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2015/07/18 01:55:08
Subject: Re:How Would You Improve WH40K? And does it need improving?
Blacksails wrote: I'd rather do away with the distinction between MCs and vehicles as they are now and have a unified system of toughness and saves. Then, you assign either the 'Vehicle' type, or 'MC' type to the unit which would then tell you what weapons are more effective against them (example being a vehicle type would be prone to haywire, but not MCs, likewise poison would be the opposite).
Boom. Simpler for all, easier to balance, and if done correctly, would allow the blending of the 'mechanical' MCs better with the crunch vs. fluff thing they have going on now.