Took a swing at creating a Battleplan - tried to keep it as close to
GW's format as possible.
Treasure Hunt
The old civilisations of the Mortal Realms, all but lost to history after the scourge of Chaos swept over them, can be veritable troves for those willing to brave danger in the search. Many ruins have been picked clean by scavengers over the centuries but a few remain intact under the weight of dust and decay. When previously hidden ruins are discovered, opposing armies can clash as they seek to be the first to uncover the treasures of a past age.
This battleplan describes the meeting of two armies among ruins that contain a hidden wealth of knowledge, magic or great riches. You could use it to represent a force of Stormcast Eternals seeking vital secrets in a ruined city recently unearthed by the powerful magic of Chaos, only to discover an opportunistic Skaven warlord has already started to pillage it. Or perhaps the Sylvaneth are desperately trying to recover the wilting essence of life within a dying forest as the Rotbringers seek to twist the same treasures to their own foul purposes.
If it sounds fun, the full rules and Battleplan map are here;
https://ttgamingdiary.wordpress.com/2015/09/23/battleplan-treasure-hunt/
Would be very interested in comments.