Switch Theme:

Car Combat Game and Miniatures  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Snotty Snotling




Augusta, Michigan, USA



Johnny Lauck has teamed up with Miles Holmes, the creator of Road Kill Ultimate Car Combat Game, to offer a set of modular vehicles, scenery, weapons, and accessories cast in metal at N scale. Johnny is casting the figures, fulfilling orders, making the molds, and managing this kickstarter.
https://www.kickstarter.com/projects/967512676/car-combat-miniatures-and-road-kill-game-system





You will find the FREE 98 page revised core rules book and templates on the Kickstarter. Road Kill is a tabletop strategy game where horsepower meets firepower! Road Kill can be played in less than 1 hour with 2-5 gamers.



This Kickstarter runs from September 1st to October 17th, 2015 with the first wave of shipments will start heading out on November 17th 2015. Johnny’s new policy is to ship the highest dollar pledges first.
   
Made in us
Stealthy Warhound Titan Princeps







I did enjoy car wars back in the day!
   
Made in us
Snotty Snotling




Augusta, Michigan, USA

Was one of the first non Avalon Hill games I ever played. D&D, Ogre, Villains & Vigilantes, and Car Wars.
   
Made in jp
Fixture of Dakka





Japan

The truck makes me think of the anime version of Optimus prime

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in us
Regular Dakkanaut




N scale!? But otherwise yeah, for 35 why not? Stretch goals are great too, I get a little something every few thousand bucks.
   
Made in us
Longtime Dakkanaut





IL


Can we get any clarification on how tall the human models are that are shown in the KS? (and shown next to one of the cars perhaps?)

This message was edited 2 times. Last update was at 2015/08/31 07:49:25


Paulson Games parts are now at:
www.RedDogMinis.com 
   
Made in gb
Fixture of Dakka






N scale is about 10mm, same as Dropzone Commander.

If you mean the "Salvage Crew" minis, those are 28mm; existing figures, apparently unconnected to this new range. The Kickstarter page sadly forgets to mention that, although it's made clear if you click through to the creator's homepage.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Not to cause trouble or be pedantic but West Wind already makes a post-apocalyptic mini game called Road Kill.



http://www.oldgloryminiatures.com/proddetail.asp?prod=RULES-70

http://www.oldgloryminiatures.com/products.asp?cat=350

And to be really pedantic, no, the addition of a slash Road/Kill does not make a diffence under US trademark law (yeah someone could try and fight that point but I'd bet good money they'd lose).

So you might want to change it now if you can, even just adding a word or two can make a difference. I doubt anyone is interested in a legal fight over two smallish mini games.


 
   
Made in gb
Pious Warrior Priest




UK

^ Full name is Road Kill Ultimate Car Combat.

No copyright issues.

Minis look great!
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 scarletsquig wrote:
^ Full name is Road Kill Ultimate Car Combat.

No copyright issues.

Minis look great!


Again, I don't want to cause trouble for what looks like a cool campaign, but I can see unnecessary problems here.

I am not a lawyer but I've worked in IP law and publishing and for trademark (not copyright) purposes Road Kill and Road/Kill: Ultimate Car Combat are the same name. (UK law might be different but IIRC Mega Minis is US based).

A whole new name would be best, but since the campaign is launched there's a few things that can be done. Referring to it and creating a logo with a revised name would avoid problems.

Just calling it R/K or Ultimate Car Combat throughout might help, Road Killers might also work.

Talking to a lawyer would be a good idea, or, I you're willing to take a risk, talking to West Wind to see what they would ask for.


Automatically Appended Next Post:
Just for comparison would anyone here recommend publishing a game called War/Hammer: Ultimate Fantasy Combat?

West Wind probably doesn't have a legal department, but again, why take unnecessary risks.

Mega Minis is a small shop, it's hard enough to launch a new game without risking legal troubles.

This message was edited 1 time. Last update was at 2015/08/31 14:52:35


 
   
Made in us
Infiltrating Prowler





Portland, OR

 Kid_Kyoto wrote:
And to be really pedantic, no, the addition of a slash Road/Kill does not make a diffence under US trademark law (yeah someone could try and fight that point but I'd bet good money they'd lose).
Neither company has registered Road Kill as a trademark, in fact technically trademarkwise it currently TM by a restaurant done in 2012. At least according to the Trademark Electronic Search. Since they are completely different games, there isn't going to be a copyright.

