Switch Theme:

Warhammer 40,000 FREEBLADE - MULTIPLAYER OUT NOW  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

*clears throat*

Shovelware.



I just wish GW would let their IP out to someone who can make a proper game, not these useless mobile games.
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Talys wrote:
https://warhammer.totalwar.com/ has much potential.
Creative Assembly + SEGA = NOPE!

Sure, the game will be good eventually, and I love the structure they're doing with different games having sets of races, and how you can play against races that you don't have if someone owns one of the other games, kinda like how Dawn of War did it, but don't fool yourself Talys. This is a Creative Assembly game. It will be crippled on arrival, and be full of so many bugs (and LIES!) that it just won't be worth the DVD its printed on when it first comes out. Then SEGA will get involved and put a nice bunch'a disc-locked DLC and pre-order bull gak to go with it.

Again, one day it will be good. Maybe 6-12 months after release, during a Steam sale, with all the DLC bundled in, but do not forget history.

 Talys wrote:
Armageddon wasn't terrible, but the later scenarios took longer to play out than real 40k; I finally gave up, because the turns were too long for a TBS, and on the jacked up difficulty settings all I was doing was reloading scenarios to do things differently. I also couldn't figure out why Blood Angels were all just suckier Ultramarines that were red. And then I thought of 40k. I guess they got that part right!
To be fair I own the game but have not yet played it. Friend of mine says it's pretty good, but it's still a minor game from a developer no one's heard of. I'm talking about real games - like the Dawn of War games, like Space Marine, that sort'a thing. And I didn't even like Space Marine, but it was a major release.

This is an on-rails bit of mobile tat that is the gaming equivalent of empty calories.

I'm just hoping that Regicide doesn't let us down...

 Steve steveson wrote:
GW have, IMO, been making some top quality mobile and tablet games.
No, no, no, no, no, no, no, no, no. GW haven't been making anything except trips to the bank with the money they get for farming out their IP to every two-bit mobile producer out there. They do not make these games, someone else makes them and someone else publishes them.

 Steve steveson wrote:
PC gaming is on the way out for all but the hardcore few...


Please do your research before blurting such nonsense.

And those are literally the first ones I could find with a basic one-page Google search. There are other more recent ones that I know that have appeared at Gamespot and IGN in recent months. PC gaming isn't dead, and isn't dying.



This message was edited 6 times. Last update was at 2015/08/14 09:43:54


 
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Talys wrote:
The latest X-Com was actually terrific, I thought, and a squad-based version of that (engine) set in the 40k universe would rock.


Done as a Deathwatch or Inquisitorial based game.

Failing that, as already mentioned, a full Necromunda game using that engine, with your base being the 'territories' you have, and you face different gangs (even persistent gangs!). That would be amazing.
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Well I'll be damned, GW is finally releasing something alongside a licensed property. Sure, it's just a transfer sheet, but this is something they just don't do.
 
Forum Index » Video Games
Go to: