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Made in us
Dakka Veteran




Manhattan

I'm looking to finally make my first Titan purchase and while the Wraithknight is highly regarded I heard Revenant is good too.

FW is more and more accepted everywhere and even allowed in the most prestigious tournaments.

What are your thoughts on a Revenant vs a Wraithknight for regular 1500 - 1850 pt. games.

Pulsars on the Revenant vs Wraithknight Cannons. They are both jump titans and equally fast. Revenant costs more but the same toughness/wounds.

Any thoughts?
   
Made in us
Tough Tyrant Guard






Seattle

If you were comparing one revenant vs three wraithknights. That would be closer in damage output, though still not there.

The revenant jump packs allow it to move 36", not just the 12" the wraithknight has. Two shot large blast D weapons X2 vs two one shot non blast weapons, or even 6 one shot non blast weapons at that. Revenant has the eldar titan holofields, as well as being immune to str 5 or less. Wraithknight has toughness 8 so is immune to str 8 or less, but still susceptible to those nasty fleshbane, poisoned etc weapons. So killy for killy the revenant is a heck of a lot better in my opinion.

However, while forgeworld is largely excepted around, I believe most of the titans with long range super guns like the revenant are still banned. Although that is slowly coming around.

Many people when seeing a revenant will say ugh, your "that" guy and loudly proclaim cheese before anything happens. As to modeling, as a personal preference, I like the looks of the wraithknights more. I find they don't have the tip over and smash into a thousand bits when an opponent bumps the table syndrome is less likely. (only smash into half a dozen bits.)

The choice is yours, for competition my two cents would be if allowed, the revenant is far superior.
For playability and more enjoyable games, my two cents is the wraithknight.

~seapheonix
 
   
Made in us
Furious Fire Dragon






 seapheonix wrote:
If you were comparing one revenant vs three wraithknights. That would be closer in damage output, though still not there.

The revenant jump packs allow it to move 36", not just the 12" the wraithknight has. Two shot large blast D weapons X2 vs two one shot non blast weapons, or even 6 one shot non blast weapons at that. Revenant has the eldar titan holofields, as well as being immune to str 5 or less. Wraithknight has toughness 8 so is immune to str 8 or less, but still susceptible to those nasty fleshbane, poisoned etc weapons. So killy for killy the revenant is a heck of a lot better in my opinion.

However, while forgeworld is largely excepted around, I believe most of the titans with long range super guns like the revenant are still banned. Although that is slowly coming around.

Many people when seeing a revenant will say ugh, your "that" guy and loudly proclaim cheese before anything happens. As to modeling, as a personal preference, I like the looks of the wraithknights more. I find they don't have the tip over and smash into a thousand bits when an opponent bumps the table syndrome is less likely. (only smash into half a dozen bits.)

The choice is yours, for competition my two cents would be if allowed, the revenant is far superior.
For playability and more enjoyable games, my two cents is the wraithknight.


It seems worth noting that the Revenant is a vehicle where as the Wraithknight is a Gargantuan Creature. I have found this distinction extremely relevant for cover save acquisition - IE being in ruins with a Night Fight Stealth bonus is a pretty disgusting bonus in lieu of -/5++ that the Titan has a much harder time claiming. Also, the Wraithknight is susceptible to Fleshbane, but stating Poison is misleading as Poison is downgraded from 4+ to 6+ on Gargantuan.

The Revenant also has some Eldar Missile Launchers, but most consider that a moot point when talking weaponry. Quite frankly, the change from the Eldar 6th edition codex to 7th altering the Wraithcannons from what they were to now D is a pretty massive exchange. Previously D was only acquirable through Forgeworld, making items such as the Lynx or Revenant much more appealing. Now that you can have codex-grade D at a fraction of the cost - gaining the benefit of cover and Stomps, I'd absolutely recommend Wraithknights over the Titan.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in us
Dakka Veteran




Manhattan

Great advice from both! Looks like the wraith knight is a better first Titan purchase.
   
Made in us
Cackling Chaos Conscript





Generally, I'd agree that the knight is the better unit. Especially since you can play 3 for the cost of 1 revenant.
However, it's worth noting that the revenant can jump 36", blast some dudes that thought they were safe, shoot the missiles at another unit (or better yet tank) and assault it turn 1. This can be devastating to some armies as while the revenant sucks in CC it's still a super heavy and is capable of wrecking tanks and non-CC units.
Imagine on turn 1 blasting into your opponents deployment zone, hitting his land raider and pred each with 2 st D blasts and assaulting his devastators, either destroying them or locking in CC for his turn. Ouch.
   
Made in us
Tough Tyrant Guard






Seattle

It is true that poisoned weaponry and other such wound at a set number is reduced to 6+. However, I've found that most of those are relatively low strength weaponry, being str 3 ala sniper weapons, or often strength <4 which cannot even hurt the AV that is the revenant.

I still would take the wraithknight for the joy of the gaming though. Conveniently, next Wednesday I will be having an apoc game that will include both. (wraithknight with suncannon and revenant with sonic lances) I'm excited to see how both do.

~seapheonix
 
   
Made in us
Lead-Footed Trukkboy Driver





DorianGray wrote:
I'm looking to finally make my first Titan purchase and while the Wraithknight is highly regarded I heard Revenant is good too.

FW is more and more accepted everywhere and even allowed in the most prestigious tournaments.

What are your thoughts on a Revenant vs a Wraithknight for regular 1500 - 1850 pt. games.

Pulsars on the Revenant vs Wraithknight Cannons. They are both jump titans and equally fast. Revenant costs more but the same toughness/wounds.

Any thoughts?


Wait, you are going to use a Revenant Titan in a 1500 pt game? Jesus...that is messed up. Also, pretty sure that thing is only legal in an Apoc games - don't quote me on that last part though.

Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love 
   
 
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