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									Battle Demicompany
  195 Shrike
  210 Command Squad w/ 2 Meltaguns, 1 Combimelta, Champion, Apothecary, 1 Meltabombs, Droppod
  250 (10) Tactical Marines w/ Meltagun, Combi-Melta, Misslelauncher, Razorback w/ TL Assaultcannon
  230 (10) Tactical Marines w/ Misslelauncher, Razorback w/ TL Lascannon
  200 (10) Tactical Marines w/ Gravgun, Combi-Melta, Rhino
  210 (10) Assault Marines w/ 2 Flamers, Vet Sgt w/ Powerweapon, Meltabomb
  205 (10) Devastators w/ Lascannon. 1 Misslelauncher, 2 Plasmacannons
  
  Ok, so Shrike can only infiltrate by himself, so that's right out.  Units deployed in transports and transports themselves do not get the Shrouded rule.  Still get Stealth on a 3+, but not guaranteed.  
  
  Plus side, Assault Marines and Devastators are all but invulnerable turn 1.  I've got the Tactical Doctrine from the Formation going for me, so there's that. I can combat squad to  occupy my opponent for a while.
  56 Space Marines is quite a few.
							 
							
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