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![[Post New]](/s/i/i.gif) 2015/09/23 03:54:06
Subject: Grey Knight Players
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Regular Dakkanaut
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Tell me about your army.
Are they more melee or ranged or generalist?
How well do you think they do on the their codex?
What kind of list you run?
Tell me everything
Reason I ask I found a good deal on an GK army and I bought it on impulse but after watching some batreps not sure about them.
Little history I started out this year playing KDK and i'm at the point I wanted to try another army and was wanting that army to be a generalist so don't always have to be in melee to do well. But also don't want to sit back and shoot all the time either. But after watching batreps seems like GK have to rush in to combat to stay afloat.
Good thing is I do like the models and the fluff and I'm not the kind who has to win every game I play so there's that.
So it looks like the popular lists revolve around a libby,terminators, dreadknights and maybe some ravens if you have the points. Any other good units?
Also I seen some on the reports bringing in raven turn one through the formation. Are they doing it wrong or is that allowed? don't seem right but pretty cool if its legit.
Thanks for all the info,help and your time!
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![[Post New]](/s/i/i.gif) 2015/09/23 04:06:02
Subject: Grey Knight Players
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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I run a core of one PML3 Librarian with a Liber, one to two squads of Grey Knight Terminators, one squad of Grey Knight Interceptors, two DreadKnights, and Kaldor Draigo. I focus on Jumping, Shunting, and Gating to dominate Maelstrom.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2015/09/23 04:08:52
Subject: Re:Grey Knight Players
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The way I run my army, I try to DS as much as possible turn 1, it then tries to shoot the piss out of as much stuff as possible, and then gets stuck in turn 2 and hopefully after that it's just clean up.
It's composed of 3 squads of Terminators, 1 squad of Pallies, 2 Dreadknights, a Land Raider, a Librarian, and Draigo (hate his background, but really love his model). It works...sometimes.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/09/23 04:19:07
Subject: Grey Knight Players
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Regular Dakkanaut
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A squad is just 5 right? forgive Im coming from chaos where a normal squad was 8+ in my codex.
I see GK can take 10 and split to two 5? why would you do that
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![[Post New]](/s/i/i.gif) 2015/09/23 04:56:51
Subject: Grey Knight Players
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Stalwart Space Marine
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Libby ml3 with or without liber depending
5-10 purifiers in rhino stormraven or inq valky
5 termos
Sometimes 5-10 falcion interceptors
2-3 NDK
Sometimes draigo
You combatsquad so you save bit of points what is important when you play gk
Sometimes I just ds and shunt into the fray sometimes just wait for window of opportunity.
Gk do need allies since they shooting and cheap objective grabs are nonexistent.
I mainly play fluffy so my allies are inq/sisters/red hunters marines/ admech or guard.
They used to bring tears in 5th but atm they are having though time due getting only 7th edition codex instead of 7.5. With meta focusing on shooting msu destroyer weps mobility and grav gk aren't rly competetive but for fluffy campaigns I mainly play they are allways fun. Lack of choice of units is kinda making you play mono bulids plus we don't even have access to fw stuff.
However despite of this welcome on Titan brother
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![[Post New]](/s/i/i.gif) 2015/09/23 05:08:26
Subject: Grey Knight Players
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Fixture of Dakka
Vanished Completely
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Grimlineman,
A greater number of Units on the field can help when contesting objectives, forcing the enemy to decide which Unit to shoot at or ignore, and a few other reasons.
Given that 40k is more about weight of fire, instead of quality of fire, the ability to field twice as many targets against a 'weight of fire' army is very useful at times.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/09/23 06:57:44
Subject: Grey Knight Players
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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In general, I take full 10man squads so I can Combat Squad as needed. Helps versus Kill Points.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2015/09/23 11:14:56
Subject: Grey Knight Players
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Swift Swooping Hawk
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I played a few games with Imperial Knights plus Grey Knights (in varying percentages). Had a lot of fun with this since people tend to focus on the IK, allowing GK to actually get into close combat. I had most fun with Termies and some Purifiers. Worked really well.
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My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
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![[Post New]](/s/i/i.gif) 2015/09/23 13:20:15
Subject: Grey Knight Players
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Regular Dakkanaut
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Grimlineman wrote:Tell me about your army.
Are they more melee or ranged or generalist?
How well do you think they do on the their codex?
What kind of list you run?
Tell me everything
Reason I ask I found a good deal on an GK army and I bought it on impulse but after watching some batreps not sure about them.
