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![[Post New]](/s/i/i.gif) 2015/11/11 22:52:45
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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I'm just gonna unlock it myself, if and only if, it's already on the disc, I'm having everything I've payed for, not everything bar the chunks they decided to charge me more for.
I bought the disc, therfore I own everything on it, but obviously not the ip.
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![[Post New]](/s/i/i.gif) 2015/11/14 03:09:06
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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LordofHats wrote:I remember before CA became Dbags about it. You could just go into Descr_strat and all you had to do was copy past the factions from "unplayable" to "playable" and boom. You could even play the rebels if you wanted (not recommended). Goodbye to that by the time Shogun II came out and they started locking the game files. Now if you want to play a faction, you have to pay them $10-$15 to do the job that used to take all of five seconds.
It's still easy enough to do, wait a day or 2 and the crack for the extra race will be out, on disc dlc never lasts long.
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![[Post New]](/s/i/i.gif) 2016/03/17 12:16:09
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.
Cheers
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![[Post New]](/s/i/i.gif) 2016/05/25 20:33:08
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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just got to say thanks to the people that helped me choose a gaming laptop on here to play this, game runs on top specs like a dream, haven't really had a drop below 50fps, even on massive battles, really appreciate it people who live in my computer
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![[Post New]](/s/i/i.gif) 2016/06/05 14:14:55
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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Avatar 720 wrote:I've wondered this for a while, but has anyone else noticed that enemy legendary lords appear to automatically obtain their legendary items when they reach the level required to start the quests? Whilst it takes the player a good chunk of time, money, and effort to get even one piece, AI seem to just be gifted them.
yep I noticed that, but I also noticed that player lords are generally better than the a.i ones, as we control them better, ive noticed that archaon rarely uses magic for instance
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![[Post New]](/s/i/i.gif) 2016/06/10 22:52:08
Subject: Re:Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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I love this game
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This message was edited 1 time. Last update was at 2016/06/10 22:52:46
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![[Post New]](/s/i/i.gif) 2016/06/13 12:22:00
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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I'm also up for a bit of co op with a competent player, my mate doesn't know how to play total war so I get a tirade of questions and his turns take 5 mins plus lol, its so frustrating ive told him to play single player for a bit till he learns the game lol
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![[Post New]](/s/i/i.gif) 2016/06/16 07:17:20
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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flamingkillamajig wrote: Formosa wrote:I'm also up for a bit of co op with a competent player, my mate doesn't know how to play total war so I get a tirade of questions and his turns take 5 mins plus lol, its so frustrating ive told him to play single player for a bit till he learns the game lol
I should be alright. I fully played Vampires and did a good chunk of greenskins in single player on normal difficulty. I may ramp up the difficulty soon actually so i get more of a challenge.
What's your Steam name btw?
T-bono, and I just wanted someone who knew how to build settlements etc. Lol, skill isn't an issue
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![[Post New]](/s/i/i.gif) 2016/09/02 18:32:22
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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ah the radious mod, so many bad design choices in there lol, its even more unbalanced than the standard game
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![[Post New]](/s/i/i.gif) 2016/09/03 14:45:53
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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Trondheim wrote: Formosa wrote:ah the radious mod, so many bad design choices in there lol, its even more unbalanced than the standard game 
That is a opinion open for debate, the standard game is as fun as watching paint dry. And in dire need of severe improvement if you ask some. I would rather have a large rooster of units than a few stock units that is less than fun to use
that's fine, id like more units too, but just spamming units at us with no thought to balance or fluff, no thanks, I got WARHAMMER total war because A: its a Warhammer game and B: its a total war game, its not called Radious total war
BTW for clarity, I like the standard radious mod, I just don't like the Total units mod, why use swordsman, when armoured swordsman exist, why use either when you can spam knights of morr, its the same issue for every race.
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![[Post New]](/s/i/i.gif) 2016/09/05 11:53:52
Subject: Total War Warhammer
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Grim Dark Angels Interrogator-Chaplain
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SomeRandomEvilGuy wrote: Formosa wrote:
BTW for clarity, I like the standard radious mod, I just don't like the Total units mod, why use swordsman, when armoured swordsman exist, why use either when you can spam knights of morr, its the same issue for every race.
Why use swordsmen when you can have great swordsmen?
Because they have different rolls, one is shielded and high defence, the other is armour piecing and anti elite, and each has a different cost, armoured swordsman are just swordsman +1 for no reason, knights of morr are just better than everything at everything, so no need for Greatswords, Spears, halberds and normal swordsman, then we get into plugging holes in the weakness of an army for no reason, undead archers and handgunners, black orc arrer boys, it goes on, the unit balance is non existent.
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