TheNewBlood wrote:1. The rules are a great deal more complicated than X-Wing, but not so complicated as to be unlearnable. If you can learn
40k, you can learn Armada.
It's definitely more complicated than X-Wing but overall it's pretty easy to learn. It is much more strategic than X-Wing though, which I appreciate.
2. The ships are varied and seem to be balanced. Rebel ships like the Nebulon-B and the Assault Frigate are fast and maneuverable, but not very durable. The Victory-class Star Destroyer is impressively armoured and has a ton of firepower, but moves about as fast as a glacier.
I think the game is pretty well balanced, especially when you remember that it is an objective-based game and not just a straight up deathmatch.
3. The game requires a lot more space than X-Wing. It takes up about a 6" by 4" board to allow for enough room to maneuver out of firing range.
That is one thing about it that bothers me. I don't own a table in my house large enough to play a full game of Armada on. Luckily, I have friends and a
FLGS nearby that do!
4. Fighter squadrons are deadly. They're like a swarm of killer bees; one might not do a lot of damage, but that damage adds up quickly and you can't outrun or outmaneuver them. I saw three squadrons of B-Wings eat a Gladiator-class alive.
Fighters are one of my favorite parts of the game. They're a little clunky because of the activation slider but I love the way the work otherwise.
5. THE MANEUVER TOOL. This thing is a monstrosity both in aesthetics and in terms of use. I know that these ships are supposed to be lumbering and not very agile, but there has to be a better way to move than this bloody thing.
I don't mind the maneuver tool too much. It did take a while to get used to though.
Overall, I can definitely see the potential in Armada for a really solid game. I do, however, hear that there are some balance issues at the moment that will need sorting out in the next Wave Fantasy Flight releases.
I think that Armada is very solid game on top of being really well balanced. There doesn't seem to be as clear of a meta as there is with X-Wing; just about everything is viable right now.