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[1000] - Mad Max Themed Mechanised Orks  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stalwart Dark Angels Space Marine




London

Working on a mobile Ork force and looking for some advice on tweaking some stuff. Mainly things like Vehicle Upgrades, is the Blitzbike worth it (I'm not super used to Ork shooting yet and think and the number of Power Klaws but other suggestions would be great too.

HQ
Warboss
Power Klaw, Warboss Gazbag’s Blitzbike, Bosspole
125

Warboss
Power Klaw, Da Lucky Stikk, 'Eavy Armour, Bosspole
119

Mek
Grot Oiler
20

TROOPS
18 Boyz
‘Eavy Armour, Boss Nob, Power Klaw, Rokkit Launcha
220

12 Boyz
Shootas, Big Shoota, Boss Nob, Power Klaw, Bosspole, Trukk
141

FAST ATTACK
5 Warbikers
Boss Nob Upgrade, Power Klaw
125

5 Warbuggies
Rokkit Launchas
125

HEAVY SUPPORT
Battlewagon
Boarding Plank
125

Biker Warboss goes with the Warbikers, DLS Warboss goes into the Slugga Boyz with the Mek and they all go in the BW.

I'm worried that I only really have 4 targets; Warbikes, Warbuggies, Trukk and Battlewagon. Because of this I'm considering dropping the BW for more Trukks, Deffkoptas or maybe 2 smaller units of Warbuggies.

What advice do you guys have (Please remember this is very much a Kult of Speed list and I don't need it to be super competitive)?

This message was edited 1 time. Last update was at 2015/10/14 16:09:59


 
   
Made in us
Flashy Flashgitz





This isn't a mech list. This would fall under speed freaks... If they are riding in a BW, why not a mega armored boss with the stikk? We're better than anyone else at low points. I would being tons more bodies not bikers or buggies, but that's just me.

Warboss Troil
"Less chat, more splat!" 
   
Made in gb
Stalwart Dark Angels Space Marine




London

I use the term mechanised meaning everything is loaded up in vehicles. This list is very much themed to be Kult of Speed. Hadn't thought about MA on the DLS WB, thanks for the idea. Would you say it would be worth shrinking the Warbuggies and/or Warbikers and/or dropping the BW for Trukk Boyz to increase the numbers then?
   
Made in us
Waaagh! Warbiker




Alaska

I believe your hunch is right; you have too few targets. BW will force priority and draw too much heat. Eavy armor is usually a waste unless its on an HQ, a nob boss, or its a small squad used for something like hunting devastators.

Things I'd do to help diversify your damage:
-Drop the biker boss. You dont need two warbosses in a list this small, and his cost would mean almost an entire trukk squad
-Split the warbuggies into two squadrons so that your enemy has to pick what to shoot.
-Put MA on the warboss in the BW, then put him in front to tank using that sweet 2+ rerollable. LoS for anything AP2
-Shotta boys are used to hold mid-field, and as a deterrent to infantry. If you do use them, I reccommend dropping the klaw just to save points. Since theyll be sitting and shooting, they wont be trying to rush into CC. Give the nob a Big Choppa so that hes still menacing and viable against vehicles, then spend those 20 points you saved elsewhere
-The BW boys should drop the Eavy armor. It almost doubles their cost, and if you put the warboss in front, you can allocate most hits to him to tank. Orks overrun, they dont out perform. Thatsll save you 72 points, almost half a trukk.
-Take the rokkit off the BW team. You want them moving flat-out turn one so that you can get stuck in turn two. Take those points, put the rokkit on the BW so that it isnt instantly destroyed on a "Weapon Destroyed" result, and so that if its immobilized it can still do something. I miiiight drop the klaw from the nob in the BW unit too; you are hefting around a lot of anti-armor for only 1000 points, and you can use those points for even more boys!!!


Automatically Appended Next Post:
With just these suggestions, plus MA for the warboss, youll be saving 232 points or so. Drop a warbuggy and fiddle things around, and you'll have enough for two more trukk squads. That, plus splitting your warbuggies, will mean that you add 3 more target suads, plus four ObSec units (the boys + trukks)

This message was edited 3 times. Last update was at 2015/10/14 17:46:58


 
   
Made in us
Stalwart Dark Angels Space Marine




London

Here is the updated list, how does it sound?

ORK ARMY (996)

HQ
Warboss
Mega Armour, Da Lucky Stikk , Bosspole
130

Mek
15

TROOPS
17 Boyz
Boss Nob , Big Choppa
132

12 Boyz
Shootas, Big Shoota, Boss Nob, Big Choppa, Bosspole, Trukk
121

12 Boyz
Shootas, Big Shoota, Boss Nob, Big Choppa, Bosspole, Trukk
121

12 Boyz
Boss Nob , Power Klaw, Bosspole, Trukk, Boarding Plank
157

FAST ATTACK
3 Warbuggies
75

3 Warbuggies
75

5 Warbikers
Boss Nob Upgrade, Power Klaw, Bosspole
125

HEAVY SUPPORT
Battlewagon
Boarding Plank, 3 Rokkit Launchas
140

Warboss, Mek and Slugga Boyz in the BW. BW move forwards with Slugga Trukk Boyz and Warbikers aiming for a second turn WAAGH!. 2 Trukks of Shoota Boyz are for holding midfield objectives and backfield if needed. Warbuggies squads outflank and offer support/distractions where needed.

This message was edited 1 time. Last update was at 2015/10/14 21:48:50


 
   
Made in us
Nasty Nob






I like it! Your battlewagon is still going to draw a lot of fire, but the trukks should help obscure the sides as you roll up the board.
Good luck!


My P&M blog: Cleatus, the Scratch-building Mekboy
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