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Made in ca
Dakka Veteran




Victoria, BC, Canada

Looking at the grand alliance could you put together any of those for a army? I play dwarfs and vampire counts. Could I expand with the dwarfs and add in a bunch of empire? They are both part of the "Order alliance so should work together? Or even wood elves?


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in pl
Storm Trooper with Maglight




Breslau

Apparently so, yes.

You can either field faction-pure army or go for mixed one within the alliance, so the humans + dwarfs example you made is good. Or you can grab orcs and add ogre ironblaster converted to be manned by orcs and goblins. Or you can convert doom diver to be an ogre throwing poor winged goblin as a part of ogre army.

I quite like that - allows for cool, fluffy army designs. You want to make a human + dwarf expedition? Feel free to. A feral warband of beastmen led by a chaos lord who got betrayed and now seeks revenge? Sure!

I have always been mainly a lore gorger when it comes to GW games - I'd rather field a cool army with a soul rather than min-maxed netlist that crushes on tournaments, so whenever I can I preach about the fun of having a characterful army that you get immersed in. Named units, named commanders, background - you really can make it all feel awesome. Especially if you run a themed campaign with ye friends!

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Cool! That's good to know. Could make for some interesting games!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in dk
Servoarm Flailing Magos






Metalica

 Klerych wrote:
Apparently so, yes.

You can either field faction-pure army or go for mixed one within the alliance, so the humans + dwarfs example you made is good. Or you can grab orcs and add ogre ironblaster converted to be manned by orcs and goblins. Or you can convert doom diver to be an ogre throwing poor winged goblin as a part of ogre army.

I quite like that - allows for cool, fluffy army designs. You want to make a human + dwarf expedition? Feel free to. A feral warband of beastmen led by a chaos lord who got betrayed and now seeks revenge? Sure!

I have always been mainly a lore gorger when it comes to GW games - I'd rather field a cool army with a soul rather than min-maxed netlist that crushes on tournaments, so whenever I can I preach about the fun of having a characterful army that you get immersed in. Named units, named commanders, background - you really can make it all feel awesome. Especially if you run a themed campaign with ye friends!


And you can also use it to cherry pick the biggest baddest models in a min-maxed army. The rules are bad, even if you use them in a good way.

 
   
Made in pl
Storm Trooper with Maglight




Breslau

 Purifier wrote:
 Klerych wrote:
Apparently so, yes.

You can either field faction-pure army or go for mixed one within the alliance, so the humans + dwarfs example you made is good. Or you can grab orcs and add ogre ironblaster converted to be manned by orcs and goblins. Or you can convert doom diver to be an ogre throwing poor winged goblin as a part of ogre army.

I quite like that - allows for cool, fluffy army designs. You want to make a human + dwarf expedition? Feel free to. A feral warband of beastmen led by a chaos lord who got betrayed and now seeks revenge? Sure!

I have always been mainly a lore gorger when it comes to GW games - I'd rather field a cool army with a soul rather than min-maxed netlist that crushes on tournaments, so whenever I can I preach about the fun of having a characterful army that you get immersed in. Named units, named commanders, background - you really can make it all feel awesome. Especially if you run a themed campaign with ye friends!


And you can also use it to cherry pick the biggest baddest models in a min-maxed army. The rules are bad, even if you use them in a good way.


Noone denies that. Even in 100 "wound" limit one can just grab 8 steam tanks. Or a couple bloodthirsters. Or... yeah, you get the point. So yeah, no arguing there at all, everyone can see that. I also dislike the lack of balance, but if the game is supposed to be that, then it's either quit or stay for what it is, that's all. We're all grownups, we can decide for ourselves what we want to do with our spare time! If I want a pick up game it's not going to be AoS, it's going to be WarZone Resurrection, X-Wing or WarmaHordes as I play those systems and carrying even full armies for all 3 takes less than one army bag that used to get full when carrying a complete 2400pts ETC army for WFB. Or 2k points 40k army.

Sucks for people who were super serious about WFB (although they can just move over to KoW as it seems to be your go to rank'n'file game now), but I myself am affected more positively by AoS than 8th ed - I really loathed the cumbersome shoebox regimental movement rules and lack of mixed armies, so I do not miss it that much. That game to me was only suitable for ultra-competitive, netlisty, powerbuildy ETC play that tired me more than it entertained me.

AoS seems to be more indiscriminate fun-centered. When we get tournament rules we'll be able to play at least partially fair games, but to me it's all about cool looking, fluffy armies that I am free to tailor to my desire.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
 
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