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![[Post New]](/s/i/i.gif) 2015/11/08 20:13:30
Subject: Highlighting with glazes
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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Just saw this article: http://taleofpainters.blogspot.de/2015/06/tutorial-how-to-paint-dark-angel.html Where you're supposed to highlight the model using a glaze with a lighter shade of green. Does it actually work?
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![[Post New]](/s/i/i.gif) 2015/11/08 20:17:52
Subject: Highlighting with glazes
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Longtime Dakkanaut
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Of course it does, he even shows you a picture of it.
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![[Post New]](/s/i/i.gif) 2015/11/08 21:21:59
Subject: Highlighting with glazes
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Is 'Eavy Metal Calling?
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To clarify what the article seems to be getting at, which might be where you're confusion is coming in:
You're presumably thinking of glaze as 'slightly thicker wash' used for tinting and shading by applying all over an area. Instead, what is being applied here is essentially a semi-transparent 'layer'. The application is no different to if you were doing normal layering, but the paint is thin enough to leave some of the original colour showing and thus ensure a smooth transition. You build up intensity over multiple coats on progressively smaller areas, lightening rather than darkening the model.
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![[Post New]](/s/i/i.gif) 2015/11/08 21:28:47
Subject: Highlighting with glazes
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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Paradigm wrote:To clarify what the article seems to be getting at, which might be where you're confusion is coming in:
You're presumably thinking of glaze as 'slightly thicker wash' used for tinting and shading by applying all over an area. Instead, what is being applied here is essentially a semi-transparent 'layer'. The application is no different to if you were doing normal layering, but the paint is thin enough to leave some of the original colour showing and thus ensure a smooth transition. You build up intensity over multiple coats on progressively smaller areas, lightening rather than darkening the model.
Thank you.
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![[Post New]](/s/i/i.gif) 2015/11/09 00:36:22
Subject: Highlighting with glazes
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Veteran Wolf Guard Squad Leader
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An ever useful article that I always recommend. Written by an incredibly talented painter and sculptor.
http://www.mainlymedieval.com/ozpainters/viewtopic.php?t=49
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This message was edited 2 times. Last update was at 2015/11/09 04:57:26
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![[Post New]](/s/i/i.gif) 2015/11/09 03:50:57
Subject: Highlighting with glazes
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Longtime Dakkanaut
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Matthew wrote: Paradigm wrote:To clarify what the article seems to be getting at, which might be where you're confusion is coming in:
You're presumably thinking of glaze as 'slightly thicker wash' used for tinting and shading by applying all over an area. Instead, what is being applied here is essentially a semi-transparent 'layer'. The application is no different to if you were doing normal layering, but the paint is thin enough to leave some of the original colour showing and thus ensure a smooth transition. You build up intensity over multiple coats on progressively smaller areas, lightening rather than darkening the model.
Thank you.
One important thing to note is that when you do this, it actually matters in which direction you drag the brush across the model. The reason for this is that because the paint is watery, but has enough tension that it doesn't just spread everywhere, it blobs the most where the brush ends.
So basically move from dark to light when doing this, as the pooling of paint will be faintest where you start and thickest where you finish with the brush.
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