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Made in dk
Mutilatin' Mad Dok






Out in the country in Denmark. Zealand

I've been toying around with the idea of using Wartrakks (because who doesn't want to be able to re-roll Dangerous Terrain tests on vehicles?) to screen for a Klawstompa I'm intending to use soon, instead of using infantry. I don't exactly know if this is really a good idea or not, but it could work, right?

Anyway, the way I see it is simply taking two units of five Wartrakks each (with Rokkit Launchas of course), which is more than enough to wrap around the stompa against any pesky Drop Pod Sternguard gitz tryin' ta be sneaky and melta it down. However, since they're also fast, they don't end up slowing the Stompa down like Infantry would most likely do (Because you can't keep rolling 6 for running all the time, which is a shame), as well as providing some anti-tank firepower. Even though it's only 5 Rokkits, but still.

But I can also imagine only taking one unit of Wartrakks (or sending the other group to do something else) and run two big mobs of Boyz behind the Stompa, so it's STILL being bubblewrapped from front and behind, and those two mobs can benefit from the Stompas Effigy-ness.

Anybody got any thoughts on this? Is this idea simply too dumb?
   
Made in gb
Stealthy Grot Snipa





Had a similar idea not too long ago
Klawstompa comes in pretty darn cheap if you don't give it many gun upgrades; think the cheapest I could get (cheapest mass fearless) was like 300 points. It also provides fearless. So with the 2 troops tax you can grab 2x 30 boyz without needing to add a nob and PK, these act as a screen like you mentioned, most likely behind the stompa.

As for the front screen. Wartrakks could work, but your already looking at 30 points a piece; so 5 would be 150 points for 5 TL rokkits. Not bad. Personally, i'd take Gunwagons or Bigtrakks. at 50-60 points base you could easily take 2 and have them rotated 90 degrees after movement. They provide higher AV of 11 or 12 and for a reasonable cost you can actually fit them with some decent guns. like 4x BS's or adding the BigLobbas.

My idea had involved; Klawstompa, warband formation for infinite waaagh! - take large blobs with the formation without Nobs and PKs for cost effectiveness and then take a CAD to fill out. You can waaagh! every turn, so dakkajets could be good buys, the warband formation actually allows you to buy DT's for the 6 boyz units, so for 210 points you could bring 6 screening trukks that can zip about blocking LoS and grabbing objectives.


I really like the idea in general though and only reason I haven't tried it myself is my meta is quite casual and I don't think many people would actually want to play my stompa.

This message was edited 1 time. Last update was at 2015/09/03 09:20:39


Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in us
Bonkers Buggy Driver with Rockets





Indianapolis, IN

Personally, I go with trukks. A little bit more expensive, but bigger foot print on the table. Klawstompas are nasty work. I think its like 12 str d attacks on the charge.

Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
 
   
Made in ie
Norn Queen






Dublin, Ireland

Why not just take a boatload Grots and run them alongside?
They become fearless and no one cares if they go poof when/if the Stompa apocs.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in dk
Mutilatin' Mad Dok






Out in the country in Denmark. Zealand

Solar Shock wrote:Had a similar idea not too long ago
Klawstompa comes in pretty darn cheap if you don't give it many gun upgrades; think the cheapest I could get (cheapest mass fearless) was like 300 points. It also provides fearless. So with the 2 troops tax you can grab 2x 30 boyz without needing to add a nob and PK, these act as a screen like you mentioned, most likely behind the stompa.

As for the front screen. Wartrakks could work, but your already looking at 30 points a piece; so 5 would be 150 points for 5 TL rokkits. Not bad. Personally, i'd take Gunwagons or Bigtrakks. at 50-60 points base you could easily take 2 and have them rotated 90 degrees after movement. They provide higher AV of 11 or 12 and for a reasonable cost you can actually fit them with some decent guns. like 4x BS's or adding the BigLobbas.

My idea had involved; Klawstompa, warband formation for infinite waaagh! - take large blobs with the formation without Nobs and PKs for cost effectiveness and then take a CAD to fill out. You can waaagh! every turn, so dakkajets could be good buys, the warband formation actually allows you to buy DT's for the 6 boyz units, so for 210 points you could bring 6 screening trukks that can zip about blocking LoS and grabbing objectives.


I really like the idea in general though and only reason I haven't tried it myself is my meta is quite casual and I don't think many people would actually want to play my stompa.


That really does look promising! However, I've kinda decided myself that I'd add 150 points to the base cost of a Kustom Stompa, before buying upgrades. And I'm most likely expecting to have it up at 640 points, which leaves the (admittedly neat) idea of using the Warband formation kinda not promising imo.