Little history I started out this year playing KDK and i'm at the point I wanted to try another army and was wanting that army to be a generalist so don't always have to be in melee to do well. But also don't want to sit back and shoot all the time either. But after watching batreps seems like GK have to rush in to combat to stay afloat.
Good thing is I do like the models and the fluff and I'm not the kind who has to win every game I play so there's that.
So it looks like the popular lists revolve around a libby,terminators, dreadknights and maybe some ravens if you have the points. Any other good units?
Also I seen some on the reports bringing in raven turn one through the formation. Are they doing it wrong or is that allowed? don't seem right but pretty cool if its legit.
Thanks for all the info,help and your time!
1-Grey knights models are awsomes !
2-The best unit in the codex is by far the Nemesis Dreadknight
3-You won't win much games if you play a pure list of grey knights... Why? They mainly have terminator armors or power armors which is juicy for grav guns...
4-Good point, grey knights are nasty in close clombat ! Hammerhand + force is an awsome combo ! However, its really hard to get in close combat since grey knights are way too slow... There is a way to fix it, which is run a land raider with a squad of terminators, this way you avoid grav guns spam and you move way faster !
5-Low models counts is a problem... If you play maelstrom missions you are in trouble... Grey knights units are pricey and you awont have the map control ...
6-Good point, they are fun to play in friendly game. I always liked to play a psychic army.
7-Stormraven isnt as good as you think. It will add some pressure on your opponent but I would say its a bit overcosted for what it brings.
8-If you play GK in casual games you will like it. As soon as you play semi-competitive or competitive, the amount of AP 2 weapons with high strenght is just ridiculous... You just cant deal with them with T4 models and 5+ invu... Even paladins are a mistake since they dont have eternal warriors and str 8+ weapons arent that rare.... But you get FNP hahaha !
9-Honestly, the best way to play GK are to ally them to ultramarines to form a draigostar ( draigo, tygurius, librarian lvl 3, 3-5 devastetor centurions with grav canon- amp + omniscope, ( invisibility, prescience, perfect timing...... ) ) or you can add some ad mech, which will bring you a lot of firepower ( one of the biggest lack of the GK ).
10-Hope i helped ! Have fun mate
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![[Post New]](/s/i/i.gif) 2015/09/23 14:45:27
Subject: Re:Grey Knight Players
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Willing Inquisitorial Excruciator
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I still enjoy playing my GKs, but they have their limitations and they really only have a few competitive builds. Basically, Termies will be your default Troops choice since they're so mobile and resilient when compared to Strike Squads. Librarians are the default HQ choice since they're cheap and bring utility in the form of psychic powers. Dreadknights are your heavy hitters. Always equip with personal teleporters so you can jump/shunt across the board. Purifiers, Interceptors, and Storm Ravens can be sprinkled in to add some variety. Avoid Purgation Squads, Strike Squads, and Dreadnoughts for they lead headlong down the path of tears.
They're a handsome army when well-painted, too
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![[Post New]](/s/i/i.gif) 2015/09/23 18:21:46
Subject: Grey Knight Players
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Regular Dakkanaut
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Thanks for the response everyone! Very helpful.
How about paladins they in the sprinkle in or avoid catagorey?
Hate to hear dreadnoughts are avoid. I like the looks of some I have seen with two auto cannons
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![[Post New]](/s/i/i.gif) 2015/09/23 18:44:42
Subject: Grey Knight Players
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Dreadnoughts are very cool, especially FW's GK model, but an AV12 walker just isn't worth squat in the era of Hull Points, and especially not for GK costs.
Paladins are a solid unit, but you're never really going to run more than one unit of them. they're great for playing wound allocation gimmicks with, it just needs to be remembered that they're not all that much killier than basic termiantors.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/09/23 19:06:19
Subject: Grey Knight Players
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Veteran Inquisitorial Tyranid Xenokiller
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I used to run Mordrak and an alpha strike heavy list of interceptors. Then Mordrak disappeared and I haven't touched GK's since.
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Brb learning to play.
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![[Post New]](/s/i/i.gif) 2015/09/23 21:03:59
Subject: Grey Knight Players
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Unshakeable Grey Knight Land Raider Pilot
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My usual setup is:
L3 Libby
3x Paladins w/ Apoth as a Libby Bunker
10x Purifiers with 4x Psycannons
5x Terminators
1x Stormraven
2x Nemesis Dreadknight
Imperial Bunker w/ Comms Relay
The Psycannon Purifiers go in the bunker, combat squaded with the other half of the squad in the Stormraven.
