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FW Imperial Armour Vol. 12 Fall of Orpheus Necron Addendum  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Loyal Necron Lychguard





Working on it

Hey, so I was looking through the book and notice that most of the stuff for Necrons. (I don't play SM or IG so I have not a clue as to what they have)
I'm not sure if this'll take but here's the Necron stuff with updated info: Wargear, stats for existing weaponry, Crypteks (since they have been drastically changed), etc.
You will probably see the same thing stated a couple times in different areas.
Also since I don't want to violate any copy wright things or stuff I will use IA:V12 instead, even though it's blatantly
obvious what it is.

Special Rules:

Reanimation Protocols: Use Current Codex Rules
Ever-living: No Longer Exists
Entropic Strike: Use Current Codex Rules
Living Metal: Use Current Codex Rules
Flensing Scarabs: Use IA:V12 Rules
Mark of the Flayer: Use IA:V12 Rules

Wargear:

No Longer Available: Sempiternal Weave, Tesseract Labrynth, Timesplinter Cloak

Use Current Codex Rules: Phylactery, Mindshackle Scarabs, Tachyon Arrow,
Gauntlet of Fire, Staff of Light, Voidblade, Warscythe, Ressurection Orb, Phase Shifter,

Warlord Traits:

Use IA:V12 Warlord Traits (Dark Harvest List Only)

Weapons:

IA:V12: Cutting Beam, Death Sphere, Exile Cannon, Gauss Annihilator,
Gauss Exterminator, Gauss Flux Arc, Heat Cannon, Tesseract Singularity Chamber.

No Longer Available: Abyssal Staff, Harp of Dissonance, Tremorstave, Voltaic Staff,
Staff of the Destroyer, Eternity Gate Portal of Exile

Use Current Codex Rules: Death Ray (Focused/Unfocused), Gauntlet of Fire, Gauss Blaster,
Gauss Cannon, Gauss Flayer, Heat Ray, Heavy Gauss Cannon, Hyperphase Sword,
Particle Beamer, Particle Shredder, Particle Caster, Particle Whip, Rod of Covenant,
Staff of Light, Synaptic Disintegrator, Tachyon Arrow, Tesla Cannon, Tesla Carbine,
Tesla Destructor, Transdimensional Beamer, Voidblade, Warscythe

UNITS:

HQ

Kutlakh The World Killer---
Unit Comp: IA:V12
Unit Type: IA:V12
Dedicated Transport: Use Current Codex Rules
Wargear: Use Current Codex Rules, Include Obsidax
Special Rules: IA:V12, Exclude Ever-living and Phaeron
Warlord Trait: IA:V12

Toholk the Blinded---
Unit Comp: IA:V12
Unit Type: IA:V12
Wargear: Use Current Codex Rules For A Cryptek, Include Transdimension Beamer
Special Rules: IA:V12, Exclude Ever-living
Warlord Trait: IA:V12

Maynarkh Overlord---
Comp.: IA:V12
Unit Type: IA:V12
Wargear: Hyperphase Sword
Special Rules: IA:V12, Exclude Ever-living
Dedicated Transport: Use Current Codex Rules
Options: Use Current Codex Rules

Destroyer Lord---
Use Current Codex Rules

Royal Court of Maynarkh---
Composition: IA:V12
Rules: IA:V12

Maynarkh Lord---
Comp.: IA:V12
Unit Type: IA:V12
Wargear: Hyperphase Sword
Special Rules: IA:V12, Exclude Ever-living
Options: Use Current Codex Rules

Troops:

Maynarkh Warrior Phalanx---
IA:V12
Dedicated Transports: Use Current Codex Rules

Maynarkh Flayed One Pack---
IA:V12

Maynarkh Immortals---
IA:V12
Dedicated Transports: Use Current Codex Rules

Dedicated Transports:
CCB: Use Current Codex Rules
Ghost Ark: Use Current Codex Rules
Night Scythe: Use Current Codex Rules

Elites:

Canoptek Tomb Stalker---
IA:V12
Gloom Prism: Use Current Codex Rules

Charnel Lychguard---
IA:V12
Dedicated Transports: Use Current Codex Rules
Dispersion Shield: Use Current Codex Rules

Deathmarks: Use Current Codex Rules
Praetorians: Use Current Codex Rules
Triarch Stalker: Use Current Codex Rules

Fast Attack:

Canoptek Acanthrites---
IA:V12

Maynarkh Scarab Swarms---
IA:V12

Canoptek Tomb Sentinel---
IA:V12
Gloom Prism: Use Current Codex Rules

Wraiths: Use Current Codex Rules
Tomb Blades: Use Current Codex Rules
Destroyers: Use Current Codex Rules

Heavy Support:

Tesseract Ark---
IA:V12
Living Metal: Use Current Codex Rules

Sentry Pylon---
IA:V12

Night Shroud Bomber---
IA:V12
Living Metal: Use Current Codex Rules

Doomsday Ark: Use Current Codex Rules
Annihilation Barge: Use Current Codex Rules
Monolith: Use Current Codex Rules
Doom Scythe: Use Current Codex Rules
Canoptek Spyder: Use Current Codex Rules

Super Heavy:

Gauss Pylon---
IA:V12
Living Metal: Use Current Codex Rules

Fortification:

Tomb Citadel---
IA:V12

I really hope this helps everyone, Let me know if you agree or disagree with this or any part of this. If I miss anything or you believe I should change or alter anything, etc. Let me know and I'll try to correct it.
Thanks Dakka

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
 
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