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![[Post New]](/s/i/i.gif) 2015/09/22 13:17:16
Subject: Lifta-droppa rule on Big Mek Stompa
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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Is it me, or does it seem a bit overpowered?
Is WarZone Armageddon the latest rule for Big Mek Stompa w/ the Lifta-droppa?
Here's the rule:
Choose an enemy vehicle which began the game with up to 4 Hull Points. If the target is hit, it is seized by the weapon's traktor beam, lifted up and smashed back into the ground. The Stompa's controlling player moves the target to anywhere within 2D6" of its starting location that is not within 1" of another model, where it immediately suffers an Explodes! result from the Vehicle Damage Table.
The only saving grace is that it's still Ork shooting...
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2015/09/22 14:48:09
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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Not at all, it took a hard hit from the nerf bat since IA8.
Its on a 830 point costing model
The thing hits on a 5+, can only hurt max 4 hp vehicles and is totally useless vs non vehicles. So that's an average of 1 1/3 hull point a round assuming you shoot on things with max hull points and no saves at all....
Automatically Appended Next Post:
If you want to see something powerfull lookup the old lifta wagon rules in IA8.
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This message was edited 3 times. Last update was at 2015/09/22 14:58:29
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2015/09/22 15:07:26
Subject: Re:Lifta-droppa rule on Big Mek Stompa
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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I know this is a silly argument with the proliferation of D weapons now...
Step 1: Shoots lifta at Landraider and hits on 5+
Step 2: Scatters Landraider 2D6" in any direction
Step 3: Landraider suffers Explodes! result for the lulz
Step 4: ... Meks high-five each other.
I'm going to try this tonight.
EDIT: Buzzgob's Mek is 500pts with the deffcannon.
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This message was edited 1 time. Last update was at 2015/09/22 15:08:05
Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2015/09/22 15:27:27
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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Ehm you know that I know that you know that the FW update is just wrong. Not that it matters that much. He might actually be priced more appropriately at 500 points, when you compair it to wraithknights.
The kustom stopma might be more fun to use because it doesn't involve dubious point totals , the words "for large games only" and you can actually give it other fun weapons such as the flame belcha.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2015/09/22 15:39:28
Subject: Lifta-droppa rule on Big Mek Stompa
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Krazed Killa Kan
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Not only is it not overpowered, it's one reason I never take big mek stompas, because I find lifta droppas near useless for the reasons oldzoggy mentioned. (It used to auto-hit AND you could drop it on other vehicles and infantry).
Interesting note on them, however: I believe the lifta droppa ignores saves, invluns, jinks, etc, as it doesn't cause a penetrating hit. It just says when a vehicle gets hit it goes boom.
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"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2015/12/05 14:28:13
Subject: Lifta-droppa rule on Big Mek Stompa
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Stinky Spore
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ITC rules now say you can have Mek Boss Buzzgob and his stompa. For 500 points and the nerfed lifta droppa it is a steal. The shield Mek Boss Buzzgob stompa gets it worth it! use it to take out rhinos, move them to position that you tank shock with your vehicles.
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![[Post New]](/s/i/i.gif) 2016/07/01 15:48:01
Subject: Re:Lifta-droppa rule on Big Mek Stompa
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Ferocious Blood Claw
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Ok, so where can I find the final, most up to date rules for this?
So they are definitely not from IA8?
and they are not from Apocalype rule book 2013?
So it is a newer supplement?
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![[Post New]](/s/i/i.gif) 2016/07/02 01:02:00
Subject: Lifta-droppa rule on Big Mek Stompa
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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I think I said in your other thread that the Dread Mob list points you to the 2013 Apocalypse book. I'm not sure why you're saying the rules for it aren't in there?
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![[Post New]](/s/i/i.gif) 2016/07/02 01:55:28
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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Who cares? its another great example of an ork weapon that might have been good until GW hit it with the Nerf hammer until it broke.
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![[Post New]](/s/i/i.gif) 2016/07/02 06:21:15
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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It wasn't a good weapon it was op as gak. Auto hitting, 1d6 glances, moving vehicles way you like it, doing dmg at things you hit with the vehicle, and outright destroying the vehicle when you dropped them at an illegal spot. the nerf just got too enthusiastic in toning down the opness
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This message was edited 1 time. Last update was at 2016/07/02 06:42:05
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/07/04 01:28:20
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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oldzoggy wrote:It wasn't a good weapon it was op as gak.
Auto hitting, 1d6 glances, moving vehicles way you like it, doing dmg at things you hit with the vehicle, and outright destroying the vehicle when you dropped them at an illegal spot.
the nerf just got too enthusiastic in toning down the opness
better example would be a great weapon that GW NEEDED to tone down and they went from 11 to 1 in a heartbeat. It is completely useless at this point...much like 2/3rds of the ork codex.
