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3 In a Trukk. Give one a Kombi-Skorcha. It won't come into play much in most games, but every few games it will have a moment of awesomeness.
Make sure you give the Boss a Bosspole. Otherwise they are likely to be pinned when their trukk blows up, and Pinned Meganobz are not very useful. Also don't forget the Ram on the Trukk. Total unit clocks in at 165 points.
Killsaws are good, but I don't think they are worth it for a basic Manz Missile. If you have a unit of 5 Mega Nobz, I recommend including a killsaw. If you put an HQ with your Meganobz then maybe a killsaw. But a basic Manz missile is sort of a suicide unit who's main purpose is to absorb enemy firepower and dictate opponent target priority. So making them killier isn't really needed. Save points for upgrades that make sure they stay threatening like boss poles and rams.
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