vipoid wrote:Nor, for that matter, do I see the fun in a game where 2/3 of my weapons are utterly worthless.
That would be the more detailed version of a fun game: "when I get to use my stuff".
I remember reading a "goatboy" article a long time ago (here:
http://www.belloflostsouls.net/2012/11/goatboy-40k-mondays-questions-on-making-things-fun.html).
I think it is not quite enough for each side to be scraping off models but the joy of seeing things happening effectively.
Meaningful movement, shooting, assault and psychic phase.
Something needs to be happening at every turn or the game sucks.
Being able to run five models can be fun but the opponent only gets to kill five models...