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![[Post New]](/s/i/i.gif) 2016/07/04 03:09:19
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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The lifta drops is the worse weapon on the big mek stompa.
You have the eye of gork that's str d and better even at a single hit and bs2
You have the deff Kannin that's str 7 ap3 massive blast and better who cares about bs2 with a massive blast template
And you have a crappy lifta drops that only works on vehicles
Only works on 4 hull or less, and has the worse hit ratio of all the weapons since even the eye of gork has a chance to ignore invuls and works on everything. The lifta droppaeven fails if you can't move it away from other models.
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![[Post New]](/s/i/i.gif) 2016/07/05 12:00:57
Subject: Lifta-droppa rule on Big Mek Stompa
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Battleship Captain
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Interesting note on them, however: I believe the lifta droppa ignores saves, invluns, jinks, etc, as it doesn't cause a penetrating hit. It just says when a vehicle gets hit it goes boom.
Indeed it does. The odds of hitting are minimal, but 'automatic explodes' does make it very satisfying.
The Big Mek Stompa is very dependent on hitting with BS2, so it's not amazing, but it is fun to use. Sadly, 'normal' vehicles aren't all they used to be. With Knights, monstrous/gargantuan battlesuits and similar all ignoring them, you can often find yourself playing several games in a row without seeing a viable target, let alone hitting one.
The Power Fields do help - a bit - and you've still got your choppa. S10 AP1 kabooms help a lot, too.
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This message was edited 1 time. Last update was at 2016/07/05 12:03:03
Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2016/07/07 11:35:13
Subject: Lifta-droppa rule on Big Mek Stompa
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Jovial Plaguebearer of Nurgle
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Bursta Kannon is also pretty fun
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Facts are chains that bind perception and fetter truth. For a man can remake the world if he has a dream and no facts to cloud his mind. |
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![[Post New]](/s/i/i.gif) 2016/11/26 19:13:25
Subject: Lifta-droppa rule on Big Mek Stompa
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Fresh-Faced New User
Great Britain
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Can anyone confirm if the lifta-droppa (from the most recent Apocalypse book) ignores cover saves please?
Thanks very much in advance.
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![[Post New]](/s/i/i.gif) 2016/11/27 18:47:01
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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The hit with an explode result used to ignore cover due to it not being an glance or a pen but a "target suffers an explore result effect" but things changed with the 7th edition rulebook and the catch for he immob effect of grav weapons.
7th rulebook wrote: If the target is obscured and suffers a glancing hit, a penetrating hit, or is otherwise hit by an enemy
shooting attack that inflicts damage upon it (such as being hit by a weapon with the Graviton special
rule), it must take a cover save against it
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/11/27 21:10:11
Subject: Lifta-droppa rule on Big Mek Stompa
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Fresh-Faced New User
Great Britain
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Thank you very much for your reply.
That absolutely sucks, and really hurts a 1000 point model. It's bad enough only hitting on a 5+, and this just feels like a slap in the face.
Still, hey ho. Weez Da Orks, an weez da best..
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This message was edited 3 times. Last update was at 2016/11/27 21:18:46
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![[Post New]](/s/i/i.gif) 2016/11/27 23:46:47
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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Ther is a way out. Look up IA 8 and use the Kustom stompa. This still doesn't fix the Lifta droppa, but it sure fixes the point cost with the flexibility given. You only pay 25 pts for that lifta droppa in those rules, and the other options are also quite cost efficient. Also wow thats a great model. : D Automatically Appended Next Post: For example Kostom stompa with: Deff Kannon + Supa-gatler, Deth Arsenal, Gaze of Mork, Grot Bomm Launcha, Lifta-droppa will only cost 705 points and it will sure kick a punch, but you could as well build a decent version that costs only 500 points and still be reasonably wysiwyg Look it up you might like it.
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This message was edited 4 times. Last update was at 2016/11/27 23:56:39
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/11/28 22:32:08
Subject: Lifta-droppa rule on Big Mek Stompa
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Fresh-Faced New User
Great Britain
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Thanks mate, that's a good idea :-)
And I can't take credit for the model, even though I own it. It was made by my good friend Ian 'Waz' Wyatt.
He's on YouTube if you feel like perusing some of his (incredible) work
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This message was edited 1 time. Last update was at 2016/11/28 22:34:09
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![[Post New]](/s/i/i.gif) 2016/11/29 15:33:35
Subject: Lifta-droppa rule on Big Mek Stompa
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Longtime Dakkanaut
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thx his channel looks interesting. I will sure give it a look once I have the time for it.
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Inactive, user. New profile might pop up in a while |
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