To be honest, your list is very beer and pretzels take it easy have fun kinda list.
Nothing wrong with that.
If you want to be more competitive with daemonkin there's a few things you will want to do eventually if you don't have the models yet.
Best units in the codex are heldrakes, maulerfiends, khorne dogs, melta bikers, juggerlords, and soul grinders are pretty good too. I also like cultists.
Bloodthirster of wrath or insensate rage is good too, especially if you ally in chaos space marines to take Belakor which guarantees casting invisibility on your bloodthirster.
Now if you want to make your current list work without too much tweaking, here would be a start:
Drop the terminators in the land raider and trade them for posessed so that you can take a blood host detachment, and within it a slaughtercult.
The reason you want to do this is because whenever you get a result on the blood tithe table, you get to choose a second result and apply it to everything in the slaughtercult (like all your CSMs). So usually you will summon something or turn someone into a demon prince/bloodthirster and still get to give feel no pain to everything in the slaughtercult. (Or give the slaughtercult +1 attack AND feel no pain).
The biggest thing your list is lacking is synergy (basically tactical combinations that boost unit effectiveness), and that is the start of some.
Then I would drop the land raider and use the points to take a bunch of small units in the slaughtercult - this will give you more blood points when each of them dies, plus they will benefit from getting the extra result on the tithe table.
I would suggest, at a minimum, 2 units of stock 8 man cultist squads and 2 units of 1-man spawn squads. The spawn are fast to grab objectives and are a super cheap way to generate 1 blood tithe point when they die so keeping them as 1 man units is a good idea. Whats neat too is the slaughter cult gives you the option to wipe away a unit of cultists if they flee and immediately claim a blood tithe point.
Don't forget, the blood host detachment also automatically gives you a free blood tithe point at the start of your turn.
Although some people would'nt suggest taking that many CSM squads and rhinos, I actually like the idea because, first of all, the CSM squads will be pretty tough in the slaughter cult with 2 blood table results on them every turn, and 3 rhinos is another 3 extra blood tithe points when they pop (my rhinos actually almost always survive my games now because my opponents know they give me a free point).
Your demon prince is so expensive, you should definately see if you can trade him for a bloodthirster. And after running a bloodthirster of insensate rage for a couple games, I would actually suggest a wrath thirster because he can safely fly around breathing fire, whipping stuff, and vector striking flyers without having to land. Insensate rage thirster is only good against large targets and sucks against normal infantry squads since he attacks last. Plus he is a giant target since he has to be on the ground to do anything. (Like I mentioned at the top, I would take an insensate one only if you ally in Belakor to make him invisible).
Lastly, eventually, get some khorne dogs, they are crazy good and cheap with scout, move 12", 2 wounds, etc etc. If you want some cheap ones get the fantasy chaos warhounds and just put them on round bases (I put mine on 60x35mm bases and they look good).
Keep your demon prince model on the side because you will want to use blood tithe result 7 some time to turn a champion into a demon prince. A side note on this, sometimes it is better to choose demon prince because if you fail a leadership test on summoning a bloodthirster you get nothing, atleast with a demon prince if you fail leadership check you get a spawn.
Anyways hope some of this helps and happy gaming!
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