jay170788 wrote:I run a very fast
TWC / drop pod list so I am in your face with a lot of things turn 1 / 2.
Therefore I run 2 Lone Wolves when I run them, both are kitted the same, Wolf Claw and Chainfist. With the amount of threats I have in the opponents face they tend to get ignored as they aren't scoring but if you get these guys deep-striking in turn 2 then on turn 3 there is nothing they struggle to kill barring hammernators,
cc beast
HQ's and gargantuans
Thats a balls out build dude I like it.
I've ran mine with
wc/
ss and had a few times where I really missed the ap2 although I still think its a solid build, make sure to add meltabomb though.
The last setup I remember liking was actually frost axe/
ss mb. 70 pts
iirc and does what I want. Note that the errata makes this one possible since it wasn't initially in some books although digitals I'm sure are updated now.
Lastly if your group is cool with deep striking wolves (wargear vs unit) then I'd take em. If not your probably better off without them since it limits deployment options.