AlmightyWalrus wrote:Adding additional Daemon effects to the same weapon could be offset by making them less reliable, since there'd presumably be multiple Daemons bound in one blade?
I like this a lot - So, on a to Hit roll of 1, you take the amount of S... 4 ? Hits equal to the number of Daemon effects you have? Maybe add extra S, going from 3 to 5?
Gorefeaster
The Daemon in this weapon is filled with hunger, endlessly thirsting for the blood of its enemies, and the physical Appearance of the Weapon is no doubt embedded with flesh, spikes and teeth, ever viciously gnarling and eagerly jittering to bury itself in the soft flesh of material beings.
Can only be taken by Melee Weapons.
Effect: The weapon has the Rampage
USR. In addition, each casulty caused gives the weapon 1+ on the Rampage roll. Additionally, the bearer and his unit must make a
Ld check, negatively modified by the amount casualties caused with the weapon, when within 12'' of an enemy unit. If failed, the unit must attempt to Charge, if appliable.