It also isn't titled Road Kill, it is titled Road/Kill if you notice not only in the logo the / but also in the KS text when they talk about Road/Kill.

This message was edited 1 time. Last update was at 2015/08/31 15:10:10


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 Dark Severance wrote:
 Kid_Kyoto wrote:
And to be really pedantic, no, the addition of a slash Road/Kill does not make a diffence under US trademark law (yeah someone could try and fight that point but I'd bet good money they'd lose).
Neither company has registered Road Kill as a trademark, in fact technically trademarkwise it currently TM by a restaurant done in 2012. At least according to the Trademark Electronic Search. Since they are completely different games, there isn't going to be a copyright.

It also isn't titled Road Kill, it is titled Road/Kill if you notice not only in the logo the / but also in the KS text when they talk about Road/Kill.


Under US law the name for a product in a given field has a common law trade mark as long as you are using it.

Registration is not required.

A restaurant (or band, or whatever) called Road Kill doesn't matter since they are not games. West Wind's Road Kill is.

And the rule of thumb is 'confusingly similar' so if both names are pronounced the same the names are in conflict. Hyphens, slashes, even alternate spellings (Rhode Khill!) do not make a difference.

As I understand it even Road of Kills would not be different enough.

Again, would you launch a game called War/Hammer? Or Mono/Poly?

 
   
Made in us
Infiltrating Prowler





Portland, OR

 Kid_Kyoto wrote:
Under US law the name for a product in a given field has a common law trade mark as long as you are using it.
Common law rights require prior actual and continuous use in commerce. To prove common law rights in a mark, one must show that it was the first to use the mark within a geographical area. Courts look at many factors in determining whether one has acquired common law rights in a mark: widespread distribution, public association with the mark, whether consumers associated the mark with the source of the goods, whether the mark has become distinctive, and whether the mark owner has exercised control over the quality of the goods and has used the mark in a trademark sense.

Common law rights are severely limited because they are restricted to the geographical area where the mark was used.
Technically speaking under common law, since the miniatures aren't sold retail level in other states then that only prevents them from entering the GA market. I don't believe at this time they've identified online sales as being regionally tied to an area yet. Although if only as a common law, then the first to register federally would take precedent over the common law.

 Kid_Kyoto wrote:
Again, would you launch a game called War/Hammer? Or Mono/Poly?
If the name of the game matched what was being launched possibly. Since neither War/Hammer or Mono/Poly are relevant to a 'theme' no I wouldn't, unless the game was specially about making War Hammers or some science game about Mono and Poly. Personally I hate the name War Hammer because it does nothing to describe the product of the game, it is a war of hammers or a game where people use war hammers? As a car game I would try to come up with something unique but unfortunately in terms of Roadkill, Road Kill, Auto Wars, Car Wars, Auto Duel, etc there isn't a lot of ways to name a game that aptly fits the name of the game.

If 'confusingly similar' is the precedent then that would also mean they would both also have issues with Midway Games RoadKill. Roadkill itself which is a dictionary word referring to the remains of an animal killed by a motor vehicle. I had thought one of the defining factors was also not simply name, but also if you put the products in front of someone with just the name and nothing else would they confuse them with each other. In the Midway Games Roadkill, it is an electronic video game about cars which couldn't be confused with miniatures. In the case of Road Kill skirmish game with miniatures that are vampires, motorcycles while another is cars on a completely different scale. I also thought there was another qualifier used in determination but can't remember it.

This message was edited 1 time. Last update was at 2015/08/31 16:08:33


 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Any clarity on the scale of the miniatures?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Malika2 wrote:
Any clarity on the scale of the miniatures?


The very first line of the post
Johnny Lauck has teamed up with Miles Holmes, the creator of Road Kill Ultimate Car Combat Game, to offer a set of modular vehicles, scenery, weapons, and accessories cast in metal at N scale.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

N-scale is between 1:148 and 1:160



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

So a human miniature is about 10-11mm tall?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
Snotty Snotling




Augusta, Michigan, USA

Yes 10mm tall human figures for N scale.

Here are the 30 components you get with the basic $35 pledge and all stretch goals achieved for this level.



Check out these Road Kill Car Combat YouTube videos.

https://www.youtube.com/watch?v=z3DfrBWuK0U

https://www.youtube.com/watch?v=fhU7rDYYz7M
   
 
Forum Index » News & Rumors
Go to: