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Made in us
Raging Ravener




Michigan

So I'm preparing for a fun laid back game with my Deathwing and I'm looking at running a triple land raider list. I currently have 2 crusaders that are my go to choice, but I'm curious what should be the choice for the 3rd raider, as I don't want to run another crusader. As I said, it's a fun game so I'm going unbound so my squads will start inside of the tanks but the question is, should I go for the redeemer or the standard land raider?

I am leaning for the redeemer as it has a larger transport capacity and it seems to fit more with the up-close style of list I'm going to be playing anyway. The standard land raider seems a bit more out of place due to the lascannons influencing you to not be as mobile and shoot more. Anyways, what are others thoughts/suggestions on what to run for the 3rd tank? Thanks.

40k
2000 Ravenwing
Hive Fleet Anathema 7300; always growing  
   
Made in us
Battlewagon Driver with Charged Engine





Redeemer would be my choice

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Tunneling Trygon






Just want to be sure about something. You know you can start squads in Heavy Support Land Raiders in a Battleforged list, correct? Any squad able to embark can start in a transport that wasn't bought as a Dedicated Transport. Just the way you worded it makes it sound like you are doing Unbound as if that unlocks that ability...

Have you looked at the Prometheus? I haven't ever found a use for it but there are some armies where reducing a Cover Save or two is a big help. And Unbound Deathwing are forced to do Reserve Rolls, correct? Because you can't use a Detachments that aren't Formations so the Deathwing Detachment giving Turn 1 or 2 auto Deep Strike is unavailable, right? Could be worth looking into. But only 10 capacity is a downside with Terminators.
   
Made in us
Raging Ravener




Michigan

Yes, I do know about starting models inside the heavy support land raiders. I only mentioned unbound because I wanted to run a pure Deathwing force without having to use the specific formations and their wonky rules. Unbound Deathwing has no such deep strike requirements that I'm aware of, and the terminators from the detachments can only deepstrike as early as turn 2 unless there's been a change that I've missed or I'm reading something wrong.

I am unaware of the Prometheus and it's rules, so I am not sure of the rules that come along with it.

40k
2000 Ravenwing
Hive Fleet Anathema 7300; always growing  
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I actually wonder if there might be an exploitable rules loophole with the Deathwing Strike Force detachment. It says that you can take dedicated transports, but the entire formation must deep strike. Deep striking Land Raiders?

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
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Made in us
Tunneling Trygon






Yes it's a loophole, but if you argue the point then it can take away from the experience of playing. It's poorly written and unless your opponent is very open minded, it can lead to an unnecessary arguement. Worth asking if they're good playing that way, but not worth forcing the point on a technicality.

The Promethius has Heavy Bolters and an Auspex, so it reduces the Cover Save of both units it shoots at. Also adds +1 to Reserve rolls. It's very niche but might help out here. More of a Land Raider Command Vehicle than anything else for an extra 20pts.
   
Made in ru
!!Goffik Rocker!!






Can take a formation of 3 land raiders. It's pretty decent. If you want to run raiders anywayz, i mean.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

How much AV do you have in your list? One of the issues with LRC/Rs is that they are anti-horde units primarily, And while terminators can bust up tanks in CC, they are not the best at opening them up at range.

As much flack as the basic Phobos gets, sometimes you need to bring the Godhammers to the party. And while overpriced a bit, it’s the only non-FW LR that can actually play at being a MBT. The LRC/R are both very good battlefield taxis, but kinda lousy tanks.

   
Made in us
Willing Inquisitorial Excruciator





Pittsburgh, PA, USA

Run a Redeemer with DW Knights and an attached IC inside. Fits perfectly with the two Crusaders

 koooaei wrote:
Can take a formation of 3 land raiders. It's pretty decent. If you want to run raiders anywayz, i mean.


Yup, consider running all three Raiders as a Land Raider Spearhead Formation from the SM 'dex. Basically, all three Raiders ignore any result except Wrecked or Destroyed on the damage tables, and you can re-roll failed armor pens and wounds against super-heavies and gargantuans. Great for destroying the big gribblies like IKs and Wraithknights.

Good luck with the Deathwing!

This message was edited 1 time. Last update was at 2015/10/20 13:50:47


   
Made in us
Raging Ravener




Michigan

I had thought of running the LR spearhead formation to get the bonuses, as there is no downside if I'm bringing 3 raiders already. I guess, based on that decision, I'm better off with a LRR as the third choice to deliver the Deathwing to my opponents doorstep. Thanks all for the input and thoughts; much appreciated

40k
2000 Ravenwing
Hive Fleet Anathema 7300; always growing  
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

I've been running two Redeemers and a Crusader in my SM list since 4th, at 1500 points. It was a blast most of the time, could be horribly one-sided some of the time. Haven't tried it recently, though, not since 7th came out.

I advise you always take the Multi-Melta upgrade.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Decrepit Dakkanaut




I advise against the Redeemer. Less room (though this doesn't affect everyone) and the Flamestorm Cannons are a bitch to use. At the very least, the Crusader is almost just horde duty without painful-to-fire weapons to help out your Assault Centurions and Assault Terminators.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut




if your open to forge world, i would take a spartan assault tank. Gives you some anti vehicle and it's a very tough vehicle to remove.
   
Made in us
Decrepit Dakkanaut




HoundsofDemos wrote:
if your open to forge world, i would take a spartan assault tank. Gives you some anti vehicle and it's a very tough vehicle to remove.

See? Somebody gets it.

However, the OP owns two and wants the third. I gotta ask WHAT this list could possibly be like.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Raging Ravener




Michigan

Well it's a typical terminator skew list. Basic list is:

Terminator HQ

DWK
LR 1

DWT
LR 2

DWT
LR 3

Fill in left over points from there. As I said, a laid back fun game with models that I LOVE but don't get to play as often as I'd like. Outside of that it's move forward and start powerfisting stuff in the face lol

40k
2000 Ravenwing
Hive Fleet Anathema 7300; always growing  
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

LRR all day, and like someone said earlier, always multimelta

 
   
 
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