I dunno man, I think some of the justifications you're throwing out are pretty shaky here.
I can see the merits of the argument for a higher save, although I don't see what the size of their guns has to do with that. As designed, the models are pretty heavily-armoured, and I guess you could argue snazzy buggers like FGs would want armour as fancy as their guns. On the other hand, you could say that these dudes are so obsessed with ploughing every toof they can get their hand on into bolting extra gubbinz on their guns, they aren't gonna have anything left to spend on the best-quality armour, and the fancy, big shoulder plates are all just for show. And they're already pretty tough with 2 wounds apiece. If they did get an improved save, they'd need a significant points increase as they're already, with the current statline, the same points as a slugga/choppa Nob in eavy armour.
Saying "Their BS should also be 3 because of their gun size" doesn't really follow for me, and they already get gifindas, which improves their shooting, and keeps them Orky and flavourful. Again, it'd be a significant improvement that'd require a points increase, and now we're into the realms of a pretty high points cost per model.
3 wounds for Badrukk due to having "heavier armour"? Why not bump his save instead? Not sure he really warrants it though.
Tbh, I think they're mostly fine as they are. And I say that as a dyed-in-the-wool Bad Moon warboss who is all for massively over-equipping anything I possibly can.
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