Switch Theme:

[1850] - dark eldar - competitive  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Dakka Veteran




HQ
Haemy with webway
2 identical courts - 9 sslyth, 1 lhamean for leadership, raider with night shields and splinter racks

TROOPS
4 venoms with double cannons and sybarite with haywire

ELITE
Six grotesques including aberation

HEAVY
Three talos with haywire

I'll use two CADs or could use an archon instead and get away with one. Haemy buffs the grots better though.

With the devastation of the sslyth raiders, grot star and talos squad, the venoms will likely be last target priority and free to do as they please
   
Made in us
Furious Fire Dragon






I think Sybarites with Haywire are a small expense you'll never get to use, multiplied out four times. I would recommend dropping the lot of them and seeing if you could in turn pick up Scourges with weapon of choice. Plus, as you've mentioned Venoms are a likely choice of death, so increasing the yield for your opponent doesn't help you.

Cheers.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in ca
Dakka Veteran




That's a decent point actually. I might be able to get a haywire scourge squad for the cost of dropping all the sybarite. Or close. I'll look into that. Thanks! I do like grenades but in reality I'd rather not get 8" away lol
   
Made in us
Furious Fire Dragon






Yeah grenades are a strange beast. In theory they could make all the difference at a clutch moment, but on MSU squads I find it just increases the cost of their inevitable demise.

Also if you're doing 1850 and have many Taloi on hand, I'd highly highly recommend the Corpse Thief Claw. Free scout and the bonus VPs have won me a few games.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in us
Secretive Dark Angels Veteran






You need go get some air defense. All your poison cant hurt the flyers. I knows its expensive and drastically changes your list but I have been having a lot of success with the eldar crimson hunter formation.

I like your list a lot though. I would consider changing the talos into the flyers. Cut the sybarites where needed.

looks fun!

Do you actually have that many sslyth or did you convert them? If so, out of what?

~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in ca
Dakka Veteran




I converted the sslyth, they look rad though! I have to see how many I made. Hopefully it's enough.

You guys are right on the sybatires. The scourges gives me another unit and that's worth a lot. They've got a good chances to nuke something. Maybe even take heat lances.

Although I disagree on flyer defense. There aren't any flyers I'm afraid of other than flyrants and my volume of poison can deal with them. Plus, flyrants can't kill my sslyths and grots reliably from the air. I've always believe the best anti air is to just ignore it. I rarely see flyers at tournaments that give me any trouble.
   
Made in us
Secretive Dark Angels Veteran






Hmm your meta must be a lot different than mine. We have a lot of flyers!

What did you convert the sslyth from? Pics?

~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in ca
Dakka Veteran




Corpse theif would be interesting. If I end up only running one squad of sslyths if I don't have that many models I could bump up the talos. Although, I've been encountering a lot of grav lately and that's really talos scary.


Automatically Appended Next Post:
yea, in reality there aren't any lists I've played where I've been cursing having no flyer defense. i tend to play a lot of assault based armies that are pretty quick so it tends to be pretty easy to avoid.

i went to Astro this past weekend and faced one army with three storm talons. their guns were annoying and did end up doing some damage but in reality, most of my nurgle daemons ended up in combat early on (which was my plan.. drones and a nurgle beast star were fast enough to be engaged before the flyers even came in) and the rest just hid in cover.

if his flyers are wasting shots killing a couple of plaguebearers or nurglings each turn, oh well lol.

that's why i like this list... who do you shoot at? talos can soak it up and it's kind of a waste. grots are the same. ssylth are the same. now that wave serpents aren't great and aren't taken often, a jinking raider is quite reliable. turn one ill probably turbo it so even if it DOES get popped, im in position. then ill stay in it as long as i can using the racks to twin link. if I get wrecked, or need to charge. i can move 6', disembark 6' and have a reliable 7-10' charge with fleet.

so ive got the grot bomb in position, talos moving forward. two sslyth stars moving very fast.. the four venoms are the squishiest targets but how do you shoot at them when everything else is so hard to kill and could theoretically make it til last turn every game?

i just have to be careful of S10. dreadnoughts are a problem as i learned this weekend for my T5 beast star.

but dreds are easy to smack down with haywire.

one question.. should i drop the webway on the grotesques? the sslyths can turbo into the enemy deployment zone on turn 1 in most games and i cant think of many scenarios where i WOULDNT want them there. the talos deploy forward and keep moving (if i could get 5 and scout that'd be way too fun lol) and then the grots could hold a home objective or something in the middle.

i think id probably deploy my objectives mid board, and then keep my whole army OUT of my zone.

i actually wonder if i could run 5 talos with haywire instead of scourges. much more survivable etc.


as for the sslyths i did the following;

http://puppetswar.eu/product.php?id_product=122

started with these heads and used the old upper torso of the old dark eldar warriors. i used green stuff to make it into a serpent body flowing out of the torto. then i added a splinter rifle, a pistol and a couple of swords. i put them on cool secret weapon bases, they turned out pretty nice! once i learn how to host an image I'll snap some pics.

i was lazy and didn't sculpt much texture into the snake bodies but with the alien heads i think it gives a cool effect having it smooth. ill do some cool airbrushing on them for effect.

This message was edited 1 time. Last update was at 2015/08/05 19:48:54


 
   
Made in us
Dakka Veteran




HQ
Haemy with webway
2 identical courts - 9 sslyth, 1 lhamean for leadership, raider with night shields and splinter racks

TROOPS
4 venoms with double cannons and sybarite with haywire

ELITE
Six grotesques including aberation

HEAVY
Three talos with haywire

I like sslyth but I've never seen the need for anywhere near that many. Still, its a cool idea and should be serviceable.
Personally, and keeping with the main theme, I'd lose the haemie altogether and just fill HQs with your courts. Lose the sybs and hwg's too they turn a decent unit into an overcosted one for no good reason.
Grots are better off in a raider, usually starting on the board except for odd cornercases due to t2 arrival at the earliest among other drawbacks. These guys could then split and become a grotesquerie instead which gives them the all important fearless t2 (and here is where the haemie is relocated).
By the same token the taloi are pretty slow and unimpressive in my experience. However if you made them corpsethief claw formation with scout it gets better, or so I've heard. Never tried this one but if your set on using taloi this is probably how to do it. Kit them with HWBs and they will be a durable anti everything unit.. if they can only catch something.

Either way your anti tank is literally non existent outside of combat or single HWB shots on 6" slogging chassis. All 3 will take 2 turns to shoot down one trukk. As suggested above I would recommend HL scourges, and although I'm not a fan in this instance I would consider blasters in those warrior squads. Lastly if you don't go with CCF for the taloi I would consider heat lances instead of HWBs. If your AT is that low it needs to be high impact. This also brings the benefit of taking away the potential for bad choices like shooting early instead of running.
   
 
Forum Index » 40K Army Lists
Go to: