons Array

Koranak
Dominin Flagship
Gul Dukat
Gul Madred
Capture INT
Standard Attack Formation
Boheeka
Anti Proton Scan
Aft Weapons Array

Keldon class
Gul Evek
Cloaking Device
Aft Weapons array

Keldon Class

Aft weapons array

Borged Galor
Aft weapons array

Borged Galor
Aft weapons array

Galor class
Aft Weapons Array

Galor class
Aft Weapons Array

Galor class
Aft Weapons Array

Galor class
Aft Weapons Array

Galor class
Aft Weapons Array

Prekesh (we're counting it as Cardassin for this event)
Tasha Yar
Dorsal weapons Array
Forward weapons grid

MU Galor (we're counting it as Cardassin for this event)
Dorsal weapons Array

MU Galor (we're counting it as Cardassin for this event)
Dorsal weapons Array

743

This message was edited 5 times. Last update was at 2015/07/06 15:33:19


22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in us
Stubborn Prosecutor





USA

Sounds like a lot of fun I agree, improving DS9s stats are the only way it stands a chance in large games. Your idea looks cool, I can't wait to see the pics

It's time to go full Skeletor  
   
Made in gb
Fresh-Faced New User




Big games are cool - I'm also looking forward to the photos

To pull in new players, I'd suggest having a side-table or two so you can sit down newbies with a simple ship and run through a quick 1v1 with them.

I've been trying to get more of my friends playing and I've found that while big battles are a great spectacle, they can be a poor introduction to the game. You spend most of your time waiting for others to move/shoot and will likely be coached by your team in how to move and what actions to take, so it ends up feeling like a lot of waiting and occasionally rolling dice, without making any real decisions. There can also be a lot of abilities flying around, easily overwhelming a newbie.

Use the big game to draw interest, then pull new players aside, give them an Ent-D/Maht-H'a with starter captains and photons (it's Trek, newbies will want to fire torps). Ideally play two newbies against each other with an experienced player explaining the rules. Then if they want to play in the big game, transfer a ship to their command.

With any luck, the 1v1 will get them interested enough to pick up a starter set on their way out, so they can try to improve on things next time (It's important to use the starter ships for this reason - it's a minimal spend to play a ship they're now familiar with).
   
Made in au
Missionary On A Mission





Australia

Sounds like it's going to be fun

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Ok got all the fleets up and the date is set for the weekend. If you see something OP (except DS9) let me know.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
 
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