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![[Post New]](/s/i/i.gif) 2015/09/30 23:07:23
Subject: Making my army more competitive.
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Regular Dakkanaut
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I currently have 20 zerkers, a kharybdis assault claw, a land raider proteus, a bloodthirster,a daemon prince, a contempt of dreadnougt. I mostly buy models which I like but I want it to be semi competitive at least
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![[Post New]](/s/i/i.gif) 2015/10/01 04:54:05
Subject: Making my army more competitive.
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!!Goffik Rocker!!
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Andredre wrote:I I mostly buy models which I like but I want it to be semi competitive at least
wrong game
jokes aside, maybe you should get some ranged support? I see, you're in for FW, so, there are quite effective things like quad mortars or laser destroyers.
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This message was edited 1 time. Last update was at 2015/10/01 05:13:55
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![[Post New]](/s/i/i.gif) 2015/10/01 09:05:51
Subject: Making my army more competitive.
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Secretive Dark Angels Veteran
Canada
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Chaos bikers are always a good look nice reliable unit that consistently does well usually melts guns as the hand weapon at a ratio of on melts per 3 bikes
The helldrake is a but of an experts only weapon otherwise your going to find it fairly hit n miss. Hell turkeys are a tool that you need to understand its limits on and use accordingly.
The forgefiend is a good weapons platform, usually taken along side other things though
Vindicator laser tank destroyer: situationally better than all other single sources of lascannon available to you (even oblits) a must own if you play cities of death a lot because of its street control and raw power as a tank killer can slay a metal box every turn by himself.
Warp talons - sometimes these are a wash out but when they work their a good board flanking unit that can really do good work. Their success largely relies on how much your enemy views them as a threat and wether or not they can catch them.
Noise marines, these guys aren't very themed to go with your zerkers but they can work really well all the same, icon of excess makes them fairly though and they can really wipe out squads of basic core infantry if left to their own devices. Good unit for defensive play due to their short range nature.
Bel'akor he's a daemon that gives you guaranteed invisible he couldn't be any less awesome.
Cypher, not a great model based on his rules per say but you get three squads of infiltrating chosen which can be a fun little twist to your army. And cypher has the ever sought after eternal warrior. As well as a s7 ap2 melee attack. He also grants you d3 vp if he lives through the whole game. Potentially game winning in maelstrom.
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2015/10/01 16:39:10
Subject: Making my army more competitive.
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Regular Dakkanaut
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Yea, I was thinking bout the quad mortars they're badass. But hmmm I like the warp talon models but how would I go about using them? I heard the hell turkey got nerfed, I am confused on how belakor works?? Btw I'm playing against eldar, dark eldar, n necrons.
Btw how about flesh hounds?
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This message was edited 1 time. Last update was at 2015/10/01 16:40:41
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![[Post New]](/s/i/i.gif) 2015/10/01 16:59:15
Subject: Making my army more competitive.
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Lone Wolf Sentinel Pilot
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Flesh Hounds are always an excellent choice. They are good as small 5 man units and they are good as large 15 man units.
Warp Talons are a little bit more tricky and has been mentioned by ionusx they can be good depending on the other threats in the immediate area. That said I generally like to go for the more "guaranteed useful" units in a competitive setting so Warp Talons are on my do-not-use list.
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![[Post New]](/s/i/i.gif) 2015/10/04 03:28:06
Subject: Making my army more competitive.
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Regular Dakkanaut
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I wonder, would a D thirster n belakor b a good mix?
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![[Post New]](/s/i/i.gif) 2015/10/04 16:19:16
Subject: Making my army more competitive.
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Unhealthy Competition With Other Legions
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k so for regular csm
-ml3 unmarked sorcerer
-nurgle mace prince
-biker lord mon daemonheart pf+lc+slaughterer's horns
-mon bikers x2 melta or mos
-be'lakor
-oblits
-heldrake
-plague zombies
-deeprstike helbrute formation
kdk:
-goretide
-fleshhounds
-bloodletters
-khorne fist formations or whatever
-d-thirster
-blood host detachment
-heldrake
-soul grinder
-heralds
forgeworld:
-sicaran
-vindicator laser destoryer
-the land raider with a destroyer cannon
-chaos knight with mok
-kytan
-fire raptor
-dreadclaw
-spartan assault tank
-all of ia13
thats the most of it
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![[Post New]](/s/i/i.gif) 2015/10/04 17:32:41
Subject: Making my army more competitive.
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Regular Dakkanaut
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Right now my army is kdk with csm allies basically
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