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![[Post New]](/s/i/i.gif) 2015/09/23 22:52:28
Subject: Grey Knight Players
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Resolute Ultramarine Honor Guard
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Be aggressive and split 50/50 in at least models, more likely in points with an allied force.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2015/09/24 02:30:17
Subject: Grey Knight Players
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Willing Inquisitorial Excruciator
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Paladins are typically used in a deathstar role. Attach Draigo, a Libby, add an apothecary and banner, gate around the board and go ham. It's very expensive and has some hard counters, but it can also do the butcher's work.
Hate to hear dreadnoughts are avoid. I like the looks of some I have seen with two auto cannons
I've loved dreads since I started playing 40K, too. The current Space Marine codex has them in a nice place right now, so hopefully we can get better dreads the next time we get a new GK codex. Right now, they just don't pull their weight.
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![[Post New]](/s/i/i.gif) 2015/09/24 02:56:27
Subject: Re:Grey Knight Players
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Devestating Grey Knight Dreadknight
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My normal (aka semi-casual) list is a single nemesis strike force, with 2 squads of 10 termies, a Librarian, 2 storm ravens (one or both may be swapped out for more termies), and 2 NDKs with an aegis defense line and comm relay.
The list I took to NOVA used about 500 pts of SM allies:
----(Nemesis Strike Force)----
o Librarian (Nemesis warding stave, Psyker [ML 3])
o Strike Squad (110pts)
o Nemesis Dreadknight (Heavy Psycannon, Nemesis greatsword, Personal teleporter)
o Nemesis Dreadknight (Heavy Psycannon, Nemesis greatsword, Personal teleporter)
o Aegis Defense Line (Comms Relay)
----(Nemesis Strike Force)----
o Librarian (Nemesis warding stave, Psyker [ML 2] )
o Strike Squad
o Nemesis Dreadknight (Heavy Psycannon, Nemesis Daemon hammer, Personal teleporter)
o Nemesis Dreadknight (Heavy Psycannon, Nemesis Daemon hammer, Personal teleporter)
----(Space Marines Allied Detachment)----
o Magister Sevrin Loth
o Scout Squad
o Drop Pod
o Centurion Devastator Squad (Grav-cannon and Grav-amp)
Made it to the second bracket, ended up placing 8th there (24th on the leaderboard) but that was significantly better than other pure or majority GK lists did. Basically a massive alpha strike, or use the dreadknight's mobility to avoid deathstars and pick off the stragglers. Mostly rolled the librarians on telepathy fishing for invisibility or shrouding, with the amount of ruins on the table it made stuff fairly survivable and gave me a bunch of psychic shrieks to work with.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/09/24 03:11:49
Subject: Grey Knight Players
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Guarded Grey Knight Terminator
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Grimlineman wrote:Thanks for the response everyone! Very helpful.
How about paladins they in the sprinkle in or avoid catagorey?
They can be very good, used correctly. You don't spam them, and you must include Draigo (and to be honest it's just plain better to run Centurionstar at that point), but they're certainly usable. They're far less susceptible to stuff like Grav, they hit very hard in assault, etc.
Now, competitively, you pretty much never actually run GK infantry, just min troop requirements. Take an HQ, Draigo, max Dreadknights, min troops, and spend the rest of your points on allies. But if you're going pure GK, then go ahead with the a bunch of Terminators and maybe a unit of Paladins.
Pretty much all of the power armor stuff simply doesn't do enough for how fragile they are for their points, not since the nerf on psycannons, the removal of psybolt ammo, etc.
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I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer. |
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![[Post New]](/s/i/i.gif) 2015/09/24 04:05:04
Subject: Grey Knight Players
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Grimlineman wrote:Tell me about your army.
Are they more melee or ranged or generalist?
How well do you think they do on the their codex?
What kind of list you run?
Tell me everything
1) Because of the way our models are equipped you can't really specialize with this codex. Every model can melee, every model can shoot. Thats just how it is.
2) I think we're a solid middle of the road codex thats got the necessary tools, but not as many as other armies do.
3) Well, the pretty standard list. If you go pure/almost pure GKs there is really only one viable list. A NSF with several Psyker HQs, Dreadknights, and as many terminators as you can squeeze in. Everything has a 2+ save and deep strikes turn 1.
My current 1850 list is a Grandmaster, 2 Librarians, 20 Terminators(2 squads, 2 psycannons and 2 Daemon Hammers in each, other weapons to fill points), 2 Dreadknights, and an ADL with Comms relay. Nothing but Sanctic powers too.
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This message was edited 1 time. Last update was at 2015/09/24 04:05:44
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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