But I do like the idea of using Gunwagons instead tho. That does also leave with the possibility to add some Tankbustas into them for some Anti-tank goodness, as well as a group of Shoota boyz in one of them. But I don't really know if that'd leave a smaller footprint or not for the front.

Glitcha wrote:Personally, I go with trukks. A little bit more expensive, but bigger foot print on the table. Klawstompas are nasty work. I think its like 12 str d attacks on the charge.


But that just takes up even more slots in Fast Attack. Sure it's not that big of a deal with two detatchments, but I kinda want to try and use one detatchment instead. Or maybe use Gunwagons instead.

And I'd personally just go with the Klawstompa having 8 attacks (four base, three for Klawstompa, and one for having two close combat weapons), since it seems utterly ridiculous to have every TCCW to give three attacks each.

Ratius wrote:Why not just take a boatload Grots and run them alongside?
They become fearless and no one cares if they go poof when/if the Stompa apocs.


Because I'm simply afraid they won't be able to keep up with the Stompa, and slow it down the first couple of turns where I expect there's going to be drop podding things. Plus it doesn't look as impressive in my opinion.
   
Made in ie
Norn Queen






Dublin, Ireland

Fair point about having to keep up.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Stealthy Grot Snipa





What upgrades are you putting on the Klawstompa out of interest? As its 400 points base for the 2x TCCW, but I assume generally you will be making it run? rather than shooting? A stompa can run right?

Yeh if you used Bigtrakks or gunwagons in a squadron, you could effectively only use up 1 HS slot. which would be nice in your single detachment idea.

As for tankbusta's, im not sure where they would best go. Question is; what will your opponent shoot? if he's shooting at your screen first then its simply going to make it a more juicy target, as you will lose TB's to the explosion. Maybe stick them in a trukk as a small suicide squad. likely to die, but the choice is then, the klawstompa, its screen (likely full of shoota boyz), or the TB's rushing down the side? Just not sure how it would play out tbh; as i've never played a stompa.

Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in dk
Mutilatin' Mad Dok






Out in the country in Denmark. Zealand

Solar Shock wrote:
What upgrades are you putting on the Klawstompa out of interest? As its 400 points base for the 2x TCCW, but I assume generally you will be making it run? rather than shooting? A stompa can run right?

Yeh if you used Bigtrakks or gunwagons in a squadron, you could effectively only use up 1 HS slot. which would be nice in your single detachment idea.

As for tankbusta's, im not sure where they would best go. Question is; what will your opponent shoot? if he's shooting at your screen first then its simply going to make it a more juicy target, as you will lose TB's to the explosion. Maybe stick them in a trukk as a small suicide squad. likely to die, but the choice is then, the klawstompa, its screen (likely full of shoota boyz), or the TB's rushing down the side? Just not sure how it would play out tbh; as i've never played a stompa.


The upgrades I'm intending to put on it is the Flamebelcha you can get for the head, a big shoota on each shoulder, and five big shootas on the body (four of them pointing forward and the last one pointing backwards) (And I'm adding big shootas just so I can dakka at different units I would like to charge into). I do also intend to use a TCCW and a Wreckin' ball on it, which might still make it a Klawstompa if I'm correct on this.
However, because I'm intending to add 150 points on top of its price (because of the "outdated" rules), it's going to cost me 640 points in total, which could have been used for some more things in the army admittedly. But maybe it would be alright to keep it at the price listed in the book?

And you can just simply use 1 FA slot for five buggies too, so it's not that much different slot-wise. But still, Gunwagons or Bigtrakks will definately last longer than a couple of Warbuggies for sure.

And I don't know, honestly. I do intend to just place one Gunwagon full of shoota boyz closer to the mean shooters so that's the one that goes into flames first. But I don't really know if that'd work all the time either.
   
Made in gb
Stealthy Grot Snipa





At first I wasn't sure you were correct (about being able to take the krusha-ball); but on a second look the only requirements are;

Klawstompa - must take 2 TCCW (one on both arms).
Krusha-ball - Is a TCCW.

So looks like your right, I might have to try that myself As far as I was aware there is nothing wrong with the price in the book? I thought the only stompa that had the wrong price was something to do with Buzzgob's personal stompa? which is to do with his cost not being added. But I may be wrong on that.

The bigshootas aiming different ways actually sounds like quite a good idea, allowing you multiple charge units which is interesting and something I hadn't thought about for a klawstompa. Admittedly I have had good success with putting TB's in the 'second' gunwagon, it certainly helps protect them from being focussed out by long range weapons.

Any thoughts on when you will give this idea a playtest?

Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in ru
!!Goffik Rocker!!






I'd still take pk nobz. Probably even smaller boyz squads and more nobz. This stompa's gona be afraid of mellee.
   
 
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