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Made in us
Been Around the Block




Still kicking around with how id like to expand my chaos mini's army. Although i'd like to do something like slaanesh to be different from the khorne/KDK/Nurgle, but the units that kept getting included synergize better as khorne vanilla i think (could be wrong - yes - that can happen from time to time hehe)

Chaos Space Marines: Codex - Combined Arms Detachment (vanilla)

Headquarters: 175 points

Chaos Lord - Juggernaught, LC, PF, MoK, SoC

Elites: 480 points

(FW) Chaos Decimator Daemon Engine - DoK, Butcher Cannon, Decimator Siege Claw

(FW) Chaos Decimator Daemon Engine - DoK, Butcher Cannon, Decimator Siege Claw

Troops: 210 points

Chaos Cultists - 14 Cultists + Champion

Chaos Cultists - 14 Cultists + Champion

Chaos Cultists - 14 Cultists + Champion

Fast Attack: 315 points

(FW) Hell Blade - Helstorm Autocannons

Chaos Bikers - 4x bikers, 2x MG's, MoK, IoW + Champ w/ LC, PF

Heavy Support: 250 points

Maulerfiend

Maulerfiend

Lord of War: 420 points

(FW) Chaos Knight Errant - DoK

tallies up to 1850 on the dot.

one concern i do have is 4 forge world models being in the list and folks not wanting to play against it noting being straight GW stuff.

probably would fluff the list out as word eaters legion perhaps, or random vanilla generic legion.

everything moves across the board as needed (cultists can bubble wrap or park). Lord and Bikers zip up a flank with the engines and fiends moving up with the knight. had 3 fiends at first but really like the hell blade model and needed something to handle anti-air.

kept upgrades and toys to a minimum so the units can do their job, nothing phancy smancy...

oh well, thoughts tips suggestions advice, C&C etc are always appreciated

Thanks,

Tak

 
   
Made in gb
Dakka Veteran






Drop the butcher cannons in my opinion go with double siege claw.

Drop cultists down to the minimum required for a CAD and hope that's enough for a third maulerfiend with lasher tendrils.
   
Made in us
Nurgle Predator Driver with an Infestation




40 points of weapons for a 1 wound biker champ is a bit excessive. I'd just give him a Power Axe and/or Melta Bombs and call it a day.
   
Made in us
Been Around the Block




So here's a revised list...

Chaos Space Marines: Codex - Combined Arms Detachment (vanilla)

Headquarters: 175 points

Chaos Lord - Juggernaught, Power Axe, PF, MoK, SoC

Elites: 440 points

(FW) Chaos Decimator Daemon Engine - DoK, 2x Decimator Siege Claws

(FW) Chaos Decimator Daemon Engine - DoK, 2x Decimator Siege Claws

Troops: 150 points

Chaos Cultists - 9 Cultists + Champion

Chaos Cultists - 9 Cultists + Champion

Chaos Cultists - 9 Cultists + Champion

Fast Attack: 290 points

(FW) Hell Blade - Helstorm Autocannons

Chaos Bikers - 4x bikers, 2x MG's, MoK, IoW + Champ w/ Power Axe, BP

Heavy Support: 375 points

Maulerfiend

Maulerfiend

Maulerfiend

Lord of War: 420 points

(FW) Chaos Knight Errant - DoK

tallies up to 1850 on the dot.

Yeah i meant to give the lord and biker champ power axes not LC's. took the PF off the champ and dropped the cultists to 3x10. dual claws on the engines. i could take out the 3rd cultists unit to put lasher tendrils on all 3 maulerfiends (plus MB's on lord and biker champ plus combi-melta on champ) but thought the magma cutters were the better option for anti-armor.

Thanks,

Tak


Automatically Appended Next Post:
**** or is the knight plus engines plus melta bikers plenty for dealing with anti-armor and gear the fiends towards mashing and bashing up blobs and swarms and squishy infantry into jelly?

This message was edited 1 time. Last update was at 2015/11/02 21:16:42


 
   
 
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