Switch Theme:

[1000] - Blood Angels  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Chosen Baal Sec Youngblood





Been toying with the idea of getting Blood Angels. I don't want to go in to GW blind and just pick up what I think looks cool [even though everything looks cool] but want a solid foundation to a Blood Angels army that I can add onto for 1500 pts+. My main concern is loadouts. I also have 125 spare points that I can spend [maybe more if my loadout is garbage]. Thanks in advance!

HQ

Liberian
- Hand Flamer, Gallians Staff, Jump Pack
- Level 2

Elites

x10 Death Company
- 2 Power Fists,
- 4 Power Weapons,
- 1 Hand Flamer
[Bolt Pistols and Chainswords fill out the rest]
Jump Packs

Troops

x4 Tact Squad
- Lascannon
Sergeant
- Combi Grav
- Power weapon

All in a Razorback with Lascannon and Twin Linked Plasma Gun

Another Tact Squad, identical to first


875 points, 125 left over or more depending on changes. Do I go Rhinos with bigger Tact squads? Bikes? Dreadnaught? Baal Predator?

This message was edited 1 time. Last update was at 2015/10/03 14:37:49


 
   
Made in us
Locked in the Tower of Amareo




Heavy weapons on tacs are almost always useless. Also power weapons on dc are often a waste.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I think you have missed some points?

Libby 125
DC 350
4 x Tac Squad 205 each 820

So basically 1300 points...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Hey FlingitNow, he's saying it's a tactical squad containing five members, not 4x 10 man tactical squads.

Now, on to the list at hand.

Firstly, Welcome to the Blood Angels! A more noble chapter you will not find.

Let's take a look at your list:

First, the Librarian. I like the concept here, though I would strongly consider dropping the Hand Flamer for just a bolt pistol, as Gallian's Staff is a 2 handed weapon, and you won't benefit from the bonus attack a pistol would give. Also, Psychic attacks will more than make up for not having a ST:3 flamer pistol. Save those points and keep him more bare-bones.

I'd next consider a command squad for the Librarian and add jump packs. It's an elite choice, and a bare bones Command Squad with jump packs is exactly 125 points, and that includes a Sanguinary Novitiate (Medic) which grants the squad Feel no Pain, and a Company Champion with a Combat Shield and a Power Sword equipped that's WS:5, and that can take challenges for your Librarian. You can use the points you saved from the Hand Flamer to throw a Storm Shield on one of the three other veterans, and if you free up another 20 points, that lets you run three storm shields on this unit to help them, and your Librarian, survive incoming fire and get into melee. You can also throw a Meltagun, or power fist/lighting claw on one or two veterans if you can free up the points, though I would try and keep this squad around the 160 to 180 point mark if I were you. Maybe one Veteran can carry a power fist for AP:2 swings along with his Storm Shield They're ablative wounds for your Librarian and a way to give your Librarian a 3+ invulnerable save (with a 5+ feel no pain save as long as it's not double-toughness). Also, Feel No Pain allows you to have at least a 5+ save versus any perils of the warp wounds you suffer that you otherwise would just take with no save allowed. Very much worth it in my opinion.

Next: Your Death Company. I would once again drop the hand flamer, and get rid of the power weapons all together for the most part. I would keep one or two fists in this squad (One, were I the one making it) and would also consider keeping one power weapon (axe) on a marine for extra AP:2 swings. Also, as an aside, if you want to consider it, put a Bolter on your Power Fist marine as Death Company are Relentless, and giving that model the ability to double-tap a bolter and then charge in anyway is awesome. You won't be losing an attack either since the Power Fist is a specialist weapon.

Next, your Tactical Squads: Firstly, replace your Lascannon with a Heavy Flamer. It's cheaper, and is an assault weapon, so the squad can charge in if you fire it. The Razorbacks will hopefully give you some decent anti-armor out to range, and also provide some added AP:2 shooting with the twinlinked plasmaguns. Lastly, your Sergeants: Give them Lightning Claws instead of Power Weapons if you're going to run Combi-Grav bolters on them. They don't lose out on an attack that way (Lightning Claw is a Specialist Weapon), and also get the Shred special rule for no extra points cost.

Any extra points you save on weapon swaps you can put toward a minor upgrade or two on your Command Squad or Death Company. Throwing another power weapon (axe, or Mace) on the DC wouldn't hurt, but I would try and keep the majority of the squad (at least 6 or more) armed with bolt pistols and chainswords. An alternate thing you can do with your spare points is add another Bolt Pistol & Chainsword Death Company marine or two to the squad (Max of 15 total) so you have even more ablative wounds for that unit to soak wounds with. I'd shoot to have at least 12 to 13 models in here if I were you, if not the full15, and you should have the points to do that by shaving a power fist and three power weapons out of the squad.

I hope that helps you out and best of luck building your list. If you need any help or further tips on list building or painting Blood Angels, feel free to shoot me a PM and I'll offer what knowledge I can to you.

Take it easy, and welcome to the fold, fellow Son of Sanguinius.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in au
Trigger-Happy Baal Predator Pilot





HQ
Chaplain
Jump Pack, Veritas Vitae, Valour's Edge, Melta Bombs
(145pts)

Elites
Death Company (10)
2 Power Weapon, Power Fist
(285pts)

Troops
Tactical Squad (5)
Sergeant: Veteran, Combi-Flamer, Power Fist, Melta Bombs
Tactical Marines: Heavy Flamer
Dedicated Transport: Razorback (Lascannon & TL Plasma Gun)
(215pts)

Tactical Squad (5)
Sergeant: Veteran, Combi-Flamer, Power Fist, Melta Bombs
Tactical Marines: Heavy Flamer
Dedicated Transport: Razorback (Lascannon & TL Plasma Gun)
(215pts)

Heavy Support
Vindicator
Overcharged Engines, Siege Shield
(140pts)

Total: 1000pts

This message was edited 2 times. Last update was at 2015/10/04 01:23:50


 
   
Made in ca
Chosen Baal Sec Youngblood





Thanks for the help guys. But a BIG special Thanks To Red Thirst for the warm welcome and a short essay helping with load outs. With said advice I came up with this list. I also kept budget in mind as well lol.

HQ

Liberian
Gallians Staff, Bolt Pistol, Jump Pack

Elites

x10 Death Guard
2 Power Fists, 2 Power Axes, 6 Chainswords, 8 Bolt Pistols, 2 Bolters, Jump Packs

Command Squad
x2 Vets with Storm Shield and Lightning Claw
x1 Vet with Storm Shield, Metla and Chainsword
Company Champion with Bolt Pistol, Combat Shield, Power Sword
Sanguinary Novitiate with Bolt Pistol, Chainsword, Narthecium
Jump Packs

Troops

Tact Squad x4
1 Heavy Flamer
Sergeant with Lightning Claw and Combi Grav
Razorback with Lascannon and Twin Plasma

Repeat Tact Squad for 2nd Squad.

1000 points on the dot. Feel good.
   
 
Forum Index » 40K Army Lists
